Page values for "Skill:AxisBossIceCrash"

Jump to navigation Jump to search

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2022-12-07 7:32:03 AM
_modificationDateDatetime2023-12-09 8:43:16 AM
_creatorStringOneRobotBot
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringSkill:AxisBossIceCrash
_pageIDInteger102,779
_pageNamePageSkill:AxisBossIceCrash
_pageTitleString

AxisBossIceCrash

_pageNamespaceInteger10,010

"skill_levels" values

2 rows are stored for this page
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger1
level_requirementInteger57
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger100
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat180.0
damage_multiplierFloat180.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger0
level_requirementInteger
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger

"skill_stats_per_level" values

8 rows are stored for this page
FieldField typeValue
idStringactive_skill_area_of_effect_radius_+%_final
levelInteger0
valueInteger-20
FieldField typeValue
idStringis_area_damage
levelInteger0
valueInteger1
FieldField typeValue
idStringskill_physical_damage_%_to_convert_to_cold
levelInteger0
valueInteger50
FieldField typeValue
idStringactive_skill_attack_speed_+%_final
levelInteger0
valueInteger-25
FieldField typeValue
idStringice_crash_second_hit_damage_+%_final
levelInteger0
valueInteger-25
FieldField typeValue
idStringactive_skill_base_area_of_effect_radius
levelInteger0
valueInteger11
FieldField typeValue
idStringactive_skill_base_secondary_area_of_effect_radius
levelInteger0
valueInteger21
FieldField typeValue
idStringactive_skill_base_tertiary_area_of_effect_radius
levelInteger0
valueInteger31

"skill" values

1 row is stored for this page
FieldField typeValue
active_skill_nameStringIce Crash
cast_timeFloat0.9
descriptionTextSlam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.
htmlText<span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Ice Crash</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:AxisBossIceCrash|AxisBossIceCrash]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Ice Crash skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">0.90 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[One-Handed Sword]]<br>[[Thrusting One-Handed Sword]]<br>[[One-Handed Axe]]<br>[[One-Handed Mace]]<br>[[Sceptre]]<br>[[Staff]]<br>[[Two-Handed Sword]]<br>[[Two-Handed Axe]]<br>[[Two-Handed Mace]]<br>[[Warstaff]]</td></tr><tr><th>Level Req.</th><td class="tc -value">57</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">180% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">180%</td></tr><tr><td class="tc -gemdesc" colspan="2">Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.</td></tr><tr><td class="tc -mod" colspan="2">50% of Physical Damage Converted to Cold Damage<br>25% less Attack Speed<br>Second Stage deals 25% less Damage<br>Base radius is 1.1 metres<br>Base secondary radius is 2.1 metres<br>Base tertiary radius is 3.1 metres</td></tr></table></span>
item_class_id_restrictionList of String, delimiter: ,One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Staff Two Hand Sword Two Hand Axe Two Hand Mace Unarmed Warstaff
item_class_restrictionList of String, delimiter: ,One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff
max_levelInteger1
projectile_speedInteger
radiusInteger
radius_descriptionText
radius_secondaryInteger
radius_secondary_descriptionText
radius_tertiaryInteger
radius_tertiary_descriptionText
skill_iconPageIce Crash skill icon.png
skill_idStringAxisBossIceCrash
skill_screenshotPageIce Crash skill screenshot.jpg
stat_textText50% of Physical Damage Converted to Cold Damage<br>25% less Attack Speed<br>Second Stage deals 25% less Damage<br>Base radius is 1.1 metres<br>Base secondary radius is 2.1 metres<br>Base tertiary radius is 3.1 metres