Life Gain on Hit and Life Leeched per Second: Difference between revisions
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Revision as of 19:40, 30 September 2015
Life Gain on Hit and Life Leeched per Second is a basic passive skill that grants additional life gain on hit for physical damage dealt by attacks and improves the amount of life leeched per second.
Version history
Version | Changes |
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2.0.0 |
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