Page values for "Skill:DoubleSlashRoyale"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2024-03-31 4:34:43 AM
_modificationDateDatetime2024-03-31 4:34:43 AM
_creatorStringIv Isbot
_categoriesList of String, delimiter: |Skill_data
_isRedirectBooleanNo
_pageNameOrRedirectStringSkill:DoubleSlashRoyale
_pageIDInteger123,705
_pageNamePageSkill:DoubleSlashRoyale
_pageTitleString

DoubleSlashRoyale

_pageNamespaceInteger10,010

"skill_levels" values

11 rows are stored for this page
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat80.0
damage_multiplierFloat80.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger1
level_requirementInteger4
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText6 to 9 Added Attack Physical Damage<br>20% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat82.0
damage_multiplierFloat82.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger2
level_requirementInteger6
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText7 to 10 Added Attack Physical Damage<br>22% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat84.0
damage_multiplierFloat84.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger3
level_requirementInteger9
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText9 to 13 Added Attack Physical Damage<br>+0.1 metres to radius<br>24% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat86.0
damage_multiplierFloat86.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger4
level_requirementInteger12
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText12 to 16 Added Attack Physical Damage<br>+0.1 metres to radius<br>26% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat88.0
damage_multiplierFloat88.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger5
level_requirementInteger16
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText15 to 21 Added Attack Physical Damage<br>+0.2 metres to radius<br>28% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat90.0
damage_multiplierFloat90.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger6
level_requirementInteger20
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText19 to 27 Added Attack Physical Damage<br>+0.2 metres to radius<br>30% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat92.0
damage_multiplierFloat92.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger7
level_requirementInteger24
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText24 to 33 Added Attack Physical Damage<br>+0.3 metres to radius<br>32% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat94.0
damage_multiplierFloat94.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger8
level_requirementInteger28
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText29 to 41 Added Attack Physical Damage<br>+0.3 metres to radius<br>34% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat96.0
damage_multiplierFloat96.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger9
level_requirementInteger32
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText35 to 49 Added Attack Physical Damage<br>+0.4 metres to radius<br>36% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat98.0
damage_multiplierFloat98.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger10
level_requirementInteger36
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText42 to 59 Added Attack Physical Damage<br>+0.4 metres to radius<br>38% more Damage with Bleeding while in Blood Stance
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger60
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,7
cost_multiplierFloat
cost_typesList of String, delimiter: ,Mana
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger0
level_requirementInteger
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger

"skill_stats_per_level" values

42 rows are stored for this page
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger1
valueInteger6
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger1
valueInteger9
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger1
valueInteger20
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger2
valueInteger7
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger2
valueInteger10
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger2
valueInteger22
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger3
valueInteger9
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger3
valueInteger13
FieldField typeValue
idStringactive_skill_base_radius_+
levelInteger3
valueInteger1
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger3
valueInteger24
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger4
valueInteger12
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger4
valueInteger16
FieldField typeValue
idStringactive_skill_base_radius_+
levelInteger4
valueInteger1
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger4
valueInteger26
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger5
valueInteger15
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger5
valueInteger21
FieldField typeValue
idStringactive_skill_base_radius_+
levelInteger5
valueInteger2
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger5
valueInteger28
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger6
valueInteger19
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger6
valueInteger27
FieldField typeValue
idStringactive_skill_base_radius_+
levelInteger6
valueInteger2
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger6
valueInteger30
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger7
valueInteger24
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger7
valueInteger33
FieldField typeValue
idStringactive_skill_base_radius_+
levelInteger7
valueInteger3
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger7
valueInteger32
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger8
valueInteger29
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger8
valueInteger41
FieldField typeValue
idStringactive_skill_base_radius_+
levelInteger8
valueInteger3
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger8
valueInteger34
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger9
valueInteger35
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger9
valueInteger49
FieldField typeValue
idStringactive_skill_base_radius_+
levelInteger9
valueInteger4
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger9
valueInteger36
FieldField typeValue
idStringattack_minimum_added_physical_damage
levelInteger10
valueInteger42
FieldField typeValue
idStringattack_maximum_added_physical_damage
levelInteger10
valueInteger59
FieldField typeValue
idStringactive_skill_base_radius_+
levelInteger10
valueInteger4
FieldField typeValue
idStringactive_skill_bleeding_damage_+%_final_in_blood_stance
levelInteger10
valueInteger38
FieldField typeValue
idStringconsole_skill_dont_chase
levelInteger0
valueInteger1
FieldField typeValue
idStringis_area_damage
levelInteger0
valueInteger1
FieldField typeValue
idStringchance_to_bleed_on_hit_%_chance_in_blood_stance
levelInteger0
valueInteger50
FieldField typeValue
idStringskill_angle_+%_in_sand_stance
levelInteger0
valueInteger50

"skill" values

1 row is stored for this page
FieldField typeValue
active_skill_nameStringLacerate
cast_timeFloat1.0
descriptionTextSlashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.
htmlText<span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Lacerate</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:DoubleSlashRoyale|DoubleSlashRoyale]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Lacerate skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[One-Handed Sword]]<br>[[Two-Handed Sword]]<br>[[One-Handed Axe]]<br>[[Two-Handed Axe]]<br>[[Thrusting One-Handed Sword]]</td></tr><tr><th>Level Req.</th><td class="tc -value">(4-36)</td></tr><tr><th>Cost</th><td class="tc -value">7 mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">60% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">(80%-98%) of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">(80%-98%)</td></tr><tr><td class="tc -gemdesc" colspan="2">Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.</td></tr><tr><td class="tc -mod" colspan="2">(6-42) to (9-59) Added Attack Physical Damage<br>+(0-0.4) metres to radius<br>(20-38)% more Damage with Bleeding while in Blood Stance<br>50% chance to cause Bleeding while in Blood Stance<br>50% increased angle while in Sand Stance</td></tr></table></span>
item_class_id_restrictionList of String, delimiter: ,One Hand Sword Two Hand Sword One Hand Axe Two Hand Axe Thrusting One Hand Sword
item_class_restrictionList of String, delimiter: ,One-Handed Sword Two-Handed Sword One-Handed Axe Two-Handed Axe Thrusting One-Handed Sword
max_levelInteger10
projectile_speedInteger
radiusInteger
radius_descriptionText
radius_secondaryInteger
radius_secondary_descriptionText
radius_tertiaryInteger
radius_tertiary_descriptionText
skill_iconPageLacerate skill icon.png
skill_idStringDoubleSlashRoyale
skill_screenshotPageLacerate skill screenshot.jpg
stat_textText(6-42) to (9-59) Added Attack Physical Damage<br>+(0-0.4) metres to radius<br>(20-38)% more Damage with Bleeding while in Blood Stance<br>50% chance to cause Bleeding while in Blood Stance<br>50% increased angle while in Sand Stance