Modifier:Strength2: Difference between revisions

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>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Mod updater)
>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Mod updater)
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{{Mod
{{Mod
|id             = Strength2
|id                             = Strength2
|name           = of the Wrestler
|name                           = of the Wrestler
|mod_group       = Strength
|mod_group                       = Strength
|domain         = 1
|domain                         = 1
|generation_type = 2
|generation_type                 = 2
|required_level = 11
|required_level                 = 11
|mod_type       = Strength
|mod_type                       = Strength
|stat_text       = (13 to 17) to [[Strength]]
|stat_text                       = +(13 to 17) to [[Strength]]
|stat1_id       = additional_strength
|stat1_id                       = additional_strength
|stat1_min       = 13
|stat1_min                       = 13
|stat1_max       = 17
|stat1_max                       = 17
|spawn_tag1      = ring
|spawn_weight1_tag              = ring
|spawn_value1    = 1000
|spawn_weight1_value            = 1000
|spawn_tag2      = amulet
|spawn_weight2_tag              = amulet
|spawn_value2    = 1000
|spawn_weight2_value            = 1000
|spawn_tag3      = belt
|spawn_weight3_tag              = belt
|spawn_value3    = 1000
|spawn_weight3_value            = 1000
|spawn_tag4      = str_armour
|spawn_weight4_tag              = str_armour
|spawn_value4    = 1000
|spawn_weight4_value            = 1000
|spawn_tag5      = str_dex_armour
|spawn_weight5_tag              = str_dex_armour
|spawn_value5    = 1000
|spawn_weight5_value            = 1000
|spawn_tag6      = str_int_armour
|spawn_weight6_tag              = str_int_armour
|spawn_value6    = 1000
|spawn_weight6_value            = 1000
|spawn_tag7      = str_dex_int_armour
|spawn_weight7_tag              = str_dex_int_armour
|spawn_value7    = 1000
|spawn_weight7_value            = 1000
|spawn_tag8      = sword
|spawn_weight8_tag              = sword
|spawn_value8    = 1000
|spawn_weight8_value            = 1000
|spawn_tag9      = mace
|spawn_weight9_tag              = mace
|spawn_value9    = 1000
|spawn_weight9_value            = 1000
|spawn_tag10    = sceptre
|spawn_weight10_tag              = sceptre
|spawn_value10  = 1000
|spawn_weight10_value            = 1000
|spawn_tag11    = staff
|spawn_weight11_tag              = staff
|spawn_value11  = 1000
|spawn_weight11_value            = 1000
|spawn_tag12    = axe
|spawn_weight12_tag              = axe
|spawn_value12  = 1000
|spawn_weight12_value            = 1000
|spawn_tag13    = default
|spawn_weight13_tag              = default
|spawn_value13  = 0
|spawn_weight13_value            = 0
}}
}}

Revision as of 10:32, 3 June 2016

Mod IDStrength2
Nameof the Wrestler
Groups
Mod typeStrength
Mod domainItem (1)
Generation typeSuffix (2)
Req. level11
Effect+(13 to 17) to Strength
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1additional_strength1317
Spawn weights
#TagWeight
1ring1000
2amulet1000
3belt1000
4str_armour1000
5str_dex_armour1000
6str_int_armour1000
7str_dex_int_armour1000
8sword1000
9mace1000
10sceptre1000
11staff1000
12axe1000
13default0
Generation weights
#TagWeight
Modifier sell price
#Item

Strength2 is the internal ID of modifier of the Wrestler.