1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2022-12-07 8:17:46 AM |
_modificationDate | Datetime | 2023-08-19 2:46:16 PM |
_creator | String | OneRobotBot |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Skill:ChargedAttackBanditMapBoss |
_pageID | Integer | 103,562 |
_pageName | Page | Skill:ChargedAttackBanditMapBoss |
_pageTitle | String | ChargedAttackBanditMapBoss
|
_pageNamespace | Integer | 10,010 |
2 rows are stored for this page
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 1 |
level_requirement | Integer | 1 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | 100 |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | 30 |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | Mana |
critical_strike_chance | Float | |
damage_effectiveness | Float | 100.0 |
damage_multiplier | Float | 100.0 |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 0 |
level_requirement | Integer | |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
4 rows are stored for this page
Field | Field type | Value |
---|
id | String | active_skill_area_of_effect_radius_+%_final |
level | Integer | 0 |
value | Integer | -14 |
Field | Field type | Value |
---|
id | String | is_area_damage |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | cast_on_death_damage_+%_final_while_dead |
level | Integer | 0 |
value | Integer | -100 |
Field | Field type | Value |
---|
id | String | active_skill_attack_speed_+%_final |
level | Integer | 0 |
value | Integer | 80 |
1 row is stored for this page
Field | Field type | Value |
---|
active_skill_name | String | Blade Flurry |
cast_time | Float | 1.0 |
description | Text | Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword. |
html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Blade Flurry</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:ChargedAttackBanditMapBoss|ChargedAttackBanditMapBoss]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Blade Flurry skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[Claw]]<br>[[Dagger]]<br>[[One-Handed Sword]]<br>[[Thrusting One-Handed Sword]]<br>[[Rune Dagger]]</td></tr><tr><th>Level Req.</th><td class="tc -value">1</td></tr><tr><th>Cost</th><td class="tc -value">30 mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><td class="tc -gemdesc" colspan="2">Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.</td></tr><tr><td class="tc -mod" colspan="2">100% less Damage while Dead<br>80% more Attack Speed</td></tr></table></span> |
item_class_id_restriction | List of String, delimiter: , | Claw • Dagger • One Hand Sword • Thrusting One Hand Sword • Rune Dagger |
item_class_restriction | List of String, delimiter: , | Claw • Dagger • One-Handed Sword • Thrusting One-Handed Sword • Rune Dagger |
max_level | Integer | 1 |
projectile_speed | Integer | |
radius | Integer | |
radius_description | Text | |
radius_secondary | Integer | |
radius_secondary_description | Text | |
radius_tertiary | Integer | |
radius_tertiary_description | Text | |
skill_icon | Page | Blade Flurry skill icon.png |
skill_id | String | ChargedAttackBanditMapBoss |
skill_screenshot | Page | Blade Flurry skill screenshot.jpg |
stat_text | Text | 100% less Damage while Dead<br>80% more Attack Speed |