Light Level: Difference between revisions

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From Observations made there are 3 main light levels.
From observations made there are 3 main light levels.


'''High''': No Light radius based on Life
'''High''': No [[light radius]] based on [[Life]].


'''Medium''': Small discernible change on the edge of your light radius, does not effect visibility much. This can come in different shades
'''Medium''': Small discernible change on the edge of your [[light radius]], does not affect visibility much. This can come in different shades.


'''Low''': Outlying areas are dark enough that recognizing shapes is possible but difficult
'''Low''': Outlying areas are dark enough that recognizing shapes is possible but difficult
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File:Low-Lighting.png|An example of a low lighting environment
File:Low-Lighting.png|An example of a low lighting environment
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[[Category:Game mechanics]]

Latest revision as of 01:57, 1 August 2019

From observations made there are 3 main light levels.

High: No light radius based on Life.

Medium: Small discernible change on the edge of your light radius, does not affect visibility much. This can come in different shades.

Low: Outlying areas are dark enough that recognizing shapes is possible but difficult