Monster:Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield

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Endless Hazard
Effects from modifiersMonsters do not grant Flask Charges when Slain (Hidden)
Enemies take Damage when using Movement skills
SkillsSkill:ReviveAfterDuration
Skill:SummonDaemonAtLocators
Resistances
Act
FireColdLightningChaos
1-50000
5-100000
10-0000
Metadata idMetadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
Monster data
Metadata idMetadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield
Monster type idLabyrinthMonsterTotem
Internal tagsconstruct
is_unarmed
medium_height
not_dex
not_int
plate_armour
very_slow_movement
Base Experience Multiplier1
Base Health Multiplier2
Base Damage Multiplier1
Base Attack Speed1.500s-1
Base Critical Strike Chance5.00%
Minimum Attack Distance6
Maximum Attack Distance6
Object size4
Model size multiplier1

Metadata/Monsters/Totems/LabyrinthPopUpTotemDamageTakenOnMovementSkillUseProximityShield is the internal id for the Endless Hazard monster.