Perfect Crime: Difference between revisions
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>L1merHS (3.13 changes) |
>Shalq (3.14 mana cost -> cost) |
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{{Passive skill box|Perfect Crime}} | {{Passive skill box|Perfect Crime}} | ||
'''Perfect Crime''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It grants a chance for [[trap]]s to trigger a second time, increased damage per trap placed, and reduced | '''Perfect Crime''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It grants a chance for [[trap]]s to trigger a second time, increased damage per trap placed, and reduced cost of skills that throw traps. | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.14.0}} | |||
* Reduced mana cost (of skills that throw traps) changed to reduced all costs. | |||
{{Version history table row|3.13.0}} | {{Version history table row|3.13.0}} | ||
* No longer grants 10% increased Cooldown Recovery Rate for throwing Traps. | * No longer grants 10% increased Cooldown Recovery Rate for throwing Traps. |
Revision as of 01:46, 24 May 2021
Perfect Crime
Ascendancy Notable Passive Skill
35% less Damage with Triggered Spells
Triggers Level 20 Summon Triggerbots when Allocated [1]
Triggers Level 20 Summon Triggerbots when Allocated [1]
Perfect Crime is a notable Ascendancy passive skill for the Saboteur. It grants a chance for traps to trigger a second time, increased damage per trap placed, and reduced cost of skills that throw traps.
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.13.0 |
|
3.2.0 |
|