Melee Damage and Life: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>TheFrz
m (simple-passive-bot: updating passive)
>BotK2
(replacing passive template with cargo passive skill box)
Line 1: Line 1:
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Melee Damage and Life}}</onlyinclude>{{Passive skill box|Melee Damage and Life}}
| name                  = Melee Damage and Life
| type                  = Basic
| bonuses                =
* +16 to maximum Life
* 16% increased Melee Physical Damage
}}</onlyinclude>


'''Melee Damage and Life''' is a [[basic passive skill]]. It grants additional base maximum life and increased physical damage with melee weapons.
'''Melee Damage and Life''' is a [[basic passive skill]]. It grants additional base maximum life and increased physical damage with melee weapons.

Revision as of 09:55, 29 July 2018

Template:Fixme

Melee Damage and Life
Passive Skill
16% increased Melee Physical Damage
+16 to maximum Life [1]

Melee Damage and Life is a basic passive skill. It grants additional base maximum life and increased physical damage with melee weapons.

Version history

Version Changes
2.0.3
  • The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.