Module:Item2/cargo/sandbox: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(26 intermediate revisions by the same user not shown)
Line 57: Line 57:
     --    type: type of the field
     --    type: type of the field
     return function(frame)
     return function(frame)
         local args
         local tpl_args = m_util.misc.get_args_raw(frame)
        if type(frame.args) == 'table' then
            -- Called via #invoke, so use the args that were passed into the
            -- template.
            args = frame.args
        else
            -- Called from another module or from the debug console, so assume args
            -- are passed in directly.
            args = frame
        end
         local dcl_args = {}
         local dcl_args = {}
         dcl_args._table = data.table
         dcl_args._table = data.table
Line 94: Line 85:
         end
         end


         if args.debug then
         if tpl_args.debug then
             mw.logObject(dcl_args)
             mw.logObject(dcl_args)
         end
         end
Line 111: Line 102:
     fields = {
     fields = {
         html = core.map.html,
         html = core.map.html,
        html_extra = core.map.html_extra,
         infobox_html = core.map.infobox_html,
         infobox_html = core.map.infobox_html,
         metabox_html = core.map.metabox_html,
         metabox_html = core.map.metabox_html,
Line 119: Line 109:
         class = core.map.class,
         class = core.map.class,
         class_id = core.map.class_id,
         class_id = core.map.class_id,
        is_in_game = core.map.is_in_game,
         rarity = core.map.rarity,
         rarity = core.map.rarity,
         rarity_id = core.map.rarity_id,
         rarity_id = core.map.rarity_id,
Line 143: Line 134:
         buff_icon = core.map.buff_icon,
         buff_icon = core.map.buff_icon,
         cannot_be_traded_or_modified = core.map.cannot_be_traded_or_modified,
         cannot_be_traded_or_modified = core.map.cannot_be_traded_or_modified,
        is_account_bound = core.map.is_account_bound,
         help_text = core.map.help_text,
         help_text = core.map.help_text,
         flavour_text = core.map.flavour_text,
         flavour_text = core.map.flavour_text,
Line 151: Line 143:
         is_fractured = core.map.is_fractured,
         is_fractured = core.map.is_fractured,
         is_synthesised = core.map.is_synthesised,
         is_synthesised = core.map.is_synthesised,
        is_searing_exarch_item = core.map.is_searing_exarch_item,
        is_eater_of_worlds_item = core.map.is_eater_of_worlds_item,
         is_veiled = core.map.is_veiled,
         is_veiled = core.map.is_veiled,
         is_replica = core.map.is_replica,
         is_replica = core.map.is_replica,
         is_corrupted = core.map.is_corrupted,
         is_corrupted = core.map.is_corrupted,
         is_relic = core.map.is_relic,
         is_unmodifiable = core.map.is_unmodifiable,
        is_fated = core.map.is_fated,
         is_drop_restricted = core.map.is_drop_restricted,
         is_drop_restricted = core.map.is_drop_restricted,
         quality = core.map.quality,
         quality = core.map.quality,
Line 214: Line 207:
         is_implicit = {
         is_implicit = {
             field = 'is_implicit',
             field = 'is_implicit',
            type = 'Boolean',
        },
        is_explicit = {
            field = 'is_explicit',
            type = 'Boolean',
        },
        is_map_fragment_bonus = {
            field = 'is_map_fragment_bonus',
             type = 'Boolean',
             type = 'Boolean',
         },
         },
Line 242: Line 243:
             type = 'Integer',
             type = 'Integer',
         },
         },
         is_implicit = {
         mod_id = {
             field = 'is_implicit',
             field = 'mod_id',
             type = 'Boolean',
             type = 'String',
        },
        is_random = {
            field = 'is_random',
            type = 'Boolean',
         },
         },
     },
     },
Line 348: Line 345:
         primary_attribute = core.map.primary_attribute,
         primary_attribute = core.map.primary_attribute,
         gem_tags = core.map.gem_tags,
         gem_tags = core.map.gem_tags,
         -- Support Skill Gems
         is_vaal_skill_gem = core.map.is_vaal_skill_gem,
        vaal_variant_id = core.map.vaal_variant_id,
         support_gem_letter = core.map.support_gem_letter,
         support_gem_letter = core.map.support_gem_letter,
         support_gem_letter_html = core.map.support_gem_letter_html,
         support_gem_letter_html = core.map.support_gem_letter_html,
        is_awakened_support_gem = core.map.is_awakened_support_gem,
        awakened_variant_id = core.map.awakened_variant_id,
     },
     },
}
}
Line 442: Line 442:
         cosmetic_type = core.map.cosmetic_type,
         cosmetic_type = core.map.cosmetic_type,
         theme = core.map.cosmetic_theme,
         theme = core.map.cosmetic_theme,
        target = core.map.cosmetic_target,
     },
     },
}
}
Line 478: Line 479:
         objective = core.map.prophecy_objective,
         objective = core.map.prophecy_objective,
         reward = core.map.prophecy_reward,
         reward = core.map.prophecy_reward,
    },
}
c.schema.tattoos = {
    table = 'tattoos',
    fields = {
        target = core.map.tattoo_target,
        tribe = core.map.tattoo_tribe,
        tattoo_limit = core.map.tattoo_limit,
        min_adjacent = core.map.tattoo_min_adjacent,
        max_adjacent = core.map.tattoo_max_adjacent,
        skill_id = core.map.tattoo_skill_id,
     },
     },
}
}
Line 485: Line 498:
     fields = {
     fields = {
         card_art = core.map.card_art,
         card_art = core.map.card_art,
        card_background = core.map.card_background,
     },
     },
}
}
Line 491: Line 505:
     table = 'jewels',
     table = 'jewels',
     fields = {
     fields = {
         item_limit = core.map.item_limit,
         jewel_limit = core.map.jewel_limit,
         radius_html = core.map.jewel_radius_html,
         radius_html = core.map.jewel_radius_html,
    },
}
c.schema.incubators = {
    table = 'incubators',
    fields = {
        effect = core.map.incubator_effect,
     },
     },
}
}
Line 535: Line 542:
         required_job_id = core.map.heist_required_job_id,
         required_job_id = core.map.heist_required_job_id,
         required_job_level = core.map.heist_required_job_level,
         required_job_level = core.map.heist_required_job_level,
    },
}
c.schema.sentinels = {
    table = 'sentinels',
    fields = {
        duration = core.map.sentinel_duration,
        empowers = core.map.sentinel_empowers,
        empowerment = core.map.sentinel_empowerment,
        charge = core.map.sentinel_charge,
        monster = core.map.sentinel_monster,
        monster_level = core.map.sentinel_monster_level,
    },
}
c.schema.corpse_items = {
    table = 'corpse_items',
    fields = {
        tier = core.map.corpse_tier,
        monster_category = core.map.monster_category,
        monster_category_html = core.map.monster_category_html,
        monster_abilities = core.map.monster_abilities,
    },
}
c.schema.allflame_embers = {
    table = 'allflame_embers',
    fields = {
        pack_id = core.map.pack_id,
        pack_size = core.map.pack_size,
        pack_min_size = core.map.pack_min_size,
        pack_max_size = core.map.pack_max_size,
        pack_leader_chance = core.map.pack_leader_chance,
     },
     },
}
}
Line 694: Line 734:
p.table_hideout_doodads = h.declare_factory(c.schema.hideout_doodads)
p.table_hideout_doodads = h.declare_factory(c.schema.hideout_doodads)
p.table_prophecies = h.declare_factory(c.schema.prophecies)
p.table_prophecies = h.declare_factory(c.schema.prophecies)
p.table_tattoos = h.declare_factory(c.schema.tattoos)
p.table_divination_cards = h.declare_factory(c.schema.divination_cards)
p.table_divination_cards = h.declare_factory(c.schema.divination_cards)
p.table_jewels = h.declare_factory(c.schema.jewels)
p.table_jewels = h.declare_factory(c.schema.jewels)
p.table_incubators = h.declare_factory(c.schema.incubators)
p.table_harvest_seeds = h.declare_factory(c.schema.harvest_seeds)
p.table_harvest_seeds = h.declare_factory(c.schema.harvest_seeds)
p.table_harvest_plant_boosters = h.declare_factory(c.schema.harvest_plant_boosters)
p.table_harvest_plant_boosters = h.declare_factory(c.schema.harvest_plant_boosters)
p.table_heist_equipment = h.declare_factory(c.schema.heist_equipment)
p.table_heist_equipment = h.declare_factory(c.schema.heist_equipment)
p.table_sentinels = h.declare_factory(c.schema.sentinels)
p.table_corpse_items = h.declare_factory(c.schema.corpse_items)
p.table_allflame_embers = h.declare_factory(c.schema.allflame_embers)
p.table_acquisition_recipes = h.declare_factory(c.schema.acquisition_recipes)
p.table_acquisition_recipes = h.declare_factory(c.schema.acquisition_recipes)
p.table_acquisition_recipe_parts = h.declare_factory(c.schema.acquisition_recipe_parts)
p.table_acquisition_recipe_parts = h.declare_factory(c.schema.acquisition_recipe_parts)
Line 758: Line 801:


function p.debug_print_tables(frame)
function p.debug_print_tables(frame)
    frame = m_util.misc.get_frame(frame)
     for key, data in pairs(c.schema) do
     for key, data in pairs(c.schema) do
         mw.logObject(data.table)
         mw.logObject(data.table)
    end
end
function p.debug_attach_test(frame)
    frame = m_util.misc.get_frame(frame)
    for key, data in pairs(c.schema) do
        m_cargo.attach({_table=data.table})
     end
     end
end
end


return p
return p

Latest revision as of 14:29, 7 April 2024

This is the module sandbox page for Module:Item2/cargo (diff).

Module documentation[view] [edit] [history] [purge]


Lua logo

This module depends on the following other modules:

This submodule exports functions for item table declaration. It also contains functions for use in Module:Item2 related to cargo tables.


-------------------------------------------------------------------------------
-- 
-- Cargo table declaration for Module:Item2
-- 
-------------------------------------------------------------------------------

local m_util = require('Module:Util')
local m_cargo = require('Module:Cargo')

-- Should we use the sandbox version of our submodules?
local use_sandbox = m_util.misc.maybe_sandbox('Item2')

local core = use_sandbox and require('Module:Item2/core/sandbox') or require('Module:Item2/core')

local c = {}

c.range_fields = {
    {
        field = '_range_minimum',
        type = nil,
    },
    {
        field = '_range_maximum',
        type = nil,
    },
    {
        field = '_range_average',
        type = nil,
    },
        {
        field = '_range_text',
        type = 'Text',
    },
    {
        field = '_range_colour',
        type = 'String',
    },
    {
        field = '_html',
        type = 'Text',
    },
}

-- ----------------------------------------------------------------------------
-- Helper functions
-- ----------------------------------------------------------------------------

local h = {}

function h.declare_factory(data)
    -- Returns a function that can be called by templates to declare cargo tables
    --
    --  data: data table
    --   table: name of cargo table
    --   fields: associative table with:
    --    field: name of the field to declare
    --    type: type of the field
    return function(frame)
        local tpl_args = m_util.misc.get_args_raw(frame)
        local dcl_args = {}
        dcl_args._table = data.table
        for key, field_data in pairs(data.fields) do
            if field_data.field then
                dcl_args[field_data.field] = field_data.type
                for _, stat_data in pairs(core.stat_map) do
                    if stat_data.field == key then
                        for _, range_field in ipairs(c.range_fields) do
                            -- if the type is nil, use the parent type
                            -- so this is set integer/float values correctly
                            dcl_args[stat_data.field .. range_field.field] = range_field.type or field_data.type or 'Integer'
                        end
                        break
                    end
                end
            end
        end
        -- Weapons also get DPS fields
        if dcl_args._table == 'weapons' then
            for _, dps_data in pairs(core.dps_map) do
                for _, range_field in ipairs(c.range_fields) do
                    -- since there is no parent, the default is float
                    dcl_args[dps_data.field .. range_field.field] = range_field.type or 'Float'
                end
            end
        end

        if tpl_args.debug then
            mw.logObject(dcl_args)
        end
        return m_cargo.declare(dcl_args)
    end
end

-- ----------------------------------------------------------------------------
-- Cargo table schema
-- ----------------------------------------------------------------------------

c.schema = {}

c.schema.items = {
    table = 'items',
    fields = {
        html = core.map.html,
        infobox_html = core.map.infobox_html,
        metabox_html = core.map.metabox_html,
        implicit_stat_text = core.map.implicit_stat_text,
        explicit_stat_text = core.map.explicit_stat_text,
        stat_text = core.map.stat_text,
        class = core.map.class,
        class_id = core.map.class_id,
        is_in_game = core.map.is_in_game,
        rarity = core.map.rarity,
        rarity_id = core.map.rarity_id,
        name = core.map.name,
        size_x = core.map.size_x,
        size_y = core.map.size_y,
        drop_enabled = core.map.drop_enabled,
        drop_level = core.map.drop_level,
        drop_level_maximum = core.map.drop_level_maximum,
        acquisition_tags = core.map.acquisition_tags,
        drop_areas = core.map.drop_areas,
        drop_areas_html = core.map.drop_areas_html,
        drop_monsters = core.map.drop_monsters,
        drop_text = core.map.drop_text,
        -- sightly different because of strange DB issues
        drop_rarity_ids = core.map.drop_rarities_ids,
        required_level = core.map.required_level,
        required_level_final = core.map.required_level_final,
        required_dexterity = core.map.required_dexterity,
        required_strength = core.map.required_strength,
        required_intelligence = core.map.required_intelligence,
        inventory_icon = core.map.inventory_icon,
        alternate_art_inventory_icons = core.map.alternate_art_inventory_icons,
        buff_icon = core.map.buff_icon,
        cannot_be_traded_or_modified = core.map.cannot_be_traded_or_modified,
        is_account_bound = core.map.is_account_bound,
        help_text = core.map.help_text,
        flavour_text = core.map.flavour_text,
        flavour_text_id = core.map.flavour_text_id,
        tags = core.map.tags,
        metadata_id = core.map.metadata_id,
        influences = core.map.influences,
        is_fractured = core.map.is_fractured,
        is_synthesised = core.map.is_synthesised,
        is_searing_exarch_item = core.map.is_searing_exarch_item,
        is_eater_of_worlds_item = core.map.is_eater_of_worlds_item,
        is_veiled = core.map.is_veiled,
        is_replica = core.map.is_replica,
        is_corrupted = core.map.is_corrupted,
        is_unmodifiable = core.map.is_unmodifiable,
        is_drop_restricted = core.map.is_drop_restricted,
        quality = core.map.quality,
        base_item = core.map.base_item,
        base_item_id = core.map.base_item_id,
        base_item_page = core.map.base_item_page,
        frame_type = core.map.frame_type,
        name_list = core.map.name_list,
        description = core.map.description,
        release_version = core.map.release_version,
        removal_version = core.map.removal_version,
    },
}

c.schema.item_sell_prices = {
    table = 'item_sell_prices',
    fields = {
        amount = {
            field = 'amount',
            type = 'Integer',
        },
        name = {
            field = 'name',
            type = 'String',
        },
    },
}

c.schema.item_purchase_costs = {
    table = 'item_purchase_costs',
    fields = {
        amount = {
            field = 'amount',
            type = 'Integer',
        },
        name = {
            field = 'name',
            type = 'String',
        },
        rarity = {
            field = 'rarity',
            type = 'String',
        },
    },
}

c.schema.item_mods = {
    table = 'item_mods',
    fields = {
        id = {
            field = 'id',
            type = 'String',
        },
        stat_text = {
            field = 'text',
            type = 'Text',
        },
        is_implicit = {
            field = 'is_implicit',
            type = 'Boolean',
        },
        is_explicit = {
            field = 'is_explicit',
            type = 'Boolean',
        },
        is_map_fragment_bonus = {
            field = 'is_map_fragment_bonus',
            type = 'Boolean',
        },
        is_random = {
            field = 'is_random',
            type = 'Boolean',
        },
    },
}

c.schema.item_stats = {
    table = 'item_stats',
    fields = {
        id = {
            field = 'id',
            type = 'String',
        },
        min = {
            field = 'min',
            type = 'Integer',
        },
        max = {
            field = 'max',
            type = 'Integer',
        },
        avg = {
            field = 'avg',
            type = 'Integer',
        },
        mod_id = {
            field = 'mod_id',
            type = 'String',
        },
    },
}

-- There probably will be a table named "buffs" in the future, so "item_buffs" is the best solution here
c.schema.item_buffs = {
    table = 'item_buffs',
    fields = {
        id = core.map.buff_id,
        buff_values = core.map.buff_values,
        stat_text = core.map.buff_stat_text,
        icon = core.map.buff_icon,
    },
}

c.schema.amulets = {
    table = 'amulets',
    fields = {
        is_talisman = core.map.is_talisman,
        talisman_tier = core.map.talisman_tier,
    },
}

c.schema.flasks = {
    table = 'flasks',
    fields = {
        -- All flasks
        duration = core.map.flask_duration,
        charges_max = core.map.charges_max,
        charges_per_use = core.map.charges_per_use,
        -- Life/Mana/Hybrid flasks
        life = core.map.flask_life,
        mana = core.map.flask_mana,
    },
}

c.schema.weapons = {
    table = 'weapons',
    fields = {
        critical_strike_chance = core.map.critical_strike_chance,
        attack_speed = core.map.attack_speed,
        weapon_range = core.map.weapon_range,
        physical_damage_min = core.map.physical_damage_min,
        physical_damage_max = core.map.physical_damage_max,
        physical_damage_html = core.map.physical_damage_html,
        fire_damage_html = core.map.fire_damage_html,
        cold_damage_html = core.map.cold_damage_html,
        lightning_damage_html = core.map.lightning_damage_html,
        chaos_damage_html = core.map.chaos_damage_html,
        damage_avg = core.map.damage_avg,
        damage_html = core.map.damage_html,
        
        -- Values added via stat population
        fire_damage_min = core.map.fire_damage_min,
        fire_damage_max = core.map.fire_damage_max,
        cold_damage_min = core.map.cold_damage_min,
        cold_damage_max = core.map.cold_damage_max,
        lightning_damage_min = core.map.lightning_damage_min,
        lightning_damage_max = core.map.lightning_damage_max,
        chaos_damage_min = core.map.chaos_damage_min,
        chaos_damage_max = core.map.chaos_damage_max,
    },
}

c.schema.armours = {
    table = 'armours',
    fields = {
        armour = core.map.armour,
        armour_min = core.map.armour_min,
        armour_max = core.map.armour_max,
        evasion = core.map.evasion,
        evasion_min = core.map.evasion_min,
        evasion_max = core.map.evasion_max,
        energy_shield = core.map.energy_shield,
        energy_shield_min = core.map.energy_shield_min,
        energy_shield_max = core.map.energy_shield_max,
        ward = core.map.ward,
        ward_min = core.map.ward_min,
        ward_max = core.map.ward_max,
        movement_speed = core.map.movement_speed,
    },
}

c.schema.shields = {
    table = 'shields',
    fields = {
        block = core.map.block,
    }
}

c.schema.skill_gems = {
    table = 'skill_gems',
    fields = {
        gem_description = core.map.gem_description,
        dexterity_percent = core.map.dexterity_percent,
        strength_percent = core.map.strength_percent,
        intelligence_percent = core.map.intelligence_percent,
        primary_attribute = core.map.primary_attribute,
        gem_tags = core.map.gem_tags,
        is_vaal_skill_gem = core.map.is_vaal_skill_gem,
        vaal_variant_id = core.map.vaal_variant_id,
        support_gem_letter = core.map.support_gem_letter,
        support_gem_letter_html = core.map.support_gem_letter_html,
        is_awakened_support_gem = core.map.is_awakened_support_gem,
        awakened_variant_id = core.map.awakened_variant_id,
    },
}

c.schema.maps = {
    table = 'maps',
    fields = {
        tier = core.map.map_tier,
        guild_character = core.map.map_guild_character,
        unique_guild_character = core.map.unique_map_guild_character,
        area_id = core.map.map_area_id,
        unique_area_id = core.map.unique_map_area_id,
        series = core.map.map_series,
        
        -- REMOVE?
        area_level = core.map.map_area_level,
        unique_area_level = core.map.unique_map_area_level,
    },
}

c.schema.atlas_maps = {
    table = 'atlas_maps',
    fields = {
        x = core.map.atlas_x,
        y = core.map.atlas_y,
        region_id = core.map.atlas_region_id,
        region_minimum = core.map.atlas_region_minimum,
        x0 = core.map.atlas_x0,
        x1 = core.map.atlas_x1,
        x2 = core.map.atlas_x2,
        x3 = core.map.atlas_x3,
        x4 = core.map.atlas_x4,
        y0 = core.map.atlas_y0,
        y1 = core.map.atlas_y1,
        y2 = core.map.atlas_y2,
        y3 = core.map.atlas_y3,
        y4 = core.map.atlas_y4,
        map_tier0 = core.map.atlas_map_tier0,
        map_tier1 = core.map.atlas_map_tier1,
        map_tier2 = core.map.atlas_map_tier2,
        map_tier3 = core.map.atlas_map_tier3,
        map_tier4 = core.map.atlas_map_tier4,
    },
}

c.schema.atlas_connections = {
    table = 'atlas_connections',
    fields = {
        map1 = {
            field = 'map1',
            type = 'String',
        },
        map2 = {
            field = 'map2',
            type = 'String',
        },
        region0 = {
            field = 'region0',
            type = 'Boolean',
        },
        region1 = {
            field = 'region1',
            type = 'Boolean',
        },
        region2 = {
            field = 'region2',
            type = 'Boolean',
        },
        region3 = {
            field = 'region3',
            type = 'Boolean',
        },
        region4 = {
            field = 'region4',
            type = 'Boolean',
        },
    },
}

c.schema.stackables = {
    table = 'stackables',
    fields = {
        stack_size = core.map.stack_size,
        stack_size_currency_tab = core.map.stack_size_currency_tab,
    },
}

c.schema.cosmetic_items = {
    table = 'cosmetic_items',
    fields = {
        cosmetic_type = core.map.cosmetic_type,
        theme = core.map.cosmetic_theme,
        target = core.map.cosmetic_target,
    },
}

c.schema.essences = {
    table = 'essences',
    fields = {
        level_restriction = core.map.essence_level_restriction,
        level = core.map.essence_level,
        type = core.map.essence_type,
        category  = core.map.essence_category,
    },
}

c.schema.blight_items = {
    table = 'blight_items',
    fields = {
        tier = core.map.blight_item_tier,
    },
}

c.schema.hideout_doodads = {
    table = 'hideout_doodads',
    fields = {
        is_master_doodad = core.map.is_master_doodad,
        variation_count = core.map.variation_count,
    },
}

c.schema.prophecies = {
    table = 'prophecies',
    fields = {
        prophecy_id = core.map.prophecy_id,
        prediction_text = core.map.prediction_text,
        seal_cost = core.map.seal_cost,
        objective = core.map.prophecy_objective,
        reward = core.map.prophecy_reward,
    },
}

c.schema.tattoos = {
    table = 'tattoos',
    fields = {
        target = core.map.tattoo_target,
        tribe = core.map.tattoo_tribe,
        tattoo_limit = core.map.tattoo_limit,
        min_adjacent = core.map.tattoo_min_adjacent,
        max_adjacent = core.map.tattoo_max_adjacent,
        skill_id = core.map.tattoo_skill_id,
    },
}

c.schema.divination_cards = {
    table = 'divination_cards',
    fields = {
        card_art = core.map.card_art,
        card_background = core.map.card_background,
    },
}

c.schema.jewels = {
    table = 'jewels',
    fields = {
        jewel_limit = core.map.jewel_limit,
        radius_html = core.map.jewel_radius_html,
    },
}

c.schema.harvest_seeds = {
    table = 'harvest_seeds', 
    fields = {
        effect = core.map.seed_effect,
        type_id = core.map.seed_type_id,
        type = core.map.seed_type,
        tier = core.map.seed_tier,
        growth_cycles = core.map.seed_growth_cycles,
        required_nearby_seed_tier = core.map.seed_required_nearby_seed_tier,
        required_nearby_seed_amount = core.map.seed_required_nearby_seed_amount,
        consumed_wild_lifeforce_percentage = core.map.seed_consumed_wild_lifeforce_percentage,
        consumed_vivid_lifeforce_percentage = core.map.seed_consumed_vivid_lifeforce_percentage,
        consumed_primal_lifeforce_percentage = core.map.seed_consumed_primal_lifeforce_percentage,
        granted_craft_option_ids = core.map.seed_granted_craft_option_ids,
    },
}

c.schema.harvest_plant_boosters = {
    table = 'harvest_plant_boosters',
    fields = {
        radius = core.map.plant_booster_radius,
        lifeforce = core.map.plant_booster_lifeforce,
        additional_crafting_options = core.map.plant_booster_additional_crafting_options,
        extra_chances = core.map.plant_booster_extra_chances,
    },
}

c.schema.heist_equipment = {
    table = 'heist_equipment',
    fields = {
        required_job_id = core.map.heist_required_job_id,
        required_job_level = core.map.heist_required_job_level,
    },
}

c.schema.sentinels = {
    table = 'sentinels',
    fields = {
        duration = core.map.sentinel_duration,
        empowers = core.map.sentinel_empowers,
        empowerment = core.map.sentinel_empowerment,
        charge = core.map.sentinel_charge,
        monster = core.map.sentinel_monster,
        monster_level = core.map.sentinel_monster_level,
    },
}

c.schema.corpse_items = {
    table = 'corpse_items',
    fields = {
        tier = core.map.corpse_tier,
        monster_category = core.map.monster_category,
        monster_category_html = core.map.monster_category_html,
        monster_abilities = core.map.monster_abilities,
    },
}

c.schema.allflame_embers = {
    table = 'allflame_embers',
    fields = {
        pack_id = core.map.pack_id,
        pack_size = core.map.pack_size,
        pack_min_size = core.map.pack_min_size,
        pack_max_size = core.map.pack_max_size,
        pack_leader_chance = core.map.pack_leader_chance,
    },
}

c.schema.acquisition_recipes = {
    table = 'acquisition_recipes',
    fields = {
        recipe_id = {
            field = 'recipe_id',
            type = 'Integer',
        },
        result_amount = {
            field = 'result_amount',
            type = 'Integer',
        },
        description = {
            field = 'description',
            type = 'Text',
        },
        automatic = {
            field = 'automatic',
            type = 'Boolean',
        },
    }
}

c.schema.acquisition_recipe_parts = {
    table = 'acquisition_recipe_parts',
    fields = {
        recipe_id = {
            field = 'recipe_id',
            type = 'Integer',
        },
        part_id = {
            field = 'part_id',
            type = 'Integer',
        },
        item_id = {
            field = 'item_id',
            type = 'String',
        },
        item_name = {
            field = 'item_name',
            type = 'String',
        },
        item_page = {
            field = 'item_page',
            type = 'Page',
        },
        amount = {
            field = 'amount',
            type = 'Integer',
        },
        notes = {
            field = 'notes',
            type = 'Text',
        },
    }
}

c.schema.quest_rewards = {
    table = 'quest_rewards',
    fields = {
        quest = {
            field = 'quest',
            type = 'String',
        },
        quest_id = {
            field = 'quest_id',
            type = 'String',
        },
        -- still needed?
        act = {
            field = 'act',
            type = 'Integer',
        },
        classes = {
            field = 'classes',
            type = 'List (,) of String',
        },
        class_ids = {
            field = 'class_ids',
            type = 'List (,) of String',
        },
        sockets = {
            field = 'sockets',
            type = 'Integer',
        },
        item_level = {
            field = 'item_level',
            type = 'Integer',
        },
        rarity = {
            field = 'rarity',
            type = 'String',
        },
        notes = {
            field = 'notes',
            type = 'Text',
        },
    },
}

c.schema.vendor_rewards = {
    table = 'vendor_rewards',
    fields = {
        quest = {
            field = 'quest',
            type = 'String',
        },
        quest_id = {
            field = 'quest_id',
            type = 'String',
        },
        act = {
            field = 'act',
            type = 'Integer',
        },
        npc = {
            field = 'npc',
            type = 'String',
        },
        classes = {
            field = 'classes',
            type = 'List (,) of String',
        },
        class_ids = {
            field = 'class_ids',
            type = 'List (,) of String',
        },
    }
}

-- ----------------------------------------------------------------------------
-- Exported functions
-- ----------------------------------------------------------------------------

local p = {}

p.table_items = h.declare_factory(c.schema.items)
p.table_item_sell_prices = h.declare_factory(c.schema.item_sell_prices)
p.table_item_purchase_costs = h.declare_factory(c.schema.item_purchase_costs)
p.table_item_mods = h.declare_factory(c.schema.item_mods)
p.table_item_stats = h.declare_factory(c.schema.item_stats)
p.table_item_buffs = h.declare_factory(c.schema.item_buffs)
p.table_amulets = h.declare_factory(c.schema.amulets)
p.table_flasks = h.declare_factory(c.schema.flasks)
p.table_weapons = h.declare_factory(c.schema.weapons)
p.table_armours = h.declare_factory(c.schema.armours)
p.table_shields = h.declare_factory(c.schema.shields)
p.table_skill_gems = h.declare_factory(c.schema.skill_gems)
p.table_maps = h.declare_factory(c.schema.maps)
p.table_atlas_maps = h.declare_factory(c.schema.atlas_maps)
p.table_atlas_connections = h.declare_factory(c.schema.atlas_connections)
p.table_stackables = h.declare_factory(c.schema.stackables)
p.table_cosmetic_items = h.declare_factory(c.schema.cosmetic_items)
p.table_essences = h.declare_factory(c.schema.essences)
p.table_blight_items = h.declare_factory(c.schema.blight_items)
p.table_hideout_doodads = h.declare_factory(c.schema.hideout_doodads)
p.table_prophecies = h.declare_factory(c.schema.prophecies)
p.table_tattoos = h.declare_factory(c.schema.tattoos)
p.table_divination_cards = h.declare_factory(c.schema.divination_cards)
p.table_jewels = h.declare_factory(c.schema.jewels)
p.table_harvest_seeds = h.declare_factory(c.schema.harvest_seeds)
p.table_harvest_plant_boosters = h.declare_factory(c.schema.harvest_plant_boosters)
p.table_heist_equipment = h.declare_factory(c.schema.heist_equipment)
p.table_sentinels = h.declare_factory(c.schema.sentinels)
p.table_corpse_items = h.declare_factory(c.schema.corpse_items)
p.table_allflame_embers = h.declare_factory(c.schema.allflame_embers)
p.table_acquisition_recipes = h.declare_factory(c.schema.acquisition_recipes)
p.table_acquisition_recipe_parts = h.declare_factory(c.schema.acquisition_recipe_parts)
p.table_quest_rewards = h.declare_factory(c.schema.quest_rewards)
p.table_vendor_rewards = h.declare_factory(c.schema.vendor_rewards)

function p.append_schema(tpl_args, tables)
    --[[
    This function adds specified table names to core.map. The range fields for 
    those tables are also appended to core.map.
    --]]
    for _, table_name in ipairs(tables) do
        local field_keys = m_util.table.keys(c.schema[table_name].fields)
        for _, k in ipairs(field_keys) do
            local field_data = c.schema[table_name].fields[k]
            field_data.table = table_name
            for _, stat_data in pairs(core.stat_map) do
                if stat_data.field == k then
                    for _, range_field in ipairs(c.range_fields) do
                        local field_name = stat_data.field .. range_field.field
                        local data = {
                            inherit = true,
                            table = table_name,
                            field = field_name,
                            -- if the type is nil, use the parent type
                            -- this is set integer/float values correctly
                            type = range_field.type or field_data.type,
                        }
                        -- c.schema[table_name].fields[field_name] = data -- We're not using the schema again, so there's no need to update the schema with the added fields
                        core.map[field_name] = data
                    end
                    break
                end
            end
            if table_name == 'weapons' then
                for _, dps_data in pairs(core.dps_map) do
                    for _, range_field in ipairs(c.range_fields) do
                        local field_name = dps_data.field .. range_field.field
                        local data = {
                            inherit = true,
                            table = table_name,
                            field = field_name,
                            -- dps values are floating points
                            type = range_field.type or 'Float',
                        }
                        -- c.schema[table_name].fields[field_name] = data
                        core.map[field_name] = data
                    end
                end
            end
        end
    end
end

--
-- Debug
--

function p.debug_print_tables(frame)
    for key, data in pairs(c.schema) do
        mw.logObject(data.table)
    end
end

return p