Passive Skill:AscendancyTrickster6: Difference between revisions

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|id                                  = AscendancyTrickster6
|id                                  = AscendancyTrickster6
|int_id                              = 28884
|int_id                              = 28884
|name                                = Ghost Dance
|name                                = Heartstopper
|buff_id                            = ghost_dance
|ascendancy_class                    = Trickster
|ascendancy_class                    = Trickster
|is_notable                          = True
|is_notable                          = True
|icon                                = AcrobaticWillpower (Trickster)
|icon                                = ImmuneToDoT (Trickster)
|stat1_id                            = ghost_dance_restore_%_evasion_as_energy_shield_when_hit
|stat1_id                            = trickster_cannot_take_damage_over_time_for_X_ms_every_10_seconds
|stat1_value                        = 5
|stat1_value                        = 5000
|stat2_id                            = damage_taken_per_ghost_dance_stack_+%
|stat_text                          = Every 10 seconds, take no Damage over Time for 5 seconds
|stat2_value                        = -3
|connections                        = AscendancyTrickster5
|stat3_id                            = ghost_dance_max_stacks
|stat3_value                        = 3
|stat_text                          = Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3<br>When Hit, lose a Ghost Shroud and Recover [[Energy Shield]] equal to 3% of your [[Evasion Rating]]. Cannot Recover Energy Shield to above Evasion Rating.
 
 
|connections                        = AscendancyTrickster7,AscendancyTrickster5
}}
}}

Revision as of 14:44, 11 November 2021

Heartstopper
Ascendancy Notable Passive Skill
IdAscendancyTrickster6
Integer Id28884
Ascendancy ClassTrickster
Connections
Every 10 seconds, take no Damage over Time for 5 seconds

AscendancyTrickster6 is the internal id for the Heartstopper passive skill.

Stats
#Stat IdValue
1trickster_cannot_take_damage_over_time_for_X_ms_every_10_seconds5000