Modifier:LocalIncreasedPhysicalDamagePercent1: Difference between revisions
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>OmegaK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
>OmegaK2 m (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
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Line 7: | Line 7: | ||
|required_level = 1 | |required_level = 1 | ||
|mod_type = LocalPhysicalDamagePercent | |mod_type = LocalPhysicalDamagePercent | ||
|stat_text = (40 to 49)% increased Physical Damage | |stat_text = (40 to 49)% increased [[Physical Damage]] | ||
|stat1_id = local_physical_damage_+% | |stat1_id = local_physical_damage_+% | ||
|stat1_min = 40 | |stat1_min = 40 |
Revision as of 13:04, 4 March 2016
Mod ID | LocalIncreasedPhysicalDamagePercent1 |
---|---|
Name | Heavy |
Groups | |
Mod type | LocalPhysicalDamagePercent |
Mod domain | Item (1) |
Generation type | Prefix (1) |
Req. level | 1 |
Effect | (40 to 49)% increased Physical Damage |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | local_physical_damage_+% | 40 | 49 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
LocalIncreasedPhysicalDamagePercent1 is the internal ID of modifier Heavy.