Poorjoy's Asylum: Difference between revisions

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{{Item
Poorjoy's Asylum (War for the Atlas)
|rarity                              = Unique
|name                                = Poorjoy's Asylum
|class                              = Maps
|base_item_id                        = Metadata/Items/Maps/MapWorldsTemple
|explicit1                          = MapMonsterLifeUniqueMap5
|explicit2                          = MapMonsterDamageUniqueMap5
|explicit3                          = MapMonsterFastUniqueMap5
|explicit4                          = MapItemDropRarityUniqueMap5
|explicit5                          = DisplayMapLargerMaze
|explicit6                          = MapIncreasedExperienceGainUniqueMap5
|explicit7                          = UniqueMapBossDropsExtraItemsOfClass
|flavour_text                        = Laughs of all the twisted<br>Echo through these halls of gold.<br>In this cold forgotten void<br>They wander, forever uncontrolled.
|release_version                    = 0.11.5
|upgraded_from_set1_group1_item_name = The Dreamland
|upgraded_from_set1_group1_amount    = 8
|upgraded_from_set2_group1_item_name = The Encroaching Darkness
|upgraded_from_set2_group1_amount    = 8
|upgraded_from_set2_group1_notes    = random {{c|corrupted|corrupted}} {{c|unique|unique map}}
|upgraded_from_set3_text            = random {{c|unique|unique item}}
|upgraded_from_set3_group1_item_name = Jack in the Box
|upgraded_from_set3_group1_amount    = 4
}}
 
'''Poorjoy's Asylum''' is a [[unique]] {{il|page=Temple Map (War for the Atlas)}}.
 
==Map Type==
Indoors. Based on [[The Lunaris Temple Level 1 (Act 3)]].
 
==Boss==
* [[Mistress Hyseria]]
 
==Modifiers==
The ''&lt;Item Class&gt;'' placeholder is replaced by one of 22 possible item classes, chosen randomly: Amulets, belts, body armours, boots, bows, claws, daggers, gloves, helmets, one-handed axes, one-handed maces, one-handed swords, one-handed thrusting swords, quivers, rings, sceptres, shields, staves, two-handed axes, two-handed maces, two-handed swords, and wands.<ref>{{cite web|author=Mark_GGG|date=Sep 6, 2013|title=Unique Item List|url=http://www.pathofexile.com/forum/view-thread/475284/page/52#p4605666|publisher=Official Path of Exile Forums|accessdate=Sep 6, 2013}}</ref> For example, a Poorjoy's Asylum could roll with {{c|mod|Unique Boss drops (10 to 15) additional Rare Amulets}}. Using a {{il|Divine Orb|Divine Orb}} will change the item class.
 
==Strategy==
Due to the massive bonus to monster damage, the risk of getting killed in a fraction of a second in this map is severe. Enemies to beware of include:
 
* [[Whipping Miscreation]]s can deal upwards of 2000 damage per hit in this map, more if they are able to curse you with {{il|Vulnerability}} beforehand or have damage-increasing affixes. Try not to be attacked by more than one at a time.
* [[Burned Miscreation]]s deal upwards of 2000 damage per second with their [[Unrighteous Fire]].
 
{{Item acquisition}}
 
{{Area item drops|area_id=MapWorldsTempleUnique}}
 
==Supporter attribution==
Poorjoy's Asylum was created by supporter [[poeprofile:PoorJoy|PoorJoy]].{{citation needed}}
 
==Legacy variants==
Poorjoy's Asylum has a [[legacy variant]].
 
{{legacy variant table header|base=yes}}
{{legacy variant table row|2.0.0|base=[[Temple Map]] <br> Map Level: 71|(140 to 160)% increased Monster Life <br> (140 to 160)% increased Monster Damage <br> 25% increased Monster Movement Speed <br> 25% increased Monster Attack Speed <br> 25% increased Monster Cast Speed <br> 250% increased Rarity of Items found in this Area <br> Area is a Large Maze <br> 150% increased Experience gain <br> Unique Boss drops (10 to 15) additional Rare &lt;Item Class&gt;}}
|}
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|3.1.0}}
* Added 32 new maps including two new Unique maps.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{VersionHistoryRow|0.11.5}}
* Introduced to the game.
|}
 
==References==
{{reflist}}
 
{{Navbox Unique Items}}
 
[[Category:Unique items created by supporters]]

Revision as of 02:01, 28 September 2018

Poorjoy's Asylum (War for the Atlas)