Modifier:ArmourPerPointToClassStartUnique~~1: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Tag: Reverted
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Tag: Manual revert
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{{Mod
{{Mod
|id                              = ArmourPerPointToClassStartUnique__1
|id                              = ArmourPerPointToClassStartUnique__1
|mod_group                        = ArmourPerPointToClassStart
|domain                          = 10
|domain                          = 10
|generation_type                  = 3
|generation_type                  = 3
|required_level                  = 1
|required_level                  = 1
|mod_groups                      = ArmourPerPointToClassStart
|mod_type                        = ArmourPerPointToClassStart
|mod_type                        = ArmourPerPointToClassStart
|stat_text                        = +40 to [[Armour]]
|stat_text                        = +40 to [[Armour]]
Line 11: Line 11:
|stat1_max                        = 40
|stat1_max                        = 40
|tags                            = armour, defences
|tags                            = armour, defences
|mod_group                        = ArmourPerPointToClassStart
}}
}}

Revision as of 15:17, 5 December 2022

Mod IDArmourPerPointToClassStartUnique__1
Name
Groups
Mod typeArmourPerPointToClassStart
Mod domainJewel (10)
Generation typeIntrinsic (3)
Req. level1
Effect+40 to Armour
Granted buff ID
Granted buff value
Granted skill
Tagsarmour, defences
Tier Text
Stats
#Stat IDMinimumMaximum
1base_physical_damage_reduction_rating4040
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
The correct title of this page is ArmourPerPointToClassStartUnique__1. It appears incorrectly here due to technical restrictions.


ArmourPerPointToClassStartUnique__1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Split PersonalitySplit Personality
Crimson Jewel
Limited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
<Two random modifiers>
CorruptedYou need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.