Modifier:LocalIncreasedPhysicalDamagePercent1: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
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{{Mod
{{Mod
|id                              = LocalIncreasedPhysicalDamagePercent1
|id                              = LocalIncreasedPhysicalDamagePercent1
|name                            = Heavy
|mod_group                      = LocalPhysicalDamagePercent
|mod_group                      = LocalPhysicalDamagePercent
|domain                          = 1
|domain                          = 1
Line 7: Line 6:
|required_level                  = 1
|required_level                  = 1
|tier_text                      = Tier 8
|tier_text                      = Tier 8
|name                            = Heavy
|mod_type                        = LocalPhysicalDamagePercent
|mod_type                        = LocalPhysicalDamagePercent
|stat_text                      = (40-49)% increased [[Physical Damage]]
|stat_text                      = (40-49)% increased [[Physical Damage]]

Revision as of 19:08, 27 January 2019

Mod IDLocalIncreasedPhysicalDamagePercent1
NameHeavy
Groups
Mod typeLocalPhysicalDamagePercent
Mod domainItem (1)
Generation typePrefix (1)
Req. level1
Effect(40-49)% increased Physical Damage
Granted buff ID
Granted buff value
Granted skill
Tagsattack, physical, has_attack_mod
Tier TextTier 8
Stats
#Stat IDMinimumMaximum
1local_physical_damage_+%4049
Spawn weights
#TagWeight
1no_physical_damage_mods0
2no_attack_mods0
3weapon1000
4default0
Generation weights
#TagWeight
1has_attack_mod100
2has_caster_mod65
3default100
Modifier sell price
#Item
5Alteration Shard

LocalIncreasedPhysicalDamagePercent1 is the internal ID of modifier Heavy.