Modifier:PhysicalDamageWhileHoldingAShield: Difference between revisions

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>OmegaK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
 
>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Mod updater)
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|required_level  = 1
|required_level  = 1
|mod_type        = PhysicalDamageWhileHoldingAShieldForJewel
|mod_type        = PhysicalDamageWhileHoldingAShieldForJewel
|stat_text      = (12 to 14)% increased Melee Physical Damage while holding a Shield
|stat_text      = (12 to 14)% increased Melee [[Physical Damage]] while holding a [[Shield]]
|stat1_id        = melee_physical_damage_+%_while_holding_shield
|stat1_id        = melee_physical_damage_+%_while_holding_shield
|stat1_min      = 12
|stat1_min      = 12

Revision as of 13:25, 4 March 2016

Mod IDPhysicalDamageWhileHoldingAShield
NameFlanking
Groups
Mod typePhysicalDamageWhileHoldingAShieldForJewel
Mod domainAtlas (11)
Generation typePrefix (1)
Req. level1
Effect(12 to 14)% increased Melee Physical Damage while holding a Shield
Granted buff ID
Granted buff value
Granted skill
Tagsshield_mod, melee_mod
Tier Text
Stats
#Stat IDMinimumMaximum
1melee_physical_damage_+%_while_holding_shield1214
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item

PhysicalDamageWhileHoldingAShield is the internal ID of modifier Flanking.