Item affix: Difference between revisions

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Equipment can be found in magic and rare qualities, being imbued with special modifications which grant passive buffs to their wielder. These modifications fall under two categories: prefix and suffix. A magic item may have up to one prefix modification and one suffix modification, while a rare may have up to three of each. Additionally, items may be found in unique quality. While these unique items may share certain modifications from the prefix or suffix list, their properties are determined by the developers and may have additional modifications that don't appear on either list.
#REDIRECT [[Modifier]]
 
On a magic item, the name of the item depends on the prefix and suffix modifications applied to it. For example, a Long Bow with the "Frosted" prefix modification and the "of Impact" modification would be named "Frosted Long Bow of Impact". Rare items have their names randomly generated from a list of rare names and do not follow this principle.
 
==Prefixes==
===Armour Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Base Physical Damage Reduction Rating
! Local Physical Damage Reduction Rating +%
! Local Base Physical Damage Reduction Rating
! Physical Damage Reduction Rating +%
|-
| Lacquered || 1 || 3 to 10 ||- || 3 to 10||-
|-
| Reinforced || 3 || -|| 11 to 28 ||-||2 to 4
|-
| Layered || 17 || - || 29 to 46 ||-||5 to 7
|-
| Studded || 18 || 11 to 35 ||11 to 35||-||-
|-
| Lobstered || 29 || - || 47 to 64 ||-||8 to 10
|-
| Ribbed ||30 || 36 to 60|| -||36 to 60||-
|-
| Buttressed || 42 || -|| 65 to 82 || -||11 to 13
|-
| Fortified || 44 ||61 to 80||-||61 to 80||-
|-
| Plated || 57 ||  81 to 120||- ||81 to 120||-
|-
| Thickened || 60 || -|| 83 to 100 ||-||14 to 16
|-
| Solid || 70 || -||-||-||17 to 19
|}
 
===Armour And Stun Recovery Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Physical Damage Reduction Value
! Base Stun Recovery Value
|-
| Beetle's || 1 || 6 to 14 || 6 to 7
|-
| Crab's || 17 || 15 to 23 || 8 to 9
|-
| Armadillo's || 29 || 24 to 32 || 10 to 11
|-
| Rhino's || 42 || 33 to 41 || 12 to 13
|-
| Elephant's || 60 || 42 to 50 || 13 to 15
|}
 
===Base Damage Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Type
! Base Min Added Damage
! Base Max Added Damage
|-
| Frosted || 2 || Cold || 1 to 2 || 3
|-
| Chilled || 13 || Cold || 4 to 6 || 9 to 11
|-
| Icy || 21 || Cold || 7 to 9 || 14 to 16
|-
| Frigid || 29 || Cold || 9 to 12 || 18 to 21
|-
| Freezing || 37 || Cold || 11 to 15 || 23 to 27
|-
| Frozen || 50 || Cold || 15 to 20 || 30 to 35
|-
| Glaciated || 60 || Cold || 18 to 24 || 36 to 42
|-
| Polar || 71 || Cold || 21 to 28 || 42 to 50
|-
| Heated || 1 || Fire || 1 to 2 || 3
|-
| Smoldering || 12 || Fire || 5 to 6 || 10 to 11
|-
| Smoking || 20 || Fire || 7 to 10 || 15 to 18
|-
| Burning || 28 || Fire || 10 to 13 || 20 to 24
|-
| Flaming || 36 || Fire || 12 to 17 || 25 to 30
|-
| Scorching || 48 || Fire || 16 to 22 || 33 to 39
|-
| Incinerating || 59 || Fire || 20 to 27 || 40 to 47
|-
| Blasting || 70 || Fire || 24 to 31 || 48 to 56
|-
| Humming || 3 || Lightning || 1 || 7 to 8
|-
| Buzzing || 13 || Lightning || 1 || 19 to 20
|-
| Snapping || 22 || Lightning || 1 to 3 || 29 to 31
|-
| Crackling || 30 || Lightning || 1 to 3 || 38 to 40
|-
| Sparking || 38 || Lightning || 2 to 5 || 47 to 50
|-
| Arching || 50 || Lightning || 3 to 6 || 61 to 65
|-
| Shocking || 58 || Lightning || 3 to 7 || 70 to 74
|-
| Discharging || 69 || Lightning || 4 to 9 || 83 to 87
|-
| Glinting || 5 || Physical || 1 to 2 || 2 to 3
|-
| Burnished || 14 || Physical || 2 to 4 || 6 to 7
|-
| Polished || 24 || Physical || 4 to 6 || 9 to 11
|-
| Honed || 31 || Physical || 5 to 7 || 11 to 13
|-
| Gleaming || 39 || Physical || 7 to 9 || 14 to 17
|-
| Annealed || 47 || Physical || 8 to 11 || 17 to 20
|-
| Razor Sharp || 57 || Physical || 10 to 13 || 20 to 24
|-
| Tempered || 70 || Physical || 12 to 16 || 25 to 29
|}
 
===Local Damage Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Type
! Local Min Added Damage
! Local Max Added Damage
|-
| Glinting || 1 || Physical || 1 || 2
|-
| Burnished || 14 || Physical || 4 to 5 || 8 to 10
|-
| Polished || 23 || Physical || 6 to 8 || 12 to 15
|-
| Honed || 30 || Physical || 8 to 10 || 16 to 19
|-
| Gleaming || 39 || Physical || 10 to 13 || 20 to 24
|-
| Annealed || 50 || Physical || 12 to 17 || 25 to 30
|-
| Razor Sharp || 59 || Physical || 15 to 20 || 30 to 35
|-
| Tempered || 69 || Physical || 17 to 23 || 35 to 40
|-
|}
 
===Damage Scaling Mods===
{| class="wikitable" style="width: 800px; text-align: center"
! Name
! Level
! Local Physical %+
|-
| Heavy || 1 || 20 to 49
|-
| Serrated || 11 || 50 to 69
|-
| Wicked || 23 || 70 to 89
|-
| Vicious || 35 || 90 to 109
|-
| Bloodthirsty || 46 || 110 to 129
|-
| Cruel || 60 || 130 to 149
|-
|}
 
===Damage Return Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Physical Damage To Return To Melee Attacker
|-
| Thorny || 1 || 1 to 4
|-
| Spiny || 10 || 5 to 10
|-
| Barbed || 20 || 11 to 24
|-
| Jagged || 35 || 25 to 50
|-
|}
 
===Damage Scaling Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Local Physical Damage +%
|-
| Heavy||1||20 to 49
|-
| Serrated||11||50 to 69
|-
| Wicked||23||70 to 89
|-
| Vicious||35||90 to 109
|-
| Bloodthirsty||46||110 to 129
|-
| Cruel||60||130 to 149
|}
 
===Damage Scaling and Accuracy Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Local Physical Damage +%
! Local Accuracy Rating
|-
| Squire's||1||10 to 24|| 3 to 7
|-
| Journeyman's||11||25 to 34|| 8 to 30
|-
| Reaver's||23||35 to 44|| 31 to 50
|-
| Mercenary's||35||45 to 54|| 51 to 64
|-
| Champion's||46||55 to 64|| 65 to 82
|-
| Conqueror's||60||65 to 74|| 83 to 99
|}
 
==Suffixes==
 
===Accuracy Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Accuracy Rating
! Local Accuracy Rating
|-
| of Calm || 1 || 5 to 15||5 to 15
|-
| of Steadiness||12 || 16 to 60|| 16 to 60
|-
| of Accuracy|| 20|| 61 to 100||61 to 100
|-
| of Precision||26 || 101 to 130||101 to 130
|-
| of the Sniper||33 || 131 to 165||131 to 165
|-
| of the Marksman ||41 || 166 to 200||166 to 200
|-
| of the Deadeye||50 ||201 to 250||201 to 250
|-
| of the Ranger || 63||  251 to 320||251 to 320
|}
 
===Attack Speed Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Attack Speed +%
! Local Attack Speed +%
|-
| of Skill||1||5 to 7||6 to 9
|-
| of Ease||11||8 to 10||5 to 10
|-
| of Mastery||22||11 to 13||11 to 13
|-
| of Renown||30||-||14 to 16
|-
| of Acclaim||37||-||17 to 19
|-
| of Fame||45||-||20 to 22
|-
| of Infamy||60||-||23 to 25
|}
 
===Attribute Increase Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of the Clouds||1||Additional All Attributes||1 to 4
|-
| of the Sky||11||Additional All Attributes||5 to 8
|-
| of the Meteor||22||Additional All Attributes||9 to 12
|-
| of the Comet||33||Additional All Attributes||13 to 16
|-
| of the Heavens||44||Additional All Attributes||17 to 20
|-
| of the Galaxy||55||Additional All Attributes||21 to 24
|-
| of the Universe||66||Additional All Attributes||25 to 28
|-
| of the Mongoose||1||Additional Dexterity||8 to 12
|-
| of the Lynx||11||Additional Dexterity||13 to 17
|-
| of the Gazelle||22||Additional Dexterity||18 to 22
|-
| of the Panther||33||Additional Dexterity||23 to 27
|-
| of the Leopard||44||Additional Dexterity||28 to 32
|-
| of the Cheetah||55||Additional Dexterity||33 to 37
|-
| of the Faun||66||Additional Dexterity||38 to 42
|-
| of the Pupil||1||Additional Intelligence||8 to 12
|-
| of the Student||11||Additional Intelligence||13 to 17
|-
| of the Prodigy||22||Additional Intelligence||18 to 22
|-
| of the Augur||33||Additional Intelligence||23 to 27
|-
| of the Philosopher||44||Additional Intelligence||28 to 32
|-
| of the Sage||55||Additional Intelligence||33 to 37
|-
| of the Savant||66||Additional Intelligence||38 to 42
|-
| of the Brute||1||Additional Strength||8 to 12
|-
| of the Wrestler||11||Additional Strength||13 to 17
|-
| of the Bear||22||Additional Strength||18 to 22
|-
| of the Lion||33||Additional Strength||23 to 27
|-
| of the Gorilla||44||Additional Strength||28 to 32
|-
| of the Goliath||55||Additional Strength||33 to 37
|-
| of the Leviathan||66||Additional Strength||38 to 42
|}
 
===Cast Speed Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Talent||2||Base Cast Speed +%||5 to 7
|-
| of Nimbleness||15||Base Cast Speed +%||8 to 10
|-
| of Expertise||30||Base Cast Speed +%||11 to 13
|-
| of Legerdemain||40||Base Cast Speed +%||14 to 16
|-
| of Prestidigitation||55||Base Cast Speed +%||17 to 19
|}
 
===Critical Strike Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Ire||8||Base Critical Strike Multiplier +%||7 to 12
|-
| of Anger||21||Base Critical Strike Multiplier +%||13 to 26
|-
| of Rage||31||Base Critical Strike Multiplier +%||27 to 39
|-
| of Fury||45||Base Critical Strike Multiplier +%||40 to 53
|-
| of Ferocity||59||Base Critical Strike Multiplier +%||54 to 66
|-
| of Needling||5||Critical Strike Chance +%||10 to 14
|-
| of Stinging||20||Critical Strike Chance +%||15 to 19
|-
| of Piercing||30||Critical Strike Chance +%||20 to 24
|-
| of Puncturing||44||Critical Strike Chance +%||25 to 29
|-
| of Penetrating||58||Critical Strike Chance +%||30 to 34
|-
| of Needling||1||Local Critical Strike Chance +%||10 to 14
|-
| of Stinging||20||Local Critical Strike Chance +%||15 to 19
|-
| of Piercing||30||Local Critical Strike Chance +%||20 to 24
|-
| of Puncturing||44||Local Critical Strike Chance +%||25 to 29
|-
| of Penetrating||59||Local Critical Strike Chance +%||30 to 34
|-
| of Ire||8||Local Critical Strike Multiplier +%||10 to 14
|-
| of Anger||21||Local Critical Strike Multiplier +%||15 to 19
|-
| of Rage||30||Local Critical Strike Multiplier +%||20 to 24
|-
| of Fury||44||Local Critical Strike Multiplier +%||25 to 29
|-
| of Ferocity||59||Local Critical Strike Multiplier +%||30 to 34
|-
| of Menace||11||Spell Critical Strike Chance +%||11 to 20
|-
| of Havoc||21||Spell Critical Strike Chance +%||20 to 39
|-
| of Disaster||28||Spell Critical Strike Chance +%||40 to 59
|-
| of Calamity||41||Spell Critical Strike Chance +%||60 to 79
|-
| of Ruin||59||Spell Critical Strike Chance +%||80 to 99
|}
 
===Elemental Damage Scaling Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Snow||12||Cold Damage +%||3 to 7
|-
| of Sleet||24||Cold Damage +%||8 to 12
|-
| of Ice||36||Cold Damage +%||13 to 17
|-
| of Rime||50||Cold Damage +%||18 to 22
|-
| of Floe||64||Cold Damage +%||23 to 26
|-
| of Embers||8||Fire Damage +%||3 to 7
|-
| of Coals||22||Fire Damage +%||8 to 12
|-
| of Cinders||36||Fire Damage +%||13 to 17
|-
| of Flames||50||Fire Damage +%||18 to 22
|-
| of Immolation||64||Fire Damage +%||23 to 26
|-
| of Sparks||10||Lightning Damage +%||3 to 7
|-
| of Static||23||Lightning Damage +%||8 to 12
|-
| of Electricity||36||Lightning Damage +%||13 to 17
|-
| of Voltage||50||Lightning Damage +%||18 to 22
|-
| of Discharge||64||Lightning Damage +%||23 to 26
|}
 
===Energy Shield Recharge Delay Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Resolve||5||Energy Shield Delay -%||3 to 5
|-
| of Fortitude||23||Energy Shield Delay -%||6 to 8
|-
| of Will||35||Energy Shield Delay -%||9 to 11
|}
 
===Energy Shield Regeneration Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Calm||7||Energy Shield Regeneration Rate +%||10 to 19
|-
| of Concentration||21||Energy Shield Regeneration Rate +%||20 to 29
|-
| of Focus||31||Energy Shield Regeneration Rate +%||30 to 34
|-
| of Study||45||Energy Shield Regeneration Rate +%||40 to 49
|-
| of Clear Mind||58||Energy Shield Regeneration Rate +%||50 to 59
|}
 
===Flask Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Fending||9||Local Flask Adds Knockback While Healing||1
|-
| of Iron Skin||6||Local Flask Armour +% While Healing||60 to 100
|-
| of Dousing||6||Local Flask Dispells Burning||1
|-
| of Heat||4||Local Flask Dispells Freeze And Chill||1
|-
| of Reflexes||8||Local Flask Evasion +% While Healing||60 to 100
|-
| of Gluttony||10||Local Flask Life Leech % While Healing||2
|-
| of Craving||12||Local Flask Mana Leech % While Healing||2
|-
| of Animation||10||Local Flask Minion Heal %||40 to 60
|-
| of Adrenaline||1||Local Flask Movement Speed +% While Healing||20 to 30
|-
| of Resistance||1||Local Flask Resistances +% While Healing||20 to 30
|-
| of Steadiness||1||Local Flask Stun Recovery +% While Healing||40 to 60
|}
 
===Flask Effect Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Refilling||2||Charges Gained +%||10 to 20
|-
| of Sipping||3||Flask Charges Used +%||-20 to -10
|-
| of Savouring||7||Flask Duration +%||10 to 20
|}
 
===Item Acquisition Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Collecting||2||Base Item Found Quantity +%||4 to 8
|-
| of Gathering||32||Base Item Found Quantity +%||9 to 12
|-
| of Hoarding||55||Base Item Found Quantity +%||13 to 16
|-
| of Plunder||3||Base Item Found Rarity +%||6 to 14
|-
| of Raiding||30||Base Item Found Rarity +%||15 to 20
|-
| of Archaeology||53||Base Item Found Rarity +%||21 to 26
|}
 
===Life Gain per Target Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Rejuvenation||8||Life Gain Per Target||2
|-
| of Restoration||20||Life Gain Per Target||3
|-
| of Regrowth||30||Life Gain Per Target||4
|-
| of Nourishment||40||Life Gain Per Target||5
|}
 
===Life Gained on Enemy Death Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Success||1||Life Gained On Enemy Death||2 to 4
|-
| of Victory||23||Life Gained On Enemy Death||5 to 7
|-
| of Triumph||40||Life Gained On Enemy Death||8 to 11
|}
 
===Life Regeneration Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of the Newt||1||Base Life Regeneration Rate Per Minute||42 to 67
|-
| of the Lizard||18||Base Life Regeneration Rate Per Minute||96 to 142
|-
| of the Starfish||30||Base Life Regeneration Rate Per Minute||132 to 196
|-
| of the Hydra||44||Base Life Regeneration Rate Per Minute||171 to 260
|-
| of the Troll||59||Base Life Regeneration Rate Per Minute||217 to 328
|}
 
===Mana Gained on Enemy Death Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Absorption||1||Mana Gained On Enemy Death||1
|-
| of Osmosis||24||Mana Gained On Enemy Death||2 to 3
|-
| of Consumption||40||Mana Gained On Enemy Death||4 to 6
|}
 
===Mana Regeneration Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Excitement||2||Mana Regeneration Rate +%||10 to 19
|-
| of Joy||18||Mana Regeneration Rate +%||20 to 29
|-
| of Elation||29||Mana Regeneration Rate +%||30 to 39
|-
| of Bliss||42||Mana Regeneration Rate +%||40 to 49
|-
| of Euphoria||55||Mana Regeneration Rate +%||50 to 59
|}
 
===Resistance Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of the Inuit||1||Base Cold Damage Resistance %||6 to 11
|-
| of the Seal||14||Base Cold Damage Resistance %||12 to 17
|-
| of the Penguin||26||Base Cold Damage Resistance %||18 to 23
|-
| of the Yeti||38||Base Cold Damage Resistance %||24 to 29
|-
| of the Walrus||50||Base Cold Damage Resistance %||30 to 35
|-
| of the Polar Bear||60||Base Cold Damage Resistance %||36 to 41
|-
| of the Whelpling||1||Base Fire Damage Resistance %||6 to 11
|-
| of the Salamander||12||Base Fire Damage Resistance %||12 to 17
|-
| of the Drake||24||Base Fire Damage Resistance %||18 to 23
|-
| of the Kiln||36||Base Fire Damage Resistance %||24 to 29
|-
| of the Furnace||48||Base Fire Damage Resistance %||30 to 35
|-
| of the Volcano||60||Base Fire Damage Resistance %||36 to 41
|-
| of the Cloud||1||Base Lightning Damage Resistance %||6 to 11
|-
| of the Squall||13||Base Lightning Damage Resistance %||12 to 17
|-
| of the Storm||25||Base Lightning Damage Resistance %||18 to 23
|-
| of the Thunderhead||37||Base Lightning Damage Resistance %||24 to 29
|-
| of the Tempest||49||Base Lightning Damage Resistance %||30 to 35
|-
| of the Maelstrom||60||Base Lightning Damage Resistance %||36 to 41
|-
| of the Crystal||12||Base Resist All Elements %||3 to 5
|-
| of the Prism||24||Base Resist All Elements %||6 to 8
|-
| of the Kaleidoscope||36||Base Resist All Elements %||9 to 11
|-
| of Variegation||48||Base Resist All Elements %||12 to 14
|-
| of the Rainbow||60||Base Resist All Elements %||15 to 16
|}
 
===Stun Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Impact||5||Base Stun Duration +%||11 to 15
|-
| of Dazing||18||Base Stun Duration +%||16 to 20
|-
| of Stunning||30||Base Stun Duration +%||21 to 25
|-
| of Slamming||44||Base Stun Duration +%||26 to 30
|-
| of Staggering||58||Base Stun Duration +%||31 to 35
|-
| of the Pugilist||5||Base Stun Threshold Reduction +%||5 to 7
|-
| of the Brawler||20||Base Stun Threshold Reduction +%||8 to 9
|-
| of the Boxer||30||Base Stun Threshold Reduction +%||10 to 11
|-
| of the Combatant||44||Base Stun Threshold Reduction +%||12 to 13
|-
| of the Gladiator||58||Base Stun Threshold Reduction +%||14 to 15
|}
 
===Stun Recovery Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Thick Skin||1||Base Stun Recovery +%||11 to 13
|-
| of Stone Skin||17||Base Stun Recovery +%||14 to 16
|-
| of Iron Skin||28||Base Stun Recovery +%||17 to 19
|-
| of Steel Skin||42||Base Stun Recovery +%||20 to 22
|-
| of Adamantite Skin||56||Base Stun Recovery +%||23 to 25
|}

Latest revision as of 17:25, 2 March 2022

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