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Equipment can be found in magic and rare qualities, being imbued with special modifications which grant passive buffs to their wielder. These modifications fall under two categories: prefix and suffix. A magic item may have up to one prefix modification and one suffix modification, while a rare may have up to three of each. Additionally, items may be found in unique quality. While these unique items may share certain modifications from the prefix or suffix list, their properties are determined by the developers and may have additional modifications that don't appear on either list.
#REDIRECT [[Modifier]]
 
On a magic item, the name of the item depends on the prefix and suffix modifications applied to it. For example, a Long Bow with the "Frosted" prefix modification and the "of Impact" modification would be named "Frosted Long Bow of Impact". Rare items have their names randomly generated from a list of rare names and do not follow this principle.
 
Magic items can only have a prefix and suffix, so if they are already named X Item of Y, you can't use [[Currency|Orbs of Augmentation]] on them.
 
==Modifier Explanations==
Local modifiers only affect the item they appear on, for instance the Vicious mod:
 
*Local Physical Damage +% 90–109
 
When appearing on a sword will only affect the damage on that sword. It won't affect the damage on an off-hand weapon when [[Dual Wielding|dual-wielding]], and won't increase physical damage granted from other items like rings.
 
Local mods directly change the base values for the item, and all further modifiers will use that modified base value.
 
Another example:
*'''a)''' Local Minimum Added Lightning Damage
*'''b)''' Base Minimum Added Lightning Damage
 
'''a''' will usually be found on weapons, and only add damage when using that weapon. <br>
'''b''' might show up on amulets and so on, and add damage to all your attacks.
 
A modifier will increase the required level of an item to 80% of the modifier's level if that value is greater than the level requirement for the base item.
 
==Prefixes==
===Armour===
 
{| class="wikitable sortable" style="width: 50%; text-align: center"
! Prefix
! Level
! Base Physical Damage Reduction Rating
! Local Physical Damage Reduction Rating +%
! Local Base Physical Damage Reduction Rating
! Physical Damage Reduction Rating +%
|-
| Lacquered || 1 || 3–10 || {{n/a}} || 3–10 || {{n/a}}
|-
| Reinforced || 2 || {{n/a}} || {{n/a}} || {{n/a}} || 2–4
|-
| Reinforced || 3 || {{n/a}} || 11–28 || {{n/a}} || {{n/a}}
|-
| Layered || 17 || {{n/a}} || 29–46 || {{n/a}} || {{n/a}}
|-
| Layered || 18 || {{n/a}} || {{n/a}} || {{n/a}} || 5-7
|-
| Studded || 18 || 11–35 || {{n/a}} || 11-35 || {{n/a}}
|-
| Lobstered || 29 || {{n/a}} || 47–64 || {{n/a}} || {{n/a}}
|-
| Lobstered || 30 || {{n/a}} || {{n/a}} || {{n/a}} || 8–10
|-
| Ribbed || 30 || 36–60 || {{n/a}} || 36–60 || {{n/a}}
|-
| Buttressed || 42 || {{n/a}} || 65–82 || {{n/a}} || 11–13
|-
| Fortified || 44 || 61–138 || {{n/a}} || {{n/a}} || {{n/a}}
|-
| Fortified || 46 || {{n/a}} || {{n/a}} || 61–138 || {{n/a}}
|-
| Thickened || 56 || {{n/a}} || {{n/a}} || {{n/a}} || 14–16
|-
| Plated || 57 || 139-322 || {{n/a}} || {{n/a}} || {{n/a}}
|-
| Plated || 59 || {{n/a}} || {{n/a}} || 139-322 || {{n/a}}
|-
| Thickened || 60 || {{n/a}} || 83–100 || {{n/a}} || {{n/a}}
|-
| Solid || 70 || {{n/a}} || {{n/a}} || {{n/a}} || 17–19
|-
| Carapaced || 71 || 323-400 || {{n/a}} || {{n/a}} || {{n/a}}
|-
| Girded || 72 || {{n/a}} || 101-120 || {{n/a}} || {{n/a}}
|-
| Carapaced || 73 || {{n/a}} || {{n/a}} || 323-400 || {{n/a}}
|-
| Impregnable || 77 || {{n/a}} || {{n/a}} || {{n/a}} || 20-22
|-
|}
 
===Armour and Stun Recovery===
 
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Armour
! Base Stun Recovery
|-
| Beetle's || 1 || 6–14% || 6–7%
|-
| Crab's || 17 || 15–23% || 8–9%
|-
| Armadillo's || 29 || 24–32% || 10–11%
|-
| Rhino's || 42 || 33–41% || 12–13%
|-
| Elephant's || 60 || 42–50% || 14–15%
|}
 
===Base Damage===
 
====Base Physical Damage====
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Base Min. Physical Damage
! Base Max. Physical Damage
|-
| Glinting || 5 || 1 || 2
|-
| Burnished || 13 || 2–3 || 4–5
|-
| Polished || 19 || 3–4 || 6–7
|-
| Honed || 28 || 4–6 || 9–10
|-
| Gleaming || 35 || 5–7 || 11–12
|-
| Annealed || 44 || 6–9 || 13–15
|-
| Razor Sharp || 52 || 7–10 || 15–18
|-
| Tempered || 64 || 9–12 || 19–22
|-
| Flaring || 76 || 11–15 || 22–26
|}
 
====Base Fire Damage====
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Base Min. Fire Damage
! Base Max. Fire Damage
|-
| Heated || 1 || 1 || 2
|-
| Smoldering || 12 || 3–5 || 7–8
|-
| Smoking || 20 || 5–7 || 11–13
|-
| Burning || 28 || 7–10 || 15–18
|-
| Flaming || 35 || 9–12 || 19–22
|-
| Scorching || 44 || 11–15 || 23–27
|-
| Incinerating || 52 || 13–18 || 27–31
|-
| Blasting || 64 || 16–22 || 32–38
|-
| Cremating || 76 || 19–25 || 39–45
|}
 
====Base Cold Damage====
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Base Min. Cold Damage
! Base Max. Cold Damage
|-
| Frosted || 2 || 1 || 2
|-
| Chilled || 13 || 3–4 || 7–8
|-
| Icy || 21 || 5–7 || 10–12
|-
| Frigid || 29 || 6–9 || 13–16
|-
| Freezing || 36 || 8–11 || 16–19
|-
| Frozen || 45 || 10–13 || 20–24
|-
| Glaciated || 53 || 12–16 || 24–28
|-
| Polar || 65 || 14–19 || 29–34
|-
| Entombing || 77 || 17–22 || 34–40
|}
 
====Base Lightning Damage====
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Base Min. Lightning Damage
! Base Max. Lightning Damage
|-
| Humming || 3 || 1 || 5
|-
| Buzzing || 13 || 1 || 14–15
|-
| Snapping || 22 || 1–2 || 22–23
|-
| Crackling || 28 || 1–2 || 27–28
|-
| Sparking || 35 || 1–3 || 33–34
|-
| Arcing || 44 || 1–4 || 40–43
|-
| Shocking || 52 || 2–5 || 47–50
|-
| Discharging || 64 || 3–6 || 57–61
|-
| Electrocuting || 76 || 3–7 || 68–72
|}
 
===Local Physical Damage===
 
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Min. Physical Damage
! Local Max. Physical Damage
|-
| Glinting || 2 || 1 || 2–3
|-
| Burnished || 13 || 4–5 || 8–9
|-
| Polished || 21 || 6–8 || 12–14
|-
| Honed || 29 || 7–10 || 15–18
|-
| Gleaming || 36 || 9–12 || 19–22
|-
| Annealed || 46 || 12–16 || 24–28
|-
| Razor Sharp || 54 || 13–18 || 27–32
|-
| Tempered || 65 || 16–22 || 33–38
|-
| Flaring || 77 || 19–25 || 38–45
|}
 
===Damage Scaling===
{| class="wikitable" style="width: 40%; text-align: center"
! Prefix
! Level
! Local Physical %+
|-
| Heavy || 1 || 20–49
|-
| Serrated || 11 || 50–69
|-
| Wicked || 23 || 70–89
|-
| Vicious || 35 || 90–109
|-
| Bloodthirsty || 46 || 110–129
|-
| Cruel || 60 || 130–149
|-
| Tyrannical || 73 || 150–169
|}
 
===Damage Return===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Physical Damage To Return To Melee Attacker
|-
| Thorny || 1 || 1–4
|-
| Spiny || 10 || 5–10
|-
| Barbed || 20 || 11–24
|-
| Jagged || 35 || 25–50
|-
|}
 
===Damage Scaling and Accuracy===
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Physical Damage +%
! Local Accuracy Rating
|-
| Squire's||1||10–24|| 3–7
|-
| Journeyman's||11||25–34|| 8–30
|-
| Reaver's||23||35–44|| 31–50
|-
| Mercenary's||35||45–54|| 51–64
|-
| Champion's||46||55–64|| 65–82
|-
| Conqueror's||60||65–74|| 83–99
|-
| Emperor's||73||75–80|| 100-135
|}
 
===Energy Shield===
{| class="wikitable sortable" style="width: 50%; text-align: center"
! class="unsortable"| Prefix
! Level
! Base Maximum Energy Shield
! Local Energy Shield
! Local Energy Shield +%
! Maximum Energy Shield +%
|-
| Shining||3||1–3||3–5||-||-
|-
| Protective||3||-||-||11–28||2–4
|-
| Glimmering||11||4–8||6–8||-||-
|-
| Glittering||17||9–12||9–12||-||-
|-
| Strong-Willed||18||-||-||29–46||5–7
|-
| Glowing||23||13–15||13–15||-||-
|-
| Radiating||29||16–19||16–19||-||-
|-
| Resolute||30||-||-||47–64||8–10
|-
| Pulsing||35||20–22||20–29||-||-
|-
| Seething||42||23–26||30–48||-||-
|-
| Fearless||44||-||-||65–120||11–13
|-
| Blazing||50||27–31||49–72||-||-
|-
| Scintillating||59||32–37||73–106||-||-
|-
| Dauntless||60||-||-||121–170||14–16
|-
| Incandescent||68||38–43||107–148||-||-
|-
| Indomitable||70||-||-||-||17–19
|}
 
===Energy Shield and Stun Recovery===
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Energy Shield +%
! Base Stun Recovery +%
|-
| Pixie's || 3|| 6–14||6–7
|-
|Gremlin's|| 18||15–23||8–9
|-
|Boggart's|| 30||24–32||10–11
|-
|Naga's||44||33–41||12–13
|-
|Djinn's||60||42–50||14–15
|}
 
===Evasion===
{| class="wikitable sortable" style="width: 60%; text-align: center"
! class="unsortable"|Prefix
! Level
! Base Evasion Rating
! Evasion Rating +%
! Local Base Evasion Rating
! Local Evasion Rating +%
|-
| Agile||1||3–10||2–4||3–10||-
|-
| Shade's||3||-||-||-||11–28
|-
| Dancer's||18||11–35||5–7||11–35||-
|-
| Ghost's||19||-||-||-||29–46
|-
| Acrobat's||29||36–60||8–10||36–60||-
|-
| Spectre's||30||-||-||-||47–64
|-
| Fleet||42||61–80||11–13||61–138||-
|-
| Wraith's||44||-||-||-||65–82
|-
|Blurred||56||-||14–16||139–322||-
|-
| Blurred||58||81–120||-||-||-
|-
| Phantasm's||60||-||-||-||83–100
|-
| Phased||70||-||17–19||-||-
|}
 
===Evasion and Stun Recovery===
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Evasion Rating +%
! Base Stun Recovery +%
|-
|Mosquito's||2||6–14||6–7
|-
|Moth's||19||15–23||8–9
|-
|Butterfly's||30||24–32||10–11
|-
|Wasp's||44||33–41||12–13
|-
|Dragonfly's||60||42–50||14–15
|}
 
===Flask===
{| class="wikitable" style="width: 80%; text-align: center"
!  Prefix
! Level
! Stat
! Value
|-  class="even"
|  class="name" | Perpetual
| 3
| % Increased Charge Recovery
| 20–40
|-
|  class="name" | Ample
| 2
| Local Extra Max Charges
| 10–20
|-  class="even"
|  class="name" | Saturated
| 1
| Local Flask Amount To Recover +%<br />Local Flask Recovery Speed +%
| 50<br />-33
|-
|  class="name" | Cautious
| 6
| Local Flask Amount To Recover When Below Threshold +%<br />Local Flask Life % Threshold For Increased Recovery
| 100<br />35
|-  class="even"
|  class="name" | Sapping
| 13
| Local Flask Life To Recover +%<br />Local Flask Removes % Of Life Recovery From Mana On Use
| 60<br />10
|-
|  class="name" | Caustic
| 11
| Local Flask Mana To Recover +%<br />Local Flask Removes % Of Mana Recovery From Life On Use
| 60<br />15
|-  class="even"
|  class="name" | Panicked
| 9
| Local Flask Recover Instantly When Life Below %<br />Local Flask Amount To Recover +%
| 35<br />-25
|-
|  class="name" | Seething
| 7
| Local Flask Recovers Instantly<br />Local Flask Amount To Recover +%
| 1<br />-66
|-  class="even"
|  class="name" | Bubbling
| 3
| Local Flask Recovery Amount % To Recover Instantly<br />Local Flask Amount To Recover +%<br />Local Flask Recovery Speed +%
| 50<br />-50<br />135
|-
|  class="name" | Catalysed
| 1
| Local Flask Recovery Speed +%
| 50
|-  class="even"
|  class="name" | Surgeon's
| 8
| Local Recharge On Crit
| 1
|-
|  class="name" | Avenger's
| 12
| Local Recharge On Take Crit
| 3
|}
 
===Flask Effects===
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Flask Recovery Rate +%
|-
| Recovering||5||10–20
|-
| Inspiring||5||10–20
|}
 
===Gem Level===
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Stats
! Values
|-
| Fletcher's||9||Local Socketed Bow Gem Level +||1
|-
| Sharpshooter's||64||Local Socketed Bow Gem Level +||2
|-
| Frost Weaver's||2||Local Socketed Cold Gem Level +||1
|-
| Winterbringer's||55||Local Socketed Cold Gem Level +||2
|-
| Flame Spinner's||2||Local Socketed Fire Gem Level +||1
|-
| Lava Caller's||55||Local Socketed Fire Gem Level +||2
|-
| Paragon's||50||Local Socketed Gem Level +||1
|-
| Thunder Lord's||2||Local Socketed Lightning Gem Level +||1
|-
| Tempest King's||55||Local Socketed Lightning Gem Level +||2
|-
| Combatant's||8||Local Socketed Melee Gem Level +||1
|-
| Weaponmaster's||63||Local Socketed Melee Gem Level +||2
|-
| Reanimator's||14||Local Socketed Minion Gem Level +||1
|-
| Summoner's||65||Local Socketed Minion Gem Level +||2
|}
 
===Hybrid Defences===
{| class="wikitable sortable" style="width: 60%; text-align: center"
! class=unsortable|Prefix
! Level
! Local Armour & Energy Shield +%
! Local Armour & Evasion +%
! Local Evasion & Energy Shield +%
! Local Armour & Evasion & Energy Shield +%
|-
| Protective||3||11–28|| - ||- || 11–28
|-
| Reinforced||3||-||11–28||-||-
|-
| Shade's||3||-||-||11–28||-
|-
| Strong-Willed||19||29–46|| - || - || 29–46
|-
| Layered||19||-||29–46||-||-
|-
| Ghost's||19||-||-||29–46||-
|-
| Resolute||30||47–64||-||-|| 47–64
|-
| Lobstered||30||-||47–64||-||-
|-
| Spectre's||30||-||-||47–64||-
|-
| Fearless||44||65–82||-||-|| 65–82
|-
| Buttressed||44||-||65–82||-||-
|-
| Wraith's||44||-||-||65–82||-
|-
| Dauntless||60||83–100||-||-||83–100
|-
| Thickened||60||-||83–100||-||-
|-
| Phantasm's||60||-||-||83–100||-
|}
 
===Hybrid Defences and Stun Recovery===
{| class="wikitable sortable" style="width: 70%; text-align: center"
! class="unsortable"|Prefix
! Level
!Local Armour And Energy Shield +%
! Local Armour And Evasion +%
!Local Evasion And Energy Shield +%
!Local Armour And Evasion And Energy Shield +%
! Base Stun Recovery +%
|-
|Pixie's||2||6–14||-||-||6–14||6–7
|-
|Beetle's||2||-||6–14||-||-||6–7
|-
|Mosquito's||2||-||-||6–14||-||6–7
|-
|Gremlin's||19||15–23||-||-||15–23||8–9
|-
|Crab's||19||-||15–23||-||-||8–9
|-
|Moth's||19||-||-||15–23||-||8–9
|-
|Boggart's||30||24–32||-||-||24–32||10–11
|-
|Armadillo's||30||-||24–32||-||-||10–11
|-
|Butterfly's||30||-||-||24–32||-||10–11
|-
|Naga's||44||33–41||-||-||33–41||12–13
|-
|Rhino's||44||-||33–41||-||-||12–13
|-
|Wasp's||44||-||-||33–41||-||12–13
|-
|Djinn's||60||42–50||-||-||42–50||14–15
|-
|Elephant's||60||-||42–50||-||-||14–15
|-
|Dragonfly's||60||-||-||42–50||-||14–15
|}
 
===Item Acquisition===
{| class="wikitable sortable" style="width: 50%; text-align: center"
! class=unsortable|Prefix
! Level
! Base Item Found Quantity +%
! Base Item Found Rarity +%
|-
| Thief's||16||6–10||-
|-
| Magpie's||20||-||8–12
|-
| Pirate's||39||-||13–18
|-
| Looter's||43||11–14||-
|-
| Dragon's||62||-||19–24
|-
| Pillager's||65||15–19||-
|}
 
===Life===
{| class="wikitable sortable" style="width: 25%; text-align: center"
! Prefix
! Level
! Base Maximum Life
|-
| Healthy||1||10–19
|-
| Sanguine||11||20–29
|-
| Stalwart||18||30–39
|-
| Stout||24||40–49
|-
| Robust||30||50–59
|-
| Rotund||36||60–69
|-
| Virile||44||70–79
|-
| Athlete's||54||80–89
|-
| Fecund||64||90–99
|-
| Vigorous || 73 || 100–109
|}
 
===Life Leech===
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Life Leech From Physical Damage %
|-
| Remora's||9||1–2
|-
| Lamprey's||25||3–5
|}
 
===Mana===
{| class="wikitable" style="width: 20%; text-align: center"
! Prefix
! Level
! Base Maximum Mana
|-
| Beryl||1||15–19
|-
| Cobalt||11||20–24
|-
| Azure||17||25–29
|-
| Sapphire||23||30–34
|-
| Cerulean||29||35–39
|-
| Aqua||35||40–44
|-
| Opalescent||42||45–49
|-
| Gentian||51||50–54
|-
| Chalybeous||60||55–59
|-
| Mazarine||69||60–64
|}
 
===Mana Leech===
{| class="wikitable" style="width: 15%; text-align: center"
! Prefix
! Level
! Mana Leech From Physical Damage %
|-
| Thirsty||9||1-2
|-
| Parched||74||3-4
|}
 
===Movement Velocity===
{| class="wikitable" style="width: 20%; text-align: center"
! Prefix
! Level
! Base Movement Velocity +%
|-
| Runner's||1||10
|-
| Sprinter's||15||15
|-
| Stallion's||30||20
|-
| Gazelle's||40||25
|-
| Cheetah's||55||30
|}
 
===Spell Damage===
{| class="wikitable" style="width: 25%; text-align: center"
! Prefix
! Level
! Spell Damage +%
|-
| Chanter's||5||3–7
|-
| Mage's||20||8–12
|-
| Sorceror's||38||13–17
|-
| Thaumaturgist's||56||18–22
|-
| Wizard's||76||23–26
|}
 
===Weapon Elemental Damage===
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Weapon Elemental Damage +%
|-
| Catalyzing||4||5–10
|-
| Infusing||15||11–20
|-
| Empowering||30||21–30
|-
| Unleashed||75||31–36
|}
 
===Weapon-Only Elemental Damage Only===
'''Cold Damage'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Cold Damage
! Local Maximum Added Cold Damage
|-
|Frosted||2||2||4
|-
|Chilled||12||5–7||15–18
|-
|Icy||19||7–10||21–25
|-
|Frigid||27||12–17||26–30
|-
|Freezing||34||12–17||26–30
|-
|Frozen||43||16–21||32–38
|-
|Glaciated||52||19–25||39–45
|-
|Polar||63||23–31||46–54
|-
|Entombing||75||29–38||58–67
|}
 
'''Fire Damage'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Fire Damage
! Local Maximum Added Fire Damage
|-
|Heated||1||1–2||3–4
|-
|Smoldering||11||5–7||11–13
|-
|Smoking||18||8–11||17–20
|-
|Burning||26||11–15||23–27
|-
|Flaming||33||14–19||29–34
|-
|Scorching||42||18–24||36–42
|-
|Incinerating||51||21–29||43–50
|-
|Blasting||62||26–34||52–61
|-
|Cremating||74||30–41||62–72
|}
 
'''Lightning Damage'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Lightning Damage
! Local Maximum Added Lightning Damage
|-
|Humming||3||1|9-10||
|-
|Buzzing||13||1–2||23–25
|-
|Snapping||19||1-3||31-33
|-
|Crackling||31||2–5||48–51
|-
|Sparking||34||2-5||52-56
|-
|Arcing||42||3-6||63-67
|-
|Shocking||51||3-8||76-81
|-
|Discharging||63||5-10||93-98
|-
|Electrocuting||74||5-11||108-115
|}
 
===Weapon-Only Spell Damage===
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Spell Damage +%
|-
| Apprentice's||2||10–19
|-
| Adept's||11||20–29
|-
| Scholar's||23||30–39
|-
| Professor's||35||40–49
|-
| Occultist's||46||50–59
|-
| Incanter's||58||60–69
|-
| Glyphic||79||70–74
|}
 
===Weapon-Only Spell Damage and Mana===
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Spell Damage +%
! Base Maximum Mana
|-
|Caster's||2||5–9||8–10
|-
|Magician's||11||10–14||11–13
|-
|Wizard's||23||15–19||14–16
|-
|Warlock's||35||20–24||17–19
|-
|Mage's||46||25–29||20–22
|-
|Archmage's||58||30–34||23–25
|}
 
==Suffixes==
 
===Accuracy===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Accuracy Rating
! Local Accuracy Rating
! Light Radius +%
|-
| of Calm || 1 || 5–15||5–15
|-
| of Steadiness||12 || 16–60|| 16–60
|-
| of Accuracy|| 20|| 61–100||61–100
|-
| of Precision||26 || 101–130||101–130
|-
| of the Sniper||33 || 131–165||131–165
|-
| of the Marksman ||41 || 166–200||166–200
|-
| of the Deadeye||50 ||201–250||201–250
|-
| of the Ranger || 63||  251–320||251–320
|-
| of the Assassin || 76||  321–400||321–400
|-
| of Shining|| 8 || 10-20 || || 5
|-
| of Light|| 15 || 21-40 || || 10
|-
| of Radiance|| 30 || 5-10% || || 15
|}
 
===Attack Speed===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Attack Speed +%
! Local Attack Speed +%
|-
| of Skill||1||5–7||6–9
|-
| of Ease||11||8–10||5–10
|-
| of Mastery||22||11–13||11–13
|-
| of Renown||30||-||14–16
|-
| of Acclaim||37||-||17–19
|-
| of Fame||45||-||20–22
|-
| of Infamy||60||-||23–25
|}
 
===Attribute Increase===
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable" |Suffix
! Level
! Additional All Attributes
! Additional Dexterity
! Additional Intelligence
! Additional Strength
|-
| of the Clouds||1||1–4||-||-||-
|-
| of the Mongoose||1||-||8–12||-||-
|-
| of the Pupil||1||-||-||8–12 ||-
|-
| of the Brute||1||-||-||-||8–12
|-
| of the Sky||11||5–8||- ||- ||-
|-
| of the Lynx||11||-||13–17|| -||-
|-
| of the Student||11||-||-||13–17||-
|-
| of the Wrestler||11||-||-||-||13–17
|-
| of the Meteor||22||9–12||- ||- ||-
|-
| of the Gazelle||22||-||18–22||- ||-
|-
| of the Prodigy||22||-||-||18–22||-
|-
| of the Bear||22||-||-||-||18–22
|-
| of the Comet||33||13–16||- ||- ||-
|-
| of the Panther||33||-||23–27||- ||-
|-
| of the Augur||33||-||-||23–27||
|-
| of the Lion||33||-||-||-||23–27
|-
| of the Heavens||44||17–20||- ||- ||-
|-
| of the Leopard||44||-||28–32|| -||-
|-
| of the Gorilla||44||-||-||-||28–32
|-
| of the Philosopher||44||-||-||28–32||-
|-
| of the Galaxy||55||21–24|| -||- ||-
|-
| of the Cheetah||55||-||33–37|| -||-
|-
| of the Sage||55||-||-||33–37||-
|-
| of the Goliath||55||-||-||-||33–37
|-
| of the Universe||66||25–28|| -||- ||-
|-
| of the Faun||66||-||38–42|| -||-
|-
| of the Savant||66||-||-||38–42||-
|-
| of the Leviathan||66||-||-||-||38–42
|}
 
===Cast Speed===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Cast Speed +%
|-
| of Talent||2||5–7
|-
| of Nimbleness||15||8–10
|-
| of Expertise||30||11–13
|-
| of Legerdemain||40||14–16
|-
| of Prestidigitation||55||17–19
|}
 
===Critical Strike===
{| class="wikitable sortable" style="width: 60%; text-align: center"
! scope="col" class="unsortable"|Suffix
! Level
! Base Critical Strike Multiplier
! Critical Strike Chance +%
! Local Critical Strike Chance
! Local Critical Strike Multiplier +%
! Spell Critical Strike Chance +%
|-
| of Needling||5||-||10–14||10–14||-||-
|-
| of Ire||8||7–12||-||-||10–14||-
|-
| of Menace||11||-||-||-||-||11–20
|-
| of Stinging||20||-||15–19||15–19||-||-
|-
| of Anger||21||13–26||-||-||15–19||
|-
| of Havoc||21||-||-||-||-||20–39
|-
| of Disaster||28||-||-||-||-||40–59
|-
| of Piercing||30||-||20–24||20–24||-||
|-
| of Rage||31||27–39||-||-||20–24||-
|-
| of Calamity||41||-||-||-||-||60–79
|-
| of Puncturing||44||-||25–29||25–29||-||-
|-
| of Fury||45||40–53||-||-||25–29||-
|-
| of Penetrating||58||-||30–34||30–34||-||-
|-
| of Ferocity||59||54–66||-||-||30–34||-
|-
| of Ruin||59||-||-||-||-||80–99
|}
 
===Elemental Damage Scaling===
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable"| Suffix
! Level
! Cold Damage +%
! Fire Damage +%
! Lightning Damage +%
|-
| of Embers||8||-||3–7||-
|-
| of Sparks||10||-||-||3–7
|-
| of Snow||12||3–7||-||-
|-
| of Coals||22||-||8–12||-
|-
| of Static||23||-||-||8–12
|-
| of Sleet||24||8–12||-||-
|-
| of Ice||36||13–17||-||-
|-
| of Cinders||36||-||13–17||-
|-
| of Electricity||36||-||-||13–17
|-
| of Rime||50||18–22||-||-
|-
| of Flames||50||-||18–22||-
|-
| of Voltage||50||-||-||18–22
|-
| of Floe||64||23–26||-||-
|-
| of Immolation||64||-||23–26||-
|-
| of Discharge||64||-||-||23–26
|}
 
===Energy Shield Recharge Delay===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Energy Shield Delay -%
|-
| of Resolve||5||3–5
|-
| of Fortitude||23||6–8
|-
| of Will||35||9–11
|}
 
===Energy Shield Regeneration===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Energy Shield Regeneration Rate +%
|-
| of Calm||7||10–19
|-
| of Concentration||21||20–29
|-
| of Focus||31||30–34
|-
| of Study||45||40–49
|-
| of Clear Mind||58||50–59
|}
 
===Flask===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Stat
! Value
|-
| of Fending||9||Local Flask Adds Knockback While Healing||1
|-
| of Iron Skin||6||Local Flask Armour +% While Healing||60–100
|-
| of Dousing||6||Local Flask Dispells Burning||1
|-
| of Heat||4||Local Flask Dispells Freeze And Chill||1
|-
| of Reflexes||8||Local Flask Evasion +% While Healing||60–100
|-
| of Gluttony||10||Local Flask Life Leech % While Healing||2
|-
| of Craving||12||Local Flask Mana Leech % While Healing||2
|-
| of Animation||10||Local Flask Minion Heal %||40–60
|-
| of Adrenaline||5||Local Flask Movement Speed +% While Healing||20–30
|-
| of Resistance||1||Local Flask Resistances +% While Healing||20–30
|-
| of Steadiness||1||Local Flask Stun Recovery +% While Healing||40–60
|-
| of Staunching||8||Local Flask Remove Bleeding On Use||1
|-
| of Grounding||10||Local Flask Remove Shock On Use||1
|}
 
===Flask Effect===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Stat
! Value
|-
| of Refilling||2||Charges Gained +%||10–20
|-
| of Sipping||3||Flask Charges Used +%||-20 to -10
|-
| of Savouring||7||Flask Duration +%||10–20
|}
 
===Item Acquisition===
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable"|Suffix
! Level
! Base Item Found Quantity +%
! Base Item Found Rarity
|-
| of Collecting||2||4–8||-
|-
| of Plunder||3||-||6–14
|-
| of Raiding||30||-||15–20
|-
| of Gathering||32||9–12||-
|-
| of Archaeology||53||-||21–26
|-
| of Hoarding||55||13–16||-
|}
 
===Life Gain per Target===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Life Gain Per Target
|-
| of Rejuvenation||8||2
|-
| of Restoration||20||3
|-
| of Regrowth||30||4
|-
| of Nourishment||40||5
|}
 
===Life Gained on Enemy Death===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Life Gained on Enemy Death
|-
| of Success||1||2–4
|-
| of Victory||23||5–7
|-
| of Triumph||40||8–11
|}
 
===Life Regeneration===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Life Regeneration Rate Per Minute
|-
| of the Newt||1||42–67
|-
| of the Lizard||18||96–142
|-
| of the Starfish||30||132–196
|-
| of the Hydra||44||171–260
|-
| of the Troll||59||217–328
|}
 
===Mana Gained on Enemy Death===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Mana Gained on Enemy Death
|-
| of Absorption||1||1
|-
| of Osmosis||24||2–3
|-
| of Consumption||40||4–6
|}
 
===Mana Regeneration===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Mana Regeneration Rate +%
|-
| of Excitement||2||10–19
|-
| of Joy||18||20–29
|-
| of Elation||29||30–39
|-
| of Bliss||42||40–49
|-
| of Euphoria||55||50–59
|}
 
===Projectile Speed===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Projectile Speed +%
|-
| of Darting||14||10–17
|-
| of Flight||27||18-25
|-
| of Propulsion||41||26-33
|-
| of the Zephyr||55||34-41
|}
 
===Reduced Attribute Requirements===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Local Attribute Requirements +%
|-
| of the Worthy||36||-18
|-
| of the Apt||60||-32
|}
 
===Resistance===
{| class="wikitable sortable" style="width: 70%; text-align: center"
! scope="col" class="unsortable"|Suffix
! Level
! Base Cold Damage Resist %
! Base Fire Damage Resist %
! Base Lightning Resist %
!Base Resist All Elements
|-
| of the Inuit||1||6–11||-||-||-
|-
| of the Whelpling||1||-||6–11||-||-
|-
| of the Cloud||1||-||-||6–11||-
|-
| of the Salamander||12||-||12–17||-||-
|-
| of the Crystal||12||-||-||-||3–5
|-
| of the Squall||13||-||-||12–17||-
|-
| of the Seal||14||12–17||-||-||-
|-
| of the Drake||24||-||18–23||-||-
|-
| of the Prism||24||-||-||-||6–8
|-
| of the Storm||25||-||-||18–23||-
|-
| of the Penguin||26||18–23||-||-||-
|-
| of the Kiln||36||-||24–29||-||-
|-
| of the Kaleidoscope||36||-||-||-||9–11
|-
| of the Thunderhead||37||-||-||24–29||-
|-
| of the Yeti||38||24–29||-||-||-
|-
| of the Furnace||48||-||30–35||-||-
|-
| of Variegation||48||-||-||-||12–14
|-
| of the Tempest||49||-||-||30–35||-
|-
| of the Walrus||50||30–35||-||-||-
|-
| of the Polar Bear||60||36–41||-||-||-
|-
| of the Volcano||60||-||36–41||-||
|-
| of the Maelstrom||60||-||-||36–41||-
|-
| of the Rainbow||60||-||-||-||15–16
|}
 
===Stun===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Stun Duration +%
! Base Stun Threshold Reduction +%
|-
| of Impact||5||11–15||-
|-
| of the Pugilist||5||-||5–7
|-
| of Dazing||18||16–20||-
|-
| of the Brawler||20||-||8–9
|-
| of Stunning||30||21–25||-
|-
| of the Boxer||30||-||10–11
|-
| of Slamming||44||26–30||-
|-
| of the Combatant||44||-||12–13
|-
| of Staggering||58||31–35||-
|-
| of the Gladiator||58||-||14–15
|}
 
===Stun Recovery===
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Stun Recovery +%
|-
| of Thick Skin||1||11–13
|-
| of Stone Skin||17||14–16
|-
| of Iron Skin||28||17–19
|-
| of Steel Skin||42||20–22
|-
| of Adamantite Skin||56||23–25
|}

Latest revision as of 17:25, 2 March 2022

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