Modifier:PhysicalDamageWhileHoldingAShield: Difference between revisions
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>OmegaK2 m (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
>BotK2 m (BotK2 moved page PhysicalDamageWhileHoldingAShield to Modifier:PhysicalDamageWhileHoldingAShield without leaving a redirect: Moving to Modifier namespace) |
(No difference)
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Revision as of 16:51, 30 August 2016
Mod ID | PhysicalDamageWhileHoldingAShield |
---|---|
Name | Flanking |
Groups | |
Mod type | PhysicalDamageWhileHoldingAShieldForJewel |
Mod domain | Atlas (11) |
Generation type | Prefix (1) |
Req. level | 1 |
Effect | (12 to 14)% increased Melee Physical Damage while holding a Shield |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | shield_mod, melee_mod |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | melee_physical_damage_+%_while_holding_shield | 12 | 14 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
1 | bow | 0 |
2 | wand | 0 |
3 | dual_wielding_mod | 0 |
4 | two_handed_mod | 0 |
5 | not_int | 500 |
6 | default | 0 |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
PhysicalDamageWhileHoldingAShield is the internal ID of modifier Flanking.