Life Gain on Hit and Life Leeched per Second: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
m (basic → small)
Line 1: Line 1:
<!-- {{Passive skill box|Life Gain on Hit and Life Leeched per Second}} -->
<!-- {{Passive skill box|Life Gain on Hit and Life Leeched per Second}} -->


'''Life Gain on Hit and Life Leeched per Second''' is a [[basic passive skill]] that grants additional [[life gain on hit]] for [[physical damage]] dealt by [[attack]]s and improves the amount of [[life leech]]ed per second.
'''Life Gain on Hit and Life Leeched per Second''' is a [[small passive skill]] that grants additional [[life gain on hit]] for [[physical damage]] dealt by [[attack]]s and improves the amount of [[life leech]]ed per second.


==Version history==
==Version history==

Revision as of 04:42, 29 May 2023


Life Gain on Hit and Life Leeched per Second is a small passive skill that grants additional life gain on hit for physical damage dealt by attacks and improves the amount of life leeched per second.

Version history

Version Changes
2.0.0
  • Added to the game.