Projectile Damage (passive skill): Difference between revisions
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(Updated for version 1.3.0) |
>94Connor949-gpuser No edit summary |
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| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* | |||
** 4% increased Projectile Damage | |||
* | |||
** 6% increased Projectile Damage | |||
* | * | ||
** 8% increased Projectile Damage | ** 8% increased Projectile Damage | ||
* | * | ||
** 10% increased Projectile Damage | ** 10% increased Projectile Damage | ||
* | |||
** 16% increased Projectile Damage | |||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 02:24, 13 April 2016
Projectile Damage is a basic passive skill that grants increased projectile damage.
Version history
Version | Changes |
---|---|
1.2.0 |
|