Melee Damage and Life: Difference between revisions

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>Lord joshi
(2.0.3 change, removed outdated variant)
m (basic → small)
 
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Melee Damage and Life}}
| name                  = Melee Damage and Life
| type                  = Basic
| bonuses                =
* +16 to maximum Life
* 16% increased Melee Physical Damage
}}</onlyinclude>


'''Melee Damage and Life''' is a [[basic passive skill]]. It grants additional base maximum life and increased physical damage with melee weapons.
'''Melee Damage and Life''' is a [[small passive skill]]. It grants additional base maximum life and increased physical damage with melee weapons.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.0.3}}
{{Version history table row|2.0.3|
* The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.
* The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.
|}
}}
{{Version history table end}}

Latest revision as of 03:50, 29 May 2023

Melee Damage and Life
Passive Skill
16% increased Melee Physical Damage
+16 to maximum Life [1]

Melee Damage and Life is a small passive skill. It grants additional base maximum life and increased physical damage with melee weapons.

Version history

Version Changes
2.0.3
  • The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.