Reap: Difference between revisions

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(Added generall info. This is the first article I created. I will finish I once i find out how to use templates.)
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{{Stub}}
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'''Reap''' is a [[Physical damage|physical]] [[spell]] that hits with physical damage and applies a strong physical [[damage over time]] debuff in cone-shaped area. If all enemys hit by this skill survive, the player gains a Blood Charge up to a maximum of 5. Blood charges increase this skills damage and life cost.
'''Reap''' is a [[Physical damage|physical]] [[spell]] that hits with physical damage and applies a strong physical [[damage over time]] debuff in a targeted area. If all enemys hit by this skill survive, the player gains a Blood Charge up to a maximum of 5. Blood charges increase this skills damage and life cost.
[[Category:Active Skill Gems]]
[[Category:Active Skill Gems]]
[[Category:Intelligence Active Skill Gems]]
[[Category:Intelligence Active Skill Gems]]

Revision as of 22:43, 18 May 2021

This article is a stub. Please help improve the article by expanding it.

Reap is a physical spell that hits with physical damage and applies a strong physical damage over time debuff in a targeted area. If all enemys hit by this skill survive, the player gains a Blood Charge up to a maximum of 5. Blood charges increase this skills damage and life cost.