Life Gain on Hit and Life Leeched per Second: Difference between revisions
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{{Passive skill box|Life Gain on Hit and Life Leeched per Second}} | {{Historical content|Replaced by [[Life Gain on Hit]].}} | ||
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'''Life Gain on Hit and Life Leeched per Second''' is a [[ | '''Life Gain on Hit and Life Leeched per Second''' is a [[small passive skill]] that grants additional [[life gain on hit]] for [[physical damage]] dealt by [[attack]]s and improves the amount of [[life leech]]ed per second. | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|2.0.0| | ||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 05:57, 29 May 2023
This article describes historical game content.
Replaced by Life Gain on Hit.
Life Gain on Hit and Life Leeched per Second is a small passive skill that grants additional life gain on hit for physical damage dealt by attacks and improves the amount of life leeched per second.
Version history
Version | Changes |
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2.0.0 |
|