Page values for "Skill:BreachCleaveBoss"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2022-12-07 8:28:34 AM
_modificationDateDatetime2023-08-19 2:53:06 PM
_creatorStringOneRobotBot
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringSkill:BreachCleaveBoss
_pageIDInteger103,878
_pageNamePageSkill:BreachCleaveBoss
_pageTitleString

BreachCleaveBoss

_pageNamespaceInteger10,010

"skill_levels" values

2 rows are stored for this page
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger1
level_requirementInteger1
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger100
attack_timeFloat
cooldownFloat4.0
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat100.0
damage_multiplierFloat100.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger0
level_requirementInteger
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText
stored_usesInteger1
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger

"skill_stats_per_level" values

4 rows are stored for this page
FieldField typeValue
idStringactive_skill_area_of_effect_radius_+%_final
levelInteger0
valueInteger35
FieldField typeValue
idStringis_area_damage
levelInteger0
valueInteger1
FieldField typeValue
idStringactive_skill_damage_+%_final
levelInteger0
valueInteger200
FieldField typeValue
idStringskill_physical_damage_%_to_convert_to_fire
levelInteger0
valueInteger50

"skill" values

1 row is stored for this page
FieldField typeValue
active_skill_nameStringCleave
cast_timeFloat1.0
descriptionTextThe character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
htmlText<span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Cleave</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:BreachCleaveBoss|BreachCleaveBoss]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Cleave skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[One-Handed Sword]]<br>[[Thrusting One-Handed Sword]]<br>[[One-Handed Axe]]<br>[[Two-Handed Sword]]<br>[[Two-Handed Axe]]</td></tr><tr><th>Level Req.</th><td class="tc -value">1</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">4.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.</td></tr><tr><td class="tc -mod" colspan="2">Deals 200% more Damage<br>50% of Physical Damage Converted to Fire Damage</td></tr></table></span>
item_class_id_restrictionList of String, delimiter: ,One Hand Sword Thrusting One Hand Sword One Hand Axe Two Hand Sword Two Hand Axe
item_class_restrictionList of String, delimiter: ,One-Handed Sword Thrusting One-Handed Sword One-Handed Axe Two-Handed Sword Two-Handed Axe
max_levelInteger1
projectile_speedInteger
radiusInteger
radius_descriptionText
radius_secondaryInteger
radius_secondary_descriptionText
radius_tertiaryInteger
radius_tertiary_descriptionText
skill_iconPageCleave skill icon.png
skill_idStringBreachCleaveBoss
skill_screenshotPageCleave skill screenshot.jpg
stat_textTextDeals 200% more Damage<br>50% of Physical Damage Converted to Fire Damage