1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2018-09-06 12:48:40 AM |
_modificationDate | Datetime | 2023-09-24 11:38:28 PM |
_creator | String | >Brsidell |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Precursor's Emblem (Frenzy and Power Charge) |
_pageID | Integer | 12,817 |
_pageName | Page | Precursor's Emblem (Frenzy and Power Charge) |
_pageTitle | String | Precursor's Emblem (Frenzy and Power Charge)
|
_pageNamespace | Integer | 0 |
42 rows are stored for this page
Field | Field type | Value |
---|
id | String | IncreasedEnergyShieldPercentUnique__4 |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | No |
text | Text | |
Field | Field type | Value |
---|
id | String | DexterityIntelligenceUnique__1__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | No |
text | Text | |
Field | Field type | Value |
---|
id | String | ChargeBonusAddedLightningDamagePerPowerCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusFrenzyChargeDuration |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusPowerChargeDuration |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusAddedColdDamagePerFrenzyCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusMaximumFrenzyCharges |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusMaximumPowerCharges |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusDodgeChancePerFrenzyCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusDodgeChancePerPowerCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusBlockChancePerFrenzyCharge_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusBlockChancePerPowerCharge_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusCriticalStrikeMultiplierPerPowerCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusPhysicalDamageReductionPerFrenzyCharge__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusPhysicalDamageReductionPerPowerCharge_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusAttackAndCastSpeedPerPowerCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusMovementVelocityPerFrenzyCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusMovementVelocityPerPowerCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusFrenzyChargeOnHit__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusFrenzyChargeOnKill |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusPowerChargeOnKill |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusAccuracyRatingPerFrenzyCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusChanceToGainMaximumFrenzyCharges |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusChanceToGainMaximumPowerCharges |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusPowerChargeOnCrit |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusEnergyShieldPerPowerCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusDamagePerFrenzyCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusDamagePerPowerCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusCriticalStrikeChancePerFrenzyCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusEvasionPerFrenzyCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusColdDamageAddedAsChaos |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusLightningDamageAddedAsChaos |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusFlaskChargeOnCritFrenzyCharges |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusArcaneSurgeOnHitPowerCharges |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusOnslaughtOnHitFrenzyCharges_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusLifeRegenerationPerFrenzyCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusLifeRegenerationPerPowerCharge |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusAdditionalCursePowerCharges |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusIronReflexesFrenzyCharges |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ChargeBonusMindOverMatterPowerCharges |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods> |
Field | Field type | Value |
---|
id | String | ColdAndLightningResistImplicitRing1 |
is_explicit | Boolean | |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | |
is_random | Boolean | No |
text | Text | |
1 row is stored for this page
44 rows are stored for this page
Field | Field type | Value |
---|
avg | Integer | 5 |
id | String | maximum_energy_shield_+% |
max | Integer | 5 |
min | Integer | 5 |
mod_id | String | IncreasedEnergyShieldPercentUnique__4 |
Field | Field type | Value |
---|
avg | Integer | 14 |
id | String | cold_and_lightning_damage_resistance_% |
max | Integer | 16 |
min | Integer | 12 |
mod_id | String | ColdAndLightningResistImplicitRing1 |
Field | Field type | Value |
---|
avg | Integer | 20 |
id | String | additional_dexterity_and_intelligence |
max | Integer | 20 |
min | Integer | 20 |
mod_id | String | DexterityIntelligenceUnique__1__ |
Field | Field type | Value |
---|
avg | Integer | 3 |
id | String | energy_shield_+%_per_power_charge |
max | Integer | 3 |
min | Integer | 3 |
mod_id | String | ChargeBonusEnergyShieldPerPowerCharge |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | max_frenzy_charges |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusMaximumFrenzyCharges |
Field | Field type | Value |
---|
avg | Integer | 6 |
id | String | critical_strike_chance_+%_per_frenzy_charge |
max | Integer | 6 |
min | Integer | 6 |
mod_id | String | ChargeBonusCriticalStrikeChancePerFrenzyCharge |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | gain_iron_reflexes_while_at_maximum_frenzy_charges |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusIronReflexesFrenzyCharges |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | gain_mind_over_matter_while_at_maximum_power_charges |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusMindOverMatterPowerCharges |
Field | Field type | Value |
---|
avg | Integer | 8 |
id | String | evasion_rating_+%_per_frenzy_charge |
max | Integer | 8 |
min | Integer | 8 |
mod_id | String | ChargeBonusEvasionPerFrenzyCharge |
Field | Field type | Value |
---|
avg | Integer | 5 |
id | String | damage_+%_per_power_charge |
max | Integer | 5 |
min | Integer | 5 |
mod_id | String | ChargeBonusDamagePerPowerCharge |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | physical_damage_reduction_percent_per_frenzy_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusPhysicalDamageReductionPerFrenzyCharge__ |
Field | Field type | Value |
---|
avg | Integer | 15 |
id | String | gain_maximum_power_charges_on_power_charge_gained_%_chance |
max | Integer | 15 |
min | Integer | 15 |
mod_id | String | ChargeBonusChanceToGainMaximumPowerCharges |
Field | Field type | Value |
---|
avg | Integer | 5 |
id | String | damage_+%_per_frenzy_charge |
max | Integer | 5 |
min | Integer | 5 |
mod_id | String | ChargeBonusDamagePerFrenzyCharge |
Field | Field type | Value |
---|
avg | Integer | 20 |
id | String | add_power_charge_on_critical_strike_% |
max | Integer | 20 |
min | Integer | 20 |
mod_id | String | ChargeBonusPowerChargeOnCrit |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | add_frenzy_charge_on_kill_%_chance |
max | Integer | 10 |
min | Integer | 10 |
mod_id | String | ChargeBonusFrenzyChargeOnKill |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | spell_suppression_chance_%_per_power_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusDodgeChancePerPowerCharge |
Field | Field type | Value |
---|
avg | Integer | 100 |
id | String | gain_onslaught_on_hit_chance_while_at_maximum_frenzy_charges_% |
max | Integer | 100 |
min | Integer | 100 |
mod_id | String | ChargeBonusOnslaughtOnHitFrenzyCharges_ |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | accuracy_rating_+%_per_frenzy_charge |
max | Integer | 10 |
min | Integer | 10 |
mod_id | String | ChargeBonusAccuracyRatingPerFrenzyCharge |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | movement_velocity_+%_per_frenzy_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusMovementVelocityPerFrenzyCharge |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | additional_attack_block_%_per_frenzy_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusBlockChancePerFrenzyCharge_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | max_power_charges |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusMaximumPowerCharges |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | spell_suppression_chance_%_per_frenzy_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusDodgeChancePerFrenzyCharge |
Field | Field type | Value |
---|
avg | Integer | 100 |
id | String | gain_arcane_surge_on_hit_chance_with_spells_while_at_maximum_power_charges_% |
max | Integer | 100 |
min | Integer | 100 |
mod_id | String | ChargeBonusArcaneSurgeOnHitPowerCharges |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | movement_speed_+%_per_power_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusMovementVelocityPerPowerCharge |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | physical_damage_reduction_percent_per_power_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusPhysicalDamageReductionPerPowerCharge_ |
Field | Field type | Value |
---|
avg | Integer | 15 |
id | String | gain_maximum_frenzy_charges_on_frenzy_charge_gained_%_chance |
max | Integer | 15 |
min | Integer | 15 |
mod_id | String | ChargeBonusChanceToGainMaximumFrenzyCharges |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | add_power_charge_on_kill_%_chance |
max | Integer | 10 |
min | Integer | 10 |
mod_id | String | ChargeBonusPowerChargeOnKill |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | number_of_additional_curses_allowed_while_at_maximum_power_charges |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusAdditionalCursePowerCharges |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | add_frenzy_charge_on_skill_hit_% |
max | Integer | 10 |
min | Integer | 10 |
mod_id | String | ChargeBonusFrenzyChargeOnHit__ |
Field | Field type | Value |
---|
avg | Integer | 7 |
id | String | minimum_added_cold_damage_per_frenzy_charge |
max | Integer | 8 |
min | Integer | 6 |
mod_id | String | ChargeBonusAddedColdDamagePerFrenzyCharge |
Field | Field type | Value |
---|
avg | Integer | 100 |
id | String | gain_flask_charge_on_crit_chance_%_while_at_maximum_frenzy_charges |
max | Integer | 100 |
min | Integer | 100 |
mod_id | String | ChargeBonusFlaskChargeOnCritFrenzyCharges |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | lightning_damage_%_to_add_as_chaos_per_power_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusLightningDamageAddedAsChaos |
Field | Field type | Value |
---|
avg | Integer | 18 |
id | String | life_regeneration_rate_per_minute_%_per_frenzy_charge |
max | Integer | 18 |
min | Integer | 18 |
mod_id | String | ChargeBonusLifeRegenerationPerFrenzyCharge |
Field | Field type | Value |
---|
avg | Integer | 13 |
id | String | maximum_added_cold_damage_per_frenzy_charge |
max | Integer | 13 |
min | Integer | 12 |
mod_id | String | ChargeBonusAddedColdDamagePerFrenzyCharge |
Field | Field type | Value |
---|
avg | Integer | 19 |
id | String | maximum_added_lightning_damage_per_power_charge |
max | Integer | 20 |
min | Integer | 18 |
mod_id | String | ChargeBonusAddedLightningDamagePerPowerCharge |
Field | Field type | Value |
---|
avg | Integer | 3 |
id | String | critical_strike_multiplier_+_per_power_charge |
max | Integer | 3 |
min | Integer | 3 |
mod_id | String | ChargeBonusCriticalStrikeMultiplierPerPowerCharge |
Field | Field type | Value |
---|
avg | Integer | 30 |
id | String | power_charge_duration_+% |
max | Integer | 40 |
min | Integer | 20 |
mod_id | String | ChargeBonusPowerChargeDuration |
Field | Field type | Value |
---|
avg | Integer | 18 |
id | String | life_regeneration_rate_per_minute_%_per_power_charge |
max | Integer | 18 |
min | Integer | 18 |
mod_id | String | ChargeBonusLifeRegenerationPerPowerCharge |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | cold_damage_%_to_add_as_chaos_per_frenzy_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusColdDamageAddedAsChaos |
Field | Field type | Value |
---|
avg | Integer | 30 |
id | String | base_frenzy_charge_duration_+% |
max | Integer | 40 |
min | Integer | 20 |
mod_id | String | ChargeBonusFrenzyChargeDuration |
Field | Field type | Value |
---|
avg | Integer | 2 |
id | String | minimum_added_lightning_damage_per_power_charge |
max | Integer | 2 |
min | Integer | 1 |
mod_id | String | ChargeBonusAddedLightningDamagePerPowerCharge |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | additional_attack_block_%_per_power_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusBlockChancePerPowerCharge_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | attack_and_cast_speed_+%_per_power_charge |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ChargeBonusAttackAndCastSpeedPerPowerCharge |
3 rows are stored for this page
Field | Field type | Value |
---|
automatic | Boolean | No |
description | Text | Requires 3 rings total (Meadow, Mountain & Valley) and one Uzaza and Putembo Ring each.<br>1 Frenzy Charge modifier for each Uzaza Ring<br>1 Power Charge modifier for each Putembo Ring |
recipe_id | Integer | 1 |
result_amount | Integer | 1 |
Field | Field type | Value |
---|
automatic | Boolean | Yes |
description | Text | Random <em class="tc -corrupted ">corrupted</em> <em class="tc -unique ">Precursor's Emblem</em> |
recipe_id | Integer | 2 |
result_amount | Integer | 1 |
Field | Field type | Value |
---|
automatic | Boolean | Yes |
description | Text | Random divination card set exchange |
recipe_id | Integer | 3 |
result_amount | Integer | 1 |
8 rows are stored for this page
Field | Field type | Value |
---|
amount | Integer | 8 |
item_id | String | Metadata/Items/DivinationCards/DivinationCardRemembrance |
item_name | String | Remembrance |
item_page | Page | Remembrance |
notes | Text | |
part_id | Integer | 1 |
recipe_id | Integer | 2 |
Field | Field type | Value |
---|
amount | Integer | 1 |
item_id | String | Metadata/Items/DivinationCards/DivinationCardTheVoid |
item_name | String | The Void |
item_page | Page | The Void |
notes | Text | |
part_id | Integer | 1 |
recipe_id | Integer | 3 |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Two-Stone Ring |
base_item_id | String | Metadata/Items/Rings/Ring13 |
base_item_page | Page | Two-Stone Ring (sapphire and topaz) |
cannot_be_traded_or_modified | Boolean | No |
class | String | Ring |
class_id | String | Ring |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | 5% increased maximum [[Energy Shield]]<br>5% increased maximum [[Life]]<br>+20 to [[Dexterity]] and [[Intelligence]]<br><table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>(1-2) to (18-20) [[Lightning Damage]] per [[Power Charge]]<hr style="width: 20%">(20-40)% increased [[Frenzy Charge]] Duration<hr style="width: 20%">(20-40)% increased [[Power Charge]] Duration<hr style="width: 20%">(6-8) to (12-13) Added [[Cold Damage]] per [[Frenzy Charge]]<hr style="width: 20%">+1 to Maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">+1 to Maximum [[Power Charge|Power Charges]]<hr style="width: 20%">+1% chance to Suppress [[Spell Damage]] per [[Frenzy Charge]]<hr style="width: 20%">+1% chance to Suppress [[Spell Damage]] per [[Power Charge]]<hr style="width: 20%">+1% Chance to [[Block]] [[Attack Damage]] per [[Frenzy Charge]]<hr style="width: 20%">+1% Chance to [[Block]] [[Attack Damage]] per [[Power Charge]]<hr style="width: 20%">+3% to [[Critical Strike Multiplier]] per [[Power Charge]]<hr style="width: 20%">1% additional [[Physical Damage]] Reduction per [[Frenzy Charge]]<hr style="width: 20%">1% additional [[Physical Damage]] Reduction per [[Power Charge]]<hr style="width: 20%">1% increased [[Attack]] and [[Cast Speed]] per [[Power Charge]]<hr style="width: 20%">1% increased [[Movement Speed]] per [[Frenzy Charge]]<hr style="width: 20%">1% increased [[Movement Speed]] per [[Power Charge]]<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Hit]]<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Kill]]<hr style="width: 20%">10% chance to gain a [[Power Charge]] on [[Kill]]<hr style="width: 20%">10% increased [[Accuracy Rating]] per [[Frenzy Charge]]<hr style="width: 20%">15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">15% chance that if you would gain Power Charges, you instead gain up to<br />your maximum number of [[Power Charge|Power Charges]]<hr style="width: 20%">20% chance to gain a [[Power Charge]] on [[Critical Strike]]<hr style="width: 20%">3% increased [[Energy Shield]] per [[Power Charge]]<hr style="width: 20%">5% increased Damage per [[Frenzy Charge]]<hr style="width: 20%">5% increased Damage per [[Power Charge]]<hr style="width: 20%">6% increased [[Critical Strike Chance]] per [[Frenzy Charge]]<hr style="width: 20%">8% increased [[Evasion Rating]] per [[Frenzy Charge]]<hr style="width: 20%">Gain 1% of [[Cold Damage]] as Extra [[Chaos Damage]] per [[Frenzy Charge]]<hr style="width: 20%">Gain 1% of [[Lightning Damage]] as Extra [[Chaos Damage]] per [[Power Charge]]<hr style="width: 20%">Gain a Flask [[Charge]] when you deal a [[Critical Strike]] while at maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">Gain Arcane Surge on [[Hit]] with [[Spell|Spells]] while at maximum [[Power Charge|Power Charges]]<hr style="width: 20%">Gain Onslaught for 4 seconds on [[Hit]] while at maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">Regenerate 0.3% of [[Life]] per second per [[Frenzy Charge]]<hr style="width: 20%">Regenerate 0.3% of [[Life]] per second per [[Power Charge]]<hr style="width: 20%">You can apply an additional [[Curse]] while at maximum [[Power Charge|Power Charges]]<hr style="width: 20%">You have Iron Reflexes while at maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">You have Mind over Matter while at maximum [[Power Charge|Power Charges]]</td></tr></table> |
flavour_text | Text | History teaches humility. |
flavour_text_id | String | UniqueRing54 |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Precursor's Emblem<br>Two-Stone Ring<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">49</em></span><span class="group tc -mod">+(12-16)% to Cold and [[Lightning Resistance|Lightning Resistances]]</span><span class="group tc -mod">5% increased maximum [[Energy Shield]]<br>5% increased maximum [[Life]]<br>+20 to [[Dexterity]] and [[Intelligence]]<br><Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods></span><span class="group tc -flavour">History teaches humility.</span></span></span> |
icon | String | |
implicit_stat_text | Text | +(12-16)% to Cold and [[Lightning Resistance|Lightning Resistances]] |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Precursor's Emblem<br>Two-Stone Ring<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">49</em></span><span class="group tc -mod">+(12-16)% to Cold and [[Lightning Resistance|Lightning Resistances]]</span><span class="group tc -mod">5% increased maximum [[Energy Shield]]<br>5% increased maximum [[Life]]<br>+20 to [[Dexterity]] and [[Intelligence]]<br><table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>(1-2) to (18-20) [[Lightning Damage]] per [[Power Charge]]<hr style="width: 20%">(20-40)% increased [[Frenzy Charge]] Duration<hr style="width: 20%">(20-40)% increased [[Power Charge]] Duration<hr style="width: 20%">(6-8) to (12-13) Added [[Cold Damage]] per [[Frenzy Charge]]<hr style="width: 20%">+1 to Maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">+1 to Maximum [[Power Charge|Power Charges]]<hr style="width: 20%">+1% chance to Suppress [[Spell Damage]] per [[Frenzy Charge]]<hr style="width: 20%">+1% chance to Suppress [[Spell Damage]] per [[Power Charge]]<hr style="width: 20%">+1% Chance to [[Block]] [[Attack Damage]] per [[Frenzy Charge]]<hr style="width: 20%">+1% Chance to [[Block]] [[Attack Damage]] per [[Power Charge]]<hr style="width: 20%">+3% to [[Critical Strike Multiplier]] per [[Power Charge]]<hr style="width: 20%">1% additional [[Physical Damage]] Reduction per [[Frenzy Charge]]<hr style="width: 20%">1% additional [[Physical Damage]] Reduction per [[Power Charge]]<hr style="width: 20%">1% increased [[Attack]] and [[Cast Speed]] per [[Power Charge]]<hr style="width: 20%">1% increased [[Movement Speed]] per [[Frenzy Charge]]<hr style="width: 20%">1% increased [[Movement Speed]] per [[Power Charge]]<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Hit]]<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Kill]]<hr style="width: 20%">10% chance to gain a [[Power Charge]] on [[Kill]]<hr style="width: 20%">10% increased [[Accuracy Rating]] per [[Frenzy Charge]]<hr style="width: 20%">15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">15% chance that if you would gain Power Charges, you instead gain up to<br />your maximum number of [[Power Charge|Power Charges]]<hr style="width: 20%">20% chance to gain a [[Power Charge]] on [[Critical Strike]]<hr style="width: 20%">3% increased [[Energy Shield]] per [[Power Charge]]<hr style="width: 20%">5% increased Damage per [[Frenzy Charge]]<hr style="width: 20%">5% increased Damage per [[Power Charge]]<hr style="width: 20%">6% increased [[Critical Strike Chance]] per [[Frenzy Charge]]<hr style="width: 20%">8% increased [[Evasion Rating]] per [[Frenzy Charge]]<hr style="width: 20%">Gain 1% of [[Cold Damage]] as Extra [[Chaos Damage]] per [[Frenzy Charge]]<hr style="width: 20%">Gain 1% of [[Lightning Damage]] as Extra [[Chaos Damage]] per [[Power Charge]]<hr style="width: 20%">Gain a Flask [[Charge]] when you deal a [[Critical Strike]] while at maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">Gain Arcane Surge on [[Hit]] with [[Spell|Spells]] while at maximum [[Power Charge|Power Charges]]<hr style="width: 20%">Gain Onslaught for 4 seconds on [[Hit]] while at maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">Regenerate 0.3% of [[Life]] per second per [[Frenzy Charge]]<hr style="width: 20%">Regenerate 0.3% of [[Life]] per second per [[Power Charge]]<hr style="width: 20%">You can apply an additional [[Curse]] while at maximum [[Power Charge|Power Charges]]<hr style="width: 20%">You have Iron Reflexes while at maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">You have Mind over Matter while at maximum [[Power Charge|Power Charges]]</td></tr></table></span><span class="group tc -flavour">History teaches humility.</span></span><span class="images">[[File:Precursor's Emblem (Frenzy and Power Charge) inventory icon.png|78x78px]]</span></span> |
inventory_icon | String | File:Precursor's Emblem (Frenzy and Power Charge) inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | Yes |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>11x [[Alteration Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div> |
metadata_id | String | |
name | String | Precursor's Emblem |
name_list | List of String, delimiter: � | Precursor's Emblem |
quality | Integer | |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 3.4.0 |
removal_version | String | |
required_dexterity | Integer | |
required_dexterity_html | Text | |
required_dexterity_range_average | Integer | |
required_dexterity_range_colour | String | |
required_dexterity_range_maximum | Integer | |
required_dexterity_range_minimum | Integer | |
required_dexterity_range_text | Text | |
required_intelligence | Integer | |
required_intelligence_html | Text | |
required_intelligence_range_average | Integer | |
required_intelligence_range_colour | String | |
required_intelligence_range_maximum | Integer | |
required_intelligence_range_minimum | Integer | |
required_intelligence_range_text | Text | |
required_level | Integer | 49 |
required_level_base | Integer | 20 |
required_level_html | Text | <em class="tc -value ">49</em> |
required_level_range_average | Integer | 49 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 49 |
required_level_range_minimum | Integer | 49 |
required_level_range_text | Text | 49 |
required_strength | Integer | |
required_strength_html | Text | |
required_strength_range_average | Integer | |
required_strength_range_colour | String | |
required_strength_range_maximum | Integer | |
required_strength_range_minimum | Integer | |
required_strength_range_text | Text | |
size_x | Integer | 1 |
size_y | Integer | 1 |
stat_text | Text | +(12-16)% to Cold and [[Lightning Resistance|Lightning Resistances]]<span class="item-stat-separator -unique"></span>5% increased maximum [[Energy Shield]]<br>5% increased maximum [[Life]]<br>+20 to [[Dexterity]] and [[Intelligence]]<br><table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><Two Frenzy Charge mods and one Power Charge Mod><br>or<br><One Frenzy Charge mod and Two Power Charge Mods></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>(1-2) to (18-20) [[Lightning Damage]] per [[Power Charge]]<hr style="width: 20%">(20-40)% increased [[Frenzy Charge]] Duration<hr style="width: 20%">(20-40)% increased [[Power Charge]] Duration<hr style="width: 20%">(6-8) to (12-13) Added [[Cold Damage]] per [[Frenzy Charge]]<hr style="width: 20%">+1 to Maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">+1 to Maximum [[Power Charge|Power Charges]]<hr style="width: 20%">+1% chance to Suppress [[Spell Damage]] per [[Frenzy Charge]]<hr style="width: 20%">+1% chance to Suppress [[Spell Damage]] per [[Power Charge]]<hr style="width: 20%">+1% Chance to [[Block]] [[Attack Damage]] per [[Frenzy Charge]]<hr style="width: 20%">+1% Chance to [[Block]] [[Attack Damage]] per [[Power Charge]]<hr style="width: 20%">+3% to [[Critical Strike Multiplier]] per [[Power Charge]]<hr style="width: 20%">1% additional [[Physical Damage]] Reduction per [[Frenzy Charge]]<hr style="width: 20%">1% additional [[Physical Damage]] Reduction per [[Power Charge]]<hr style="width: 20%">1% increased [[Attack]] and [[Cast Speed]] per [[Power Charge]]<hr style="width: 20%">1% increased [[Movement Speed]] per [[Frenzy Charge]]<hr style="width: 20%">1% increased [[Movement Speed]] per [[Power Charge]]<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Hit]]<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Kill]]<hr style="width: 20%">10% chance to gain a [[Power Charge]] on [[Kill]]<hr style="width: 20%">10% increased [[Accuracy Rating]] per [[Frenzy Charge]]<hr style="width: 20%">15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">15% chance that if you would gain Power Charges, you instead gain up to<br />your maximum number of [[Power Charge|Power Charges]]<hr style="width: 20%">20% chance to gain a [[Power Charge]] on [[Critical Strike]]<hr style="width: 20%">3% increased [[Energy Shield]] per [[Power Charge]]<hr style="width: 20%">5% increased Damage per [[Frenzy Charge]]<hr style="width: 20%">5% increased Damage per [[Power Charge]]<hr style="width: 20%">6% increased [[Critical Strike Chance]] per [[Frenzy Charge]]<hr style="width: 20%">8% increased [[Evasion Rating]] per [[Frenzy Charge]]<hr style="width: 20%">Gain 1% of [[Cold Damage]] as Extra [[Chaos Damage]] per [[Frenzy Charge]]<hr style="width: 20%">Gain 1% of [[Lightning Damage]] as Extra [[Chaos Damage]] per [[Power Charge]]<hr style="width: 20%">Gain a Flask [[Charge]] when you deal a [[Critical Strike]] while at maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">Gain Arcane Surge on [[Hit]] with [[Spell|Spells]] while at maximum [[Power Charge|Power Charges]]<hr style="width: 20%">Gain Onslaught for 4 seconds on [[Hit]] while at maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">Regenerate 0.3% of [[Life]] per second per [[Frenzy Charge]]<hr style="width: 20%">Regenerate 0.3% of [[Life]] per second per [[Power Charge]]<hr style="width: 20%">You can apply an additional [[Curse]] while at maximum [[Power Charge|Power Charges]]<hr style="width: 20%">You have Iron Reflexes while at maximum [[Frenzy Charge|Frenzy Charges]]<hr style="width: 20%">You have Mind over Matter while at maximum [[Power Charge|Power Charges]]</td></tr></table> |
tags | List of String, delimiter: , | twostonering • ring • default |