Modifier:BleedDamage1~: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
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|required_level = 20 | |required_level = 20 | ||
|name = of Bloodletting | |name = of Bloodletting | ||
|mod_type = | |mod_type = BleedingDamageChanceWeaponSuffix | ||
|stat_text = (21- | |stat_text = (21-30)% increased Damage with Bleeding<br>[[Attack|Attacks]] have 20% chance to cause Bleeding | ||
|stat1_id = bleeding_damage_+% | |stat1_id = bleeding_damage_+% | ||
|stat1_min = 21 | |stat1_min = 21 | ||
|stat1_max = | |stat1_max = 30 | ||
|stat2_id = bleed_on_hit_with_attacks_% | |||
|stat2_min = 20 | |||
|stat2_max = 20 | |||
|spawn_weight1_tag = no_physical_damage_mods | |spawn_weight1_tag = no_physical_damage_mods | ||
|spawn_weight1_value = 0 | |spawn_weight1_value = 0 | ||
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|spawn_weight7_value = 0 | |spawn_weight7_value = 0 | ||
|tags = bleed | |tags = bleed | ||
|sell_price1_name = Alteration Shard | |||
|sell_price1_amount = 5 | |||
|tier_text = Tier 3 | |tier_text = Tier 3 | ||
}} | }} |
Revision as of 21:37, 13 December 2019
Mod ID | BleedDamage1_ |
---|---|
Name | of Bloodletting |
Groups | |
Mod type | BleedingDamageChanceWeaponSuffix |
Mod domain | Item (1) |
Generation type | Suffix (2) |
Req. level | 20 |
Effect | (21-30)% increased Damage with Bleeding Attacks have 20% chance to cause Bleeding |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | bleed |
Tier Text | Tier 3 |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | bleeding_damage_+% | 21 | 30 |
2 | bleed_on_hit_with_attacks_% | 20 | 20 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
1 | no_physical_damage_mods | 0 |
2 | no_attack_mods | 0 |
3 | bow | 1500 |
4 | sword | 1500 |
5 | axe | 3000 |
6 | mace | 3000 |
7 | default | 0 |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
5 | Alteration Shard |
The correct title of this page is BleedDamage1_. It appears incorrectly here due to technical restrictions.
BleedDamage1_ is the internal ID of modifier of Bloodletting.