1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2024-03-31 4:35:32 AM |
_modificationDate | Datetime | 2024-03-31 4:35:32 AM |
_creator | String | Iv Isbot |
_categories | List of String, delimiter: | | Skill_data |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Skill:BloodSandStanceRoyale |
_pageID | Integer | 123,764 |
_pageName | Page | Skill:BloodSandStanceRoyale |
_pageTitle | String | BloodSandStanceRoyale
|
_pageNamespace | Integer | 10,010 |
11 rows are stored for this page
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 1 |
level_requirement | Integer | 1 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 5% more Area Damage while in Blood Stance<br>Melee Skills have 10% more Area of Effect while in Sand Stance |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 2 |
level_requirement | Integer | 4 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 5% more Area Damage while in Blood Stance<br>Melee Skills have 11% more Area of Effect while in Sand Stance<br>10% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 3 |
level_requirement | Integer | 12 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 6% more Area Damage while in Blood Stance<br>Melee Skills have 11% more Area of Effect while in Sand Stance<br>20% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 4 |
level_requirement | Integer | 28 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 6% more Area Damage while in Blood Stance<br>Melee Skills have 12% more Area of Effect while in Sand Stance<br>30% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 5 |
level_requirement | Integer | 44 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 7% more Area Damage while in Blood Stance<br>Melee Skills have 12% more Area of Effect while in Sand Stance<br>40% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 6 |
level_requirement | Integer | 58 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 7% more Area Damage while in Blood Stance<br>Melee Skills have 13% more Area of Effect while in Sand Stance<br>50% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 7 |
level_requirement | Integer | 70 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 8% more Area Damage while in Blood Stance<br>Melee Skills have 13% more Area of Effect while in Sand Stance<br>60% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 8 |
level_requirement | Integer | 72 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 8% more Area Damage while in Blood Stance<br>Melee Skills have 14% more Area of Effect while in Sand Stance<br>70% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 9 |
level_requirement | Integer | 74 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 9% more Area Damage while in Blood Stance<br>Melee Skills have 14% more Area of Effect while in Sand Stance<br>80% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 10 |
level_requirement | Integer | 76 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 9% more Area Damage while in Blood Stance<br>Melee Skills have 15% more Area of Effect while in Sand Stance<br>90% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | 100 |
attack_time | Float | |
cooldown | Float | 2.0 |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | 100.0 |
damage_multiplier | Float | 100.0 |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 0 |
level_requirement | Integer | |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | 10 |
stat_text | Text | |
stored_uses | Integer | 1 |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
33 rows are stored for this page
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 1 |
value | Integer | 5 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 1 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 2 |
value | Integer | 5 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 2 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 2 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 3 |
value | Integer | 6 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 3 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 3 |
value | Integer | 20 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 4 |
value | Integer | 6 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 4 |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 4 |
value | Integer | 30 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 5 |
value | Integer | 7 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 5 |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 5 |
value | Integer | 40 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 6 |
value | Integer | 7 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 6 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 6 |
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 7 |
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 7 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 7 |
value | Integer | 60 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 8 |
value | Integer | 8 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 8 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 8 |
value | Integer | 70 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 9 |
value | Integer | 9 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 9 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 9 |
value | Integer | 80 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 10 |
value | Integer | 9 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 10 |
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | base_cooldown_speed_+% |
level | Integer | 10 |
value | Integer | 90 |
Field | Field type | Value |
---|
id | String | base_deal_no_damage |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | console_skill_dont_chase |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_blood_stance |
level | Integer | 0 |
value | Integer | -5 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_sand_stance |
level | Integer | 0 |
value | Integer | -5 |
1 row is stored for this page
Field | Field type | Value |
---|
active_skill_name | String | Blood and Sand |
cast_time | Float | 0.0 |
description | Text | Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance. |
html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Blood and Sand</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:BloodSandStanceRoyale|BloodSandStanceRoyale]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Blood and Sand skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">Instant</td></tr><tr><th>Level Req.</th><td class="tc -value">(1-76)</td></tr><tr><th>Reservation</th><td class="tc -value">10% mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">2.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</td></tr><tr><td class="tc -mod" colspan="2">Melee Skills deal (5-9)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-90)% increased Cooldown Recovery Rate</td></tr></table></span> |
item_class_id_restriction | List of String, delimiter: , | |
item_class_restriction | List of String, delimiter: , | |
max_level | Integer | 10 |
projectile_speed | Integer | |
radius | Integer | |
radius_description | Text | |
radius_secondary | Integer | |
radius_secondary_description | Text | |
radius_tertiary | Integer | |
radius_tertiary_description | Text | |
skill_icon | Page | Blood and Sand skill icon.png |
skill_id | String | BloodSandStanceRoyale |
skill_screenshot | Page | |
stat_text | Text | Melee Skills deal (5-9)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-90)% increased Cooldown Recovery Rate |