Prolonged Pain: Difference between revisions

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>ThemJohns
(Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Prolonged Pain | type = Ascendancy Notable | ascendancyclass...")
>BotK2
(replacing passive template with cargo passive skill box)
Line 1: Line 1:
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Prolonged Pain}}</onlyinclude>{{Passive skill box|Prolonged Pain}}
| name                  = Prolonged Pain
| type                  = Ascendancy Notable
| ascendancyclass        = Trickster
| bonuses                =
* 20% increased Skill Duration Effect
* 10% reduced Damage taken from Damage Over Time
* 20% increased Poison Duration
* 15% more Damage Over Time
}}</onlyinclude>


'''Prolonged Pain''' is a notable [[Ascendancy passive skill]] for the [[Trickster]] that grants increased [[poison]] and [[skill duration]], more damage to [[damage over time]] effects, and damage reduction against damage over time.
'''Prolonged Pain''' is a notable [[Ascendancy passive skill]] for the [[Trickster]] that grants increased [[poison]] and [[skill duration]], more damage to [[damage over time]] effects, and damage reduction against damage over time.

Revision as of 10:02, 29 July 2018

Template:FixmeLua error in Module:Passive_skill at line 604: No passive skills with the given name found.

Prolonged Pain is a notable Ascendancy passive skill for the Trickster that grants increased poison and skill duration, more damage to damage over time effects, and damage reduction against damage over time.

Version history

Version Changes
3.2.0
  • Added to the game.