Melee Damage and Life: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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{{Version history table row|2.0.3}}
{{Version history table row|2.0.3}}
* The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.
* The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.
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{{Version history table end}}

Revision as of 23:20, 16 July 2022

Melee Damage and Life
Passive Skill
16% increased Melee Physical Damage
+16 to maximum Life [1]

Melee Damage and Life is a basic passive skill. It grants additional base maximum life and increased physical damage with melee weapons.

Version history

Version Changes
2.0.3
  • The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.