League

From Path of Exile Wiki
Revision as of 19:15, 3 April 2013 by >Lqc
Jump to navigation Jump to search

Permanent Leagues

The only permanent leagues are "Default" and it's child league "Hardcore" which has the Hardcore modifier.

Race Leagues

Race leagues are non-permanent leagues created specifically for a race event.

Leagues Modifiers

Ancestral

First introduced in S1E51. Every area has "This area is inhabited by totems" map modifier, except for boss chambers.

Blood Magic

First introduced in S1E61. All characters start with an active Blood Magic passive.

Cut-throat

TBD.

Hardcore

A character killed in Hardcore is moved to its parent league.

Lethal

All monsters deal 50% extra damage plus 50% extra damage as cold, fire and lightning. This yields a total of 375% of normal damage (100% + 50% + 3*((100% + 50%)*1.5) = 150% + 3*75%).

Multiple Projectile

First introduced in S1E53. All monster skills are supported with Greater Multiple Projectiles.

Solo

You may not party in this league.

Turbo

Monsters move, attack and cast 60% faster.