Melee Damage and Life: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.0.3}}
{{Version history table row|2.0.3}}
* The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.
* The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.
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Revision as of 04:43, 19 October 2020

Melee Damage and Life
Passive Skill
16% increased Melee Physical Damage
+16 to maximum Life [1]

Melee Damage and Life is a basic passive skill. It grants additional base maximum life and increased physical damage with melee weapons.

Version history

Version Changes
2.0.3
  • The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.