Modifier:PhysicalAddedAsExtraColdWeaponInfluence1~: Difference between revisions

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{{Mod
{{Mod
|id                              = PhysicalAddedAsExtraColdWeaponInfluence1_
|id                              = PhysicalAddedAsExtraColdWeaponInfluence1_
|mod_group                        = PhysicalAddedAsCold
|mod_groups                      = PhysicalAddedAsCold
|domain                          = 1
|domain                          = 1
|generation_type                  = 1
|generation_type                  = 1
Line 29: Line 29:
|spawn_weight9_tag                = default
|spawn_weight9_tag                = default
|spawn_weight9_value              = 0
|spawn_weight9_value              = 0
|tags                            = physical_damage, elemental_damage, damage, physical, elemental, cold
|tags                            = physical_damage, elemental_damage, influence_mod, damage, physical, elemental, cold
|sell_price1_name                = Alchemy Shard
|sell_price1_name                = Alchemy Shard
|sell_price1_amount              = 6
|sell_price1_amount              = 6
}}
}}

Latest revision as of 05:52, 31 March 2024

Mod IDPhysicalAddedAsExtraColdWeaponInfluence1_
NameRedeemer's
GroupsPhysicalAddedAsCold
Mod typePhysicalAddedAsCold
Mod domainItem (1)
Generation typePrefix (1)
Req. level68
EffectGain (7-12)% of Physical Damage as Extra Cold Damage
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, elemental_damage, influence_mod, damage, physical, elemental, cold
Tier Text
Stats
#Stat IDMinimumMaximum
1physical_damage_%_to_add_as_cold712
Spawn weights
#TagWeight
1sword_eyrie400
2axe_eyrie400
3claw_eyrie400
4dagger_eyrie400
5rune_dagger_eyrie400
6sceptre_eyrie400
7wand_eyrie400
8bow_eyrie400
9default0
Generation weights
#TagWeight
Modifier sell price
#Item
6Alchemy Shard
The correct title of this page is PhysicalAddedAsExtraColdWeaponInfluence1_. It appears incorrectly here due to technical restrictions.


PhysicalAddedAsExtraColdWeaponInfluence1_ is the internal ID of modifier Redeemer's.