Page values for "Skill:ExileFlickerStrike"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2022-12-07 3:59:22 AM
_modificationDateDatetime2023-08-19 12:56:09 PM
_creatorStringOneRobotBot
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringSkill:ExileFlickerStrike
_pageIDInteger99,659
_pageNamePageSkill:ExileFlickerStrike
_pageTitleString

ExileFlickerStrike

_pageNamespaceInteger10,010

"skill_levels" values

4 rows are stored for this page
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat2.5
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger1
level_requirementInteger28
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextDeals 10% less Damage<br>20% increased Attack Speed
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat2.0
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger2
level_requirementInteger45
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextDeals 30% less Damage<br>This Attack Repeats 2 additional times<br>45% increased Attack Speed
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat1.7
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger3
level_requirementInteger60
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextDeals 30% less Damage<br>This Attack Repeats 2 additional times<br>55% increased Attack Speed<br>Gain 20% of Physical Damage as Extra Lightning Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger100
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat100.0
damage_multiplierFloat100.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger0
level_requirementInteger
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText
stored_usesInteger1
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger

"skill_stats_per_level" values

10 rows are stored for this page
FieldField typeValue
idStringactive_skill_damage_+%_final
levelInteger1
valueInteger-10
FieldField typeValue
idStringattack_speed_+%
levelInteger1
valueInteger20
FieldField typeValue
idStringactive_skill_damage_+%_final
levelInteger2
valueInteger-30
FieldField typeValue
idStringbase_melee_attack_repeat_count
levelInteger2
valueInteger2
FieldField typeValue
idStringattack_speed_+%
levelInteger2
valueInteger45
FieldField typeValue
idStringactive_skill_damage_+%_final
levelInteger3
valueInteger-30
FieldField typeValue
idStringbase_melee_attack_repeat_count
levelInteger3
valueInteger2
FieldField typeValue
idStringattack_speed_+%
levelInteger3
valueInteger55
FieldField typeValue
idStringphysical_damage_%_to_add_as_lightning
levelInteger3
valueInteger20
FieldField typeValue
idStringignores_proximity_shield
levelInteger0
valueInteger1

"skill" values

1 row is stored for this page
FieldField typeValue
active_skill_nameStringFlicker Strike
cast_timeFloat1.0
descriptionTextTeleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
htmlText<span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Flicker Strike</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:ExileFlickerStrike|ExileFlickerStrike]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Flicker Strike skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[Claw]]<br>[[Dagger]]<br>[[One-Handed Sword]]<br>[[Thrusting One-Handed Sword]]<br>[[One-Handed Axe]]<br>[[One-Handed Mace]]<br>[[Sceptre]]<br>[[Staff]]<br>[[Two-Handed Sword]]<br>[[Two-Handed Axe]]<br>[[Two-Handed Mace]]<br>[[Warstaff]]<br>[[Rune Dagger]]</td></tr><tr><th>Level Req.</th><td class="tc -value">(28-60)</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">(2.50 sec-1.70 sec)</td></tr><tr><td class="tc -gemdesc" colspan="2">Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.</td></tr><tr><td class="tc -mod" colspan="2">Deals (10-30)% less Damage<br>This Attack Repeats (0-2) additional times<br>(20-55)% increased Attack Speed<br>Gain (0-20)% of Physical Damage as Extra Lightning Damage</td></tr></table></span>
item_class_id_restrictionList of String, delimiter: ,Claw Dagger One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Staff Two Hand Sword Two Hand Axe Two Hand Mace Warstaff Rune Dagger
item_class_restrictionList of String, delimiter: ,Claw Dagger One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff Rune Dagger
max_levelInteger3
projectile_speedInteger
radiusInteger
radius_descriptionText
radius_secondaryInteger
radius_secondary_descriptionText
radius_tertiaryInteger
radius_tertiary_descriptionText
skill_iconPageFlicker Strike skill icon.png
skill_idStringExileFlickerStrike
skill_screenshotPageFlicker Strike skill screenshot.jpg
stat_textTextDeals (10-30)% less Damage<br>This Attack Repeats (0-2) additional times<br>(20-55)% increased Attack Speed<br>Gain (0-20)% of Physical Damage as Extra Lightning Damage