Life Gain on Hit and Life Leeched per Second: Difference between revisions
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{{Passive skill box|Life Gain on Hit and Life Leeched per Second}} | <!-- {{Passive skill box|Life Gain on Hit and Life Leeched per Second}} --> | ||
'''Life Gain on Hit and Life Leeched per Second''' is a [[basic passive skill]] that grants additional [[life gain on hit]] for [[physical damage]] dealt by [[attack]]s and improves the amount of [[life leech]]ed per second. | '''Life Gain on Hit and Life Leeched per Second''' is a [[basic passive skill]] that grants additional [[life gain on hit]] for [[physical damage]] dealt by [[attack]]s and improves the amount of [[life leech]]ed per second. |
Revision as of 12:05, 29 June 2019
Life Gain on Hit and Life Leeched per Second is a basic passive skill that grants additional life gain on hit for physical damage dealt by attacks and improves the amount of life leeched per second.
Version history
Version | Changes |
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2.0.0 |
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