Pet: Difference between revisions
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>Illviljan (Cargo tables, if items aren't showing up it's most likely due to main pages not using {{item}} and/or |release_version= isn't defined.) |
>Illviljan mNo edit summary |
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|join=items._pageID=stackables._pageID | |join=items._pageID=stackables._pageID | ||
|where=items.class="Microtransactions" AND items.name LIKE "%Pet" | |where=items.class="Microtransactions" AND items.name LIKE "%Pet" | ||
|q_limit=2000 | |||
|description=1 | |description=1 | ||
|large=1 | |large=1 |
Revision as of 22:05, 17 July 2018
Pets are a type of microtransaction. They follow the player but do not participate in combat. A player can have up to two pets active at once.
Pets can also be released in a player's hideout. There is no limit to the amount of pets a hideout can store.
Related items
The list below shows microtransaction that are related to pets.
Item | Effect(s) |
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