Modifier:LocalIncreasedPhysicalDamagePercent1: Difference between revisions

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>OmegaK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
 
>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 7: Line 7:
|required_level  = 1
|required_level  = 1
|mod_type        = LocalPhysicalDamagePercent
|mod_type        = LocalPhysicalDamagePercent
|stat_text      = (40 to 49)% increased Physical Damage
|stat_text      = (40 to 49)% increased [[Physical Damage]]
|stat1_id        = local_physical_damage_+%
|stat1_id        = local_physical_damage_+%
|stat1_min      = 40
|stat1_min      = 40

Revision as of 13:04, 4 March 2016

Mod IDLocalIncreasedPhysicalDamagePercent1
NameHeavy
Groups
Mod typeLocalPhysicalDamagePercent
Mod domainItem (1)
Generation typePrefix (1)
Req. level1
Effect(40 to 49)% increased Physical Damage
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1local_physical_damage_+%4049
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item

LocalIncreasedPhysicalDamagePercent1 is the internal ID of modifier Heavy.