1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2022-12-07 3:51:13 AM |
_modificationDate | Datetime | 2023-08-19 12:46:32 PM |
_creator | String | OneRobotBot |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Skill:BoarBanditShieldCharge |
_pageID | Integer | 99,286 |
_pageName | Page | Skill:BoarBanditShieldCharge |
_pageTitle | String | BoarBanditShieldCharge
|
_pageNamespace | Integer | 10,010 |
5 rows are stored for this page
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 1 |
level_requirement | Integer | 4 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | 10% increased Attack Speed<br>75% more Damage with Hits at Maximum Charge Distance |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 2 |
level_requirement | Integer | 20 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | 10% increased Attack Speed<br>65% more Damage with Hits at Maximum Charge Distance |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 3 |
level_requirement | Integer | 40 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | 15% increased Attack Speed<br>65% more Damage with Hits at Maximum Charge Distance<br>Gain 15% of your Physical Damage as Extra Fire Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 4 |
level_requirement | Integer | 60 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | 20% increased Attack Speed<br>65% more Damage with Hits at Maximum Charge Distance<br>Gain 15% of your Physical Damage as Extra Fire Damage |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | 100 |
attack_time | Float | |
cooldown | Float | 3.0 |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | 100.0 |
damage_multiplier | Float | 100.0 |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 0 |
level_requirement | Integer | |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | |
stored_uses | Integer | 1 |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
14 rows are stored for this page
Field | Field type | Value |
---|
id | String | attack_speed_+% |
level | Integer | 1 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | shield_charge_damage_+%_maximum |
level | Integer | 1 |
value | Integer | 75 |
Field | Field type | Value |
---|
id | String | attack_speed_+% |
level | Integer | 2 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | shield_charge_damage_+%_maximum |
level | Integer | 2 |
value | Integer | 65 |
Field | Field type | Value |
---|
id | String | attack_speed_+% |
level | Integer | 3 |
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | shield_charge_damage_+%_maximum |
level | Integer | 3 |
value | Integer | 65 |
Field | Field type | Value |
---|
id | String | physical_damage_%_to_add_as_fire |
level | Integer | 3 |
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | attack_speed_+% |
level | Integer | 4 |
value | Integer | 20 |
Field | Field type | Value |
---|
id | String | shield_charge_damage_+%_maximum |
level | Integer | 4 |
value | Integer | 65 |
Field | Field type | Value |
---|
id | String | physical_damage_%_to_add_as_fire |
level | Integer | 4 |
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | ignores_proximity_shield |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | shield_charge_extra_distance |
level | Integer | 0 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range |
level | Integer | 0 |
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | base_movement_velocity_+% |
level | Integer | 0 |
value | Integer | 100 |
1 row is stored for this page
Field | Field type | Value |
---|
active_skill_name | String | Shield Charge |
cast_time | Float | 1.0 |
description | Text | Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike. |
html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Shield Charge</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:BoarBanditShieldCharge|BoarBanditShieldCharge]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Shield Charge skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[Claw]]<br>[[Dagger]]<br>[[One-Handed Sword]]<br>[[Thrusting One-Handed Sword]]<br>[[One-Handed Axe]]<br>[[One-Handed Mace]]<br>[[Sceptre]]<br>[[Rune Dagger]]</td></tr><tr><th>Level Req.</th><td class="tc -value">(4-60)</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">3.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.</td></tr><tr><td class="tc -mod" colspan="2">(10-20)% increased Attack Speed<br>50% increased Stun Threshold reduction on enemies at Maximum charge distance<br>(75-65)% more Damage with Hits at Maximum Charge Distance<br>100% increased Movement Speed<br>Gain (0-15)% of your Physical Damage as Extra Fire Damage</td></tr></table></span> |
item_class_id_restriction | List of String, delimiter: , | Claw • Dagger • One Hand Sword • Thrusting One Hand Sword • One Hand Axe • One Hand Mace • Sceptre • Unarmed • Rune Dagger |
item_class_restriction | List of String, delimiter: , | Claw • Dagger • One-Handed Sword • Thrusting One-Handed Sword • One-Handed Axe • One-Handed Mace • Sceptre • Rune Dagger |
max_level | Integer | 4 |
projectile_speed | Integer | |
radius | Integer | |
radius_description | Text | |
radius_secondary | Integer | |
radius_secondary_description | Text | |
radius_tertiary | Integer | |
radius_tertiary_description | Text | |
skill_icon | Page | Shield Charge skill icon.png |
skill_id | String | BoarBanditShieldCharge |
skill_screenshot | Page | Shield Charge skill screenshot.jpg |
stat_text | Text | (10-20)% increased Attack Speed<br>50% increased Stun Threshold reduction on enemies at Maximum charge distance<br>(75-65)% more Damage with Hits at Maximum Charge Distance<br>100% increased Movement Speed<br>Gain (0-15)% of your Physical Damage as Extra Fire Damage |