Master (Forsaken Masters): Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Shadowdeath1896
No edit summary
>Jk8s
(added haku lvl2 and tara lvl4 required Reputation)
Line 40: Line 40:
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0
|-
|-
| 2 || ? || ? || 770 || 770 || ? || ? || ?
| 2 || 430 || ? || 770 || 770 || ? || ? || ?
|-
|-
| 3 || ? || ? || 1,920 || 1,920 || ? || ? || ?
| 3 || ? || ? || 1,920 || 1,920 || ? || ? || ?
|-
|-
| 4 || 4,610? || 4,610 || ? || ? || 8,020 || 8,020 || ?
| 4 || 4,610? || 4,610 || ? || 6,620 || 8,020 || 8,020 || ?
|-
|-
| 5 || 17,520 || ? || ? || ? || ? || ? || ?
| 5 || 17,520 || ? || ? || ? || ? || ? || ?

Revision as of 13:03, 21 August 2014

This article is a stub. Please help improve the article by expanding it.

Seven men and women, masters in their fields, stood against Dominus' tyranny. Some with words, others with steel. Seven masters forsaken, sent to die in a corrupted land. Seven masters who lived, learned, and now thrive in Wraeclast. Seven Forsaken Masters who can train you... if you choose to help them.

The masters are NPCs that grant the player missions and a hideout. Each master has his own style of missions and a specific hideout tileset.

Overview

Act 1: Haku, Elreon

Act 2: Catarina, Tora

Act 3: Vagan, Vorici

Missions

Reputation and Favour

Successfully completing missions for Masters increases your Reputation with them. With enough Reputation, your relationship with the Master will level up, unlocking new crafting options and hideout decorations.

  • Reputation Level 2: Invite to hideout. Sells unidentified magic and rare items.
  • Reputation Level 3: Unlock hideout; can hold two Masters. Sells gems.
  • Reputation Level 4: Sells items with signature mod.
  • Reputation Level 5: ?
  • Reputation Level 6: Increased hideout size; can hold one additional Master.
  • Reputation Level 7: ?
  • Reputation Level 8: Increased hideout size; can hold one additional Master. Can craft corrupted items?

Successfully completing missions for Masters also gives Favour, which can be used to purchase hideout decorations.

Level Reputation required
Haku Elreon Catarina Tora Vagan Vorici Zana
1 0 0 0 0 0 0 0
2 430 ? 770 770 ? ? ?
3 ? ? 1,920 1,920 ? ? ?
4 4,610? 4,610 ? 6,620 8,020 8,020 ?
5 17,520 ? ? ? ? ? ?
6 ? ? ? ? ? ? ?
7 ? ? ? ? ? ? ?
8 ? ? ? ? ? ? ?

Hideout

At level 3 a master will offer a hideout to you. The hideout tileset depends on the master.

At level 2 a master can be invited to your hideout. This offers the following benefits:

  • The Master will offer a daily mission. This provides 250% of the Reputation and Favour of a normal mission. Note that Masters can be encountered in the wild regardless of which Master(s) are in your hideout.
  • The Master will sell items to you. Their inventory refreshes upon starting their daily mission. The rarity of the items increases with Reputation Level. Each Master also sells magic items with a special crafted mod that is only available from that Master.
  • Talking to the master in your hideout will allow you to create that Master's crafting bench. The bench remains even if the Master is dismissed. (Open question: does the bench level up with the Master even if the Master has been dismissed?)

Initially you can invite a maximum of 2 masters to your hideout. At Reputation Level 6 and 8 you may invite an additional Master for a maximum of 4. Dismissing a Master will forfeit all accumulated Reputation towards the next level.

Crafting

All masters except for Vorici, Master Assassin and Zana, Master Cartographer have an associated crafting bench which may be used to craft mods onto items.

Crafting benches

Adding crafted mods

Each bench offers a list of mods that can be crafted onto items of certain types for a cost. Only one crafted mod may be added to an item; the crafted mod is shown in a brighter color than normal mods. Crafting a mod follows the normal affix rules. Specifically:

  • The item cannot already have a mod of that type.
  • The item must have a prefix or suffix slot open as appropriate. This means that a second prefix or suffix cannot be crafted onto a magic item, nor a fourth prefix or suffix onto a rare item.

Likewise, the existence of a crafted mod on an item prevents a mod of the same type from being added via an Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers..

Removing crafted mods

Crafted mods may not be directly exchanged. They are removed if the item is randomly rerolled using an Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. or Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.. Alternatively, they may be removed for the cost of one Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. at a level 8 bench.