Master Surgeon: Difference between revisions

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{{VersionHistoryRow|2.5.0}}
{{VersionHistoryRow|2.5.0}}
* A character can now only receive one flask charge per Critical Strike every 200ms. This is shared across all flasks.
* A character can now only receive one flask charge per Critical Strike every 200ms. This is shared across all flasks.
* The Harvest and Master Surgeon now follow this rule. Instead of giving a charge to each of your flasks, they will only grant it to one.
* [[The Harvest]] and Master Surgeon now follow this rule. Instead of giving a charge to each of your flasks, they will only grant it to one.
* The Master Surgeon Node now has 100% chance to trigger (up from 15%) to help compensate for this change.
* The Master Surgeon Node now has 100% chance to trigger (up from 15%) to help compensate for this change.
{{VersionHistoryRow|2.2.0}}
{{VersionHistoryRow|2.2.0}}
* Added to the game.
* Added to the game.
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Revision as of 02:37, 24 August 2017

Template:Passive

Master Surgeon is a notable Ascendancy passive skill for the Pathfinder. It grants increased life recovery from flasks and grants a flask charge whenever you deal critical strike. It also grants bleeding removal on flask use.

Version history

Version Changes
2.5.0
  • A character can now only receive one flask charge per Critical Strike every 200ms. This is shared across all flasks.
  • The Harvest and Master Surgeon now follow this rule. Instead of giving a charge to each of your flasks, they will only grant it to one.
  • The Master Surgeon Node now has 100% chance to trigger (up from 15%) to help compensate for this change.
2.2.0
  • Added to the game.