Modifier:BleedDamage1~: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Tag: Reverted
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{{Mod
{{Mod
|id                              = BleedDamage1_
|id                              = BleedDamage1_
|mod_group                        = BleedingDamage
|domain                          = 1
|domain                          = 1
|generation_type                  = 2
|generation_type                  = 2
|required_level                  = 20
|required_level                  = 20
|name                            = of Bloodletting
|name                            = of Bloodletting
|mod_groups                      = BleedingDamage
|mod_type                        = BleedingDamageChanceWeaponSuffix
|mod_type                        = BleedingDamageChanceWeaponSuffix
|stat_text                        = (21-30)% increased Damage with Bleeding<br>[[Attack|Attacks]] have 20% chance to cause Bleeding
|stat_text                        = (21-30)% increased Damage with Bleeding<br>[[Attack|Attacks]] have 20% chance to cause Bleeding
Line 27: Line 27:
|sell_price1_name                = Alteration Shard
|sell_price1_name                = Alteration Shard
|sell_price1_amount              = 5
|sell_price1_amount              = 5
|mod_group                        = BleedingDamage
}}
}}

Revision as of 08:51, 13 September 2022

Mod IDBleedDamage1_
Nameof Bloodletting
GroupsBleedingDamage
Mod typeBleedingDamageChanceWeaponSuffix
Mod domainItem (1)
Generation typeSuffix (2)
Req. level20
Effect(21-30)% increased Damage with Bleeding
Attacks have 20% chance to cause Bleeding
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, bleed, damage, physical, attack, ailment
Tier Text
Stats
#Stat IDMinimumMaximum
1bleeding_damage_+%2130
2bleed_on_hit_with_attacks_%2020
Spawn weights
#TagWeight
1bow1500
2sword1500
3axe3000
4mace3000
5default0
Generation weights
#TagWeight
Modifier sell price
#Item
5Alteration Shard
The correct title of this page is BleedDamage1_. It appears incorrectly here due to technical restrictions.


BleedDamage1_ is the internal ID of modifier of Bloodletting.