Modifier:IncreasedPhysicalDamagePercent1: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 1: Line 1:
{{Mod
{{Mod
|id                              = IncreasedPhysicalDamagePercent1
|id                              = IncreasedPhysicalDamagePercent1
|name                            = Heavy
|mod_group                      = PhysicalDamagePercent
|mod_group                      = PhysicalDamagePercent
|domain                          = 1
|domain                          = 1
Line 7: Line 6:
|required_level                  = 4
|required_level                  = 4
|tier_text                      = Tier 5
|tier_text                      = Tier 5
|name                            = Heavy
|mod_type                        = PhysicalDamagePercent
|mod_type                        = PhysicalDamagePercent
|stat_text                      = (8-12)% increased Global [[Physical Damage]]
|stat_text                      = (8-12)% increased Global [[Physical Damage]]

Revision as of 19:09, 27 January 2019

Mod IDIncreasedPhysicalDamagePercent1
NameHeavy
Groups
Mod typePhysicalDamagePercent
Mod domainItem (1)
Generation typePrefix (1)
Req. level4
Effect(8-12)% increased Global Physical Damage
Granted buff ID
Granted buff value
Granted skill
Tagsphysical
Tier TextTier 5
Stats
#Stat IDMinimumMaximum
1physical_damage_+%812
Spawn weights
#TagWeight
1str_shield1000
2str_dex_shield1000
3str_int_shield1000
4default0
Generation weights
#TagWeight
Modifier sell price
#Item
5Alteration Shard

IncreasedPhysicalDamagePercent1 is the internal ID of modifier Heavy.