Juggernaut: Difference between revisions

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{{Ascendancy}}
 
'''Juggernaut''' is an [[Ascendency Class]] for [[Marauder]]s that will be added in the [[Ascendancy]] expansion.
'''Juggernaut''' is an [[Ascendency Class]] for [[Marauder]]s that will be added in the [[Ascendancy]] expansion.



Revision as of 03:03, 23 November 2015

Juggernaut

Juggernaut is an Ascendency Class for Marauders that will be added in the Ascendancy expansion.

Previews show its notable passive skills as:

Skill Modifiers Prerequisite
Unstoppable
  • You cannot be slowed to below base speed
  • Movement Speed cannot be modified below base value
Undeniable
  • 8% increased Attack Speed
  • +1000 to Accuracy Rating
Unbreakable
  • 100% increased Stun Threshold
  • Armour received from Body Armour is Doubled
Unyielding
  • 20% increased Damage while you have Fortify
  • 1.2% of Maximum Life Regenerated per second while you have Fortify
Unflinching
  • 10% chance to gain an Endurance Charge when you are Hit
  • +1 Maximum Endurance Charge
Unrelenting
  • 4% increased Damage per Endurance Charge
  • 5% reduced Elemental Damage Taken while at Maximum Endurance Charges
Unflinching