Life Gain on Hit and Life Leeched per Second: Difference between revisions
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>ThemJohns mNo edit summary |
>TheFrz m (simple-passive-bot: updating passive) |
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name = Life Gain on Hit and Life Leeched per Second | | name = Life Gain on Hit and Life Leeched per Second | ||
| type = Basic | | type = Basic | ||
| bonuses = | |||
| bonuses = | |||
* +2 Life gained for each Enemy hit by your Attacks | * +2 Life gained for each Enemy hit by your Attacks | ||
* 10% increased Life Leeched per second | * 10% increased Life Leeched per second |
Revision as of 20:22, 1 August 2016
Life Gain on Hit and Life Leeched per Second is a basic passive skill that grants additional life gain on hit for physical damage dealt by attacks and improves the amount of life leeched per second.
Version history
Version | Changes |
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2.0.0 |
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