Item affix: Difference between revisions

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Equipment can be found in magic and rare qualities, being imbued with special modifications which grant passive buffs to their wielder. These modifications fall under two categories: prefix and suffix. A magic item may have up to one prefix modification and one suffix modification, while a rare may have up to three of each. Additionally, items may be found in unique quality. While these unique items may share certain modifications from the prefix or suffix list, their properties are determined by the developers and may have additional modifications that don't appear on either list.
#REDIRECT [[Modifier]]
 
On a magic item, the name of the item depends on the prefix and suffix modifications applied to it. For example, a Long Bow with the "Frosted" prefix modification and the "of Impact" modification would be named "Frosted Long Bow of Impact". Rare items have their names randomly generated from a list of rare names and do not follow this principle.
 
==Prefixes==
===Armour Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Base Physical Damage Reduction Rating
! Local Physical Damage Reduction Rating +%
! Local Base Physical Damage Reduction Rating
! Physical Damage Reduction Rating +%
|-
| Lacquered || 1 || 3 to 10 ||- || 3 to 10||-
|-
| Reinforced || 3 || -|| 11 to 28 ||-||2 to 4
|-
| Layered || 17 || - || 29 to 46 ||-||5 to 7
|-
| Studded || 18 || 11 to 35 ||11 to 35||-||-
|-
| Lobstered || 29 || - || 47 to 64 ||-||8 to 10
|-
| Ribbed ||30 || 36 to 60|| -||36 to 60||-
|-
| Buttressed || 42 || -|| 65 to 82 || -||11 to 13
|-
| Fortified || 44 ||61 to 80||-||61 to 80||-
|-
| Plated || 57 ||  81 to 120||- ||81 to 120||-
|-
| Thickened || 60 || -|| 83 to 100 ||-||14 to 16
|-
| Solid || 70 || -||-||-||17 to 19
|}
 
===Armour And Stun Recovery Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Physical Damage Reduction Value
! Base Stun Recovery Value
|-
| Beetle's || 1 || 6 to 14 || 6 to 7
|-
| Crab's || 17 || 15 to 23 || 8 to 9
|-
| Armadillo's || 29 || 24 to 32 || 10 to 11
|-
| Rhino's || 42 || 33 to 41 || 12 to 13
|-
| Elephant's || 60 || 42 to 50 || 13 to 15
|}
 
===Base Damage Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Type
! Base Min Added Damage
! Base Max Added Damage
|-
| Frosted || 2 || Cold || 1 to 2 || 3
|-
| Chilled || 13 || Cold || 4 to 6 || 9 to 11
|-
| Icy || 21 || Cold || 7 to 9 || 14 to 16
|-
| Frigid || 29 || Cold || 9 to 12 || 18 to 21
|-
| Freezing || 37 || Cold || 11 to 15 || 23 to 27
|-
| Frozen || 50 || Cold || 15 to 20 || 30 to 35
|-
| Glaciated || 60 || Cold || 18 to 24 || 36 to 42
|-
| Polar || 71 || Cold || 21 to 28 || 42 to 50
|-
| Heated || 1 || Fire || 1 to 2 || 3
|-
| Smoldering || 12 || Fire || 5 to 6 || 10 to 11
|-
| Smoking || 20 || Fire || 7 to 10 || 15 to 18
|-
| Burning || 28 || Fire || 10 to 13 || 20 to 24
|-
| Flaming || 36 || Fire || 12 to 17 || 25 to 30
|-
| Scorching || 48 || Fire || 16 to 22 || 33 to 39
|-
| Incinerating || 59 || Fire || 20 to 27 || 40 to 47
|-
| Blasting || 70 || Fire || 24 to 31 || 48 to 56
|-
| Humming || 3 || Lightning || 1 || 7 to 8
|-
| Buzzing || 13 || Lightning || 1 || 19 to 20
|-
| Snapping || 22 || Lightning || 1 to 3 || 29 to 31
|-
| Crackling || 30 || Lightning || 1 to 3 || 38 to 40
|-
| Sparking || 38 || Lightning || 2 to 5 || 47 to 50
|-
| Arching || 50 || Lightning || 3 to 6 || 61 to 65
|-
| Shocking || 58 || Lightning || 3 to 7 || 70 to 74
|-
| Discharging || 69 || Lightning || 4 to 9 || 83 to 87
|-
| Glinting || 5 || Physical || 1 to 2 || 2 to 3
|-
| Burnished || 14 || Physical || 2 to 4 || 6 to 7
|-
| Polished || 24 || Physical || 4 to 6 || 9 to 11
|-
| Honed || 31 || Physical || 5 to 7 || 11 to 13
|-
| Gleaming || 39 || Physical || 7 to 9 || 14 to 17
|-
| Annealed || 47 || Physical || 8 to 11 || 17 to 20
|-
| Razor Sharp || 57 || Physical || 10 to 13 || 20 to 24
|-
| Tempered || 70 || Physical || 12 to 16 || 25 to 29
|}
 
===Local Damage Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Type
! Local Min Added Damage
! Local Max Added Damage
|-
| Glinting || 1 || Physical || 1 || 2
|-
| Burnished || 14 || Physical || 4 to 5 || 8 to 10
|-
| Polished || 23 || Physical || 6 to 8 || 12 to 15
|-
| Honed || 30 || Physical || 8 to 10 || 16 to 19
|-
| Gleaming || 39 || Physical || 10 to 13 || 20 to 24
|-
| Annealed || 50 || Physical || 12 to 17 || 25 to 30
|-
| Razor Sharp || 59 || Physical || 15 to 20 || 30 to 35
|-
| Tempered || 69 || Physical || 17 to 23 || 35 to 40
|-
|}
 
===Damage Scaling Mods===
{| class="wikitable" style="width: 800px; text-align: center"
! Name
! Level
! Local Physical %+
|-
| Heavy || 1 || 20 to 49
|-
| Serrated || 11 || 50 to 69
|-
| Wicked || 23 || 70 to 89
|-
| Vicious || 35 || 90 to 109
|-
| Bloodthirsty || 46 || 110 to 129
|-
| Cruel || 60 || 130 to 149
|-
|}
 
===Damage Return Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Physical Damage To Return To Melee Attacker
|-
| Thorny || 1 || 1 to 4
|-
| Spiny || 10 || 5 to 10
|-
| Barbed || 20 || 11 to 24
|-
| Jagged || 35 || 25 to 50
|-
|}
 
===Damage Scaling Mods===
 
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Local Physical Damage +%
|-
| Heavy||1||20 to 49
|-
| Serrated||11||50 to 69
|-
| Wicked||23||70 to 89
|-
| Vicious||35||90 to 109
|-
| Bloodthirsty||46||110 to 129
|-
| Cruel||60||130 to 149
|}
 
===Damage Scaling and Accuracy Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Local Physical Damage +%
! Local Accuracy Rating
|-
| Squire's||1||10 to 24|| 3 to 7
|-
| Journeyman's||11||25 to 34|| 8 to 30
|-
| Reaver's||23||35 to 44|| 31 to 50
|-
| Mercenary's||35||45 to 54|| 51 to 64
|-
| Champion's||46||55 to 64|| 65 to 82
|-
| Conqueror's||60||65 to 74|| 83 to 99
|}
 
==Suffixes==
 
===Accuracy Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Accuracy Rating
! Local Accuracy Rating
|-
| of Calm || 1 || 5 to 15||5 to 15
|-
| of Steadiness||12 || 16 to 60|| 16 to 60
|-
| of Accuracy|| 20|| 61 to 100||61 to 100
|-
| of Precision||26 || 101 to 130||101 to 130
|-
| of the Sniper||33 || 131 to 165||131 to 165
|-
| of the Marksman ||41 || 166 to 200||166 to 200
|-
| of the Deadeye||50 ||201 to 250||201 to 250
|-
| of the Ranger || 63||  251 to 320||251 to 320
|}
 
===Attack Speed Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Attack Speed +%
! Local Attack Speed +%
|-
| of Skill||1||5 to 7||6 to 9
|-
| of Ease||11||8 to 10||5 to 10
|-
| of Mastery||22||11 to 13||11 to 13
|-
| of Renown||30||-||14 to 16
|-
| of Acclaim||37||-||17 to 19
|-
| of Fame||45||-||20 to 22
|-
| of Infamy||60||-||23 to 25
|}
 
===Attribute Increase Mods===
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable" |Name
! Level
! Additional All Attributes
! Additional Dexterity
! Additional Intelligence
! Additional Strength
|-
| of the Clouds||1||1 to 4||-||-||-
|-
| of the Mongoose||1||-||8 to 12||-||-
|-
| of the Pupil||1||-||-||8 to 12 ||-
|-
| of the Brute||1||-||-||-||8 to 12
|-
| of the Sky||11||5 to 8||- ||- ||-
|-
| of the Lynx||11||-||13 to 17|| -||-
|-
| of the Student||11||-||-||13 to 17||-
|-
| of the Wrestler||11||-||-||-||13 to 17
|-
| of the Meteor||22||9 to 12||- ||- ||-
|-
| of the Gazelle||22||-||18 to 22||- ||-
|-
| of the Prodigy||22||-||-||18 to 22||-
|-
| of the Bear||22||-||-||-||18 to 22
|-
| of the Comet||33||13 to 16||- ||- ||-
|-
| of the Panther||33||-||23 to 27||- ||-
|-
| of the Augur||33||-||-||23 to 27||
|-
| of the Lion||33||-||-||-||23 to 27
|-
| of the Heavens||44||17 to 20||- ||- ||-
|-
| of the Leopard||44||-||28 to 32|| -||-
|-
| of the Gorilla||44||-||-||-||28 to 32
|-
| of the Philosopher||44||-||-||28 to 32||-
|-
| of the Galaxy||55||21 to 24|| -||- ||-
|-
| of the Cheetah||55||-||33 to 37|| -||-
|-
| of the Sage||55||-||-||33 to 37||-
|-
| of the Goliath||55||-||-||-||33 to 37
|-
| of the Universe||66||25 to 28|| -||- ||-
|-
| of the Faun||66||-||38 to 42|| -||-
|-
| of the Savant||66||-||-||38 to 42||-
|-
| of the Leviathan||66||-||-||-||38 to 42
|}
 
===Cast Speed Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Base Cast Speed +%
|-
| of Talent||2||5 to 7
|-
| of Nimbleness||15||8 to 10
|-
| of Expertise||30||11 to 13
|-
| of Legerdemain||40||14 to 16
|-
| of Prestidigitation||55||17 to 19
|}
 
===Critical Strike Mods===
{| class="wikitable sortable" style="width: 60%; text-align: center"
! scope="col" class="unsortable"|Name
! Level
! Base Critical Strike Multiplier
! Critical Strike Chance +%
! Local Critical Strike Chance
! Local Critical Strike Multiplier +%
! Spell Critical Strike Chance +%
|-
| of Needling||5||-||10 to 14||10 to 14||-||-
|-
| of Ire||8||7 to 12||-||-||10 to 14||-
|-
| of Menace||11||-||-||-||-||11 to 20
|-
| of Stinging||20||-||15 to 19||15 to 19||-||-
|-
| of Anger||21||13 to 26||-||-||15 to 19||
|-
| of Havoc||21||-||-||-||-||20 to 39
|-
| of Disaster||28||-||-||-||-||40 to 59
|-
| of Piercing||30||-||20 to 24||20 to 24||-||
|-
| of Rage||31||27 to 39||-||-||20 to 24||-
|-
| of Calamity||41||-||-||-||-||60 to 79
|-
| of Puncturing||44||-||25 to 29||25 to 29||-||-
|-
| of Fury||45||40 to 53||-||-||25 to 29||-
|-
| of Penetrating||58||-||30 to 34||30 to 34||-||-
|-
| of Ferocity||59||54 to 66||-||-||30 to 34||-
|-
| of Ruin||59||-||-||-||-||80 to 99
|}
 
===Elemental Damage Scaling Mods===
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable"| Name
! Level
! Cold Damage +%
! Fire Damage +%
! Lightning Damage +%
|-
| of Embers||8||-||3 to 7||-
|-
| of Sparks||10||-||-||3 to 7
|-
| of Snow||12||3 to 7||-||-
|-
| of Coals||22||-||8 to 12||-
|-
| of Static||23||-||-||8 to 12
|-
| of Sleet||24||8 to 12||-||-
|-
| of Ice||36||13 to 17||-||-
|-
| of Cinders||36||-||13 to 17||-
|-
| of Electricity||36||-||-||13 to 17
|-
| of Rime||50||18 to 22||-||-
|-
| of Flames||50||-||18 to 22||-
|-
| of Voltage||50||-||-||18 to 22
|-
| of Floe||64||23 to 26||-||-
|-
| of Immolation||64||-||23 to 26||-
|-
| of Discharge||64||-||-||23 to 26
|}
 
===Energy Shield Recharge Delay Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Energy Shield Delay -%
|-
| of Resolve||5||3 to 5
|-
| of Fortitude||23||6 to 8
|-
| of Will||35||9 to 11
|}
 
===Energy Shield Regeneration Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Energy Shield Regeneration Rate +%
|-
| of Calm||7||10 to 19
|-
| of Concentration||21||20 to 29
|-
| of Focus||31||30 to 34
|-
| of Study||45||40 to 49
|-
| of Clear Mind||58||50 to 59
|}
 
===Flask Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Fending||9||Local Flask Adds Knockback While Healing||1
|-
| of Iron Skin||6||Local Flask Armour +% While Healing||60 to 100
|-
| of Dousing||6||Local Flask Dispells Burning||1
|-
| of Heat||4||Local Flask Dispells Freeze And Chill||1
|-
| of Reflexes||8||Local Flask Evasion +% While Healing||60 to 100
|-
| of Gluttony||10||Local Flask Life Leech % While Healing||2
|-
| of Craving||12||Local Flask Mana Leech % While Healing||2
|-
| of Animation||10||Local Flask Minion Heal %||40 to 60
|-
| of Adrenaline||1||Local Flask Movement Speed +% While Healing||20 to 30
|-
| of Resistance||1||Local Flask Resistances +% While Healing||20 to 30
|-
| of Steadiness||1||Local Flask Stun Recovery +% While Healing||40 to 60
|}
 
===Flask Effect Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Refilling||2||Charges Gained +%||10 to 20
|-
| of Sipping||3||Flask Charges Used +%||-20 to -10
|-
| of Savouring||7||Flask Duration +%||10 to 20
|}
 
===Item Acquisition Mods===
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable"|Name
! Level
! Base Item Found Quantity +%
! Base Item Found Rarity
|-
| of Collecting||2||4 to 8||-
|-
| of Plunder||3||-||6 to 14
|-
| of Raiding||30||-||15 to 20
|-
| of Gathering||32||9 to 12||-
|-
| of Archaeology||53||-||21 to 26
|-
| of Hoarding||55||13 to 16||-
|}
 
===Life Gain per Target Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Life Gain Per Target
|-
| of Rejuvenation||8||2
|-
| of Restoration||20||3
|-
| of Regrowth||30||4
|-
| of Nourishment||40||5
|}
 
===Life Gained on Enemy Death Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Life Gained on Enemy Death
|-
| of Success||1||2 to 4
|-
| of Victory||23||5 to 7
|-
| of Triumph||40||8 to 11
|}
 
===Life Regeneration Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Base Life Regeneration Rate Per Minute
|-
| of the Newt||1||42 to 67
|-
| of the Lizard||18||96 to 142
|-
| of the Starfish||30||132 to 196
|-
| of the Hydra||44||171 to 260
|-
| of the Troll||59||217 to 328
|}
 
===Mana Gained on Enemy Death Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Mana Gained on Enemy Death
|-
| of Absorption||1||1
|-
| of Osmosis||24||2 to 3
|-
| of Consumption||40||4 to 6
|}
 
===Mana Regeneration Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Mana Regeneration Rate +%
|-
| of Excitement||2||10 to 19
|-
| of Joy||18||20 to 29
|-
| of Elation||29||30 to 39
|-
| of Bliss||42||40 to 49
|-
| of Euphoria||55||50 to 59
|}
 
===Resistance Mods===
{| class="wikitable sortable" style="width: 70%; text-align: center"
! scope="col" class="unsortable"|Name
! Level
! Base Cold Damage Resist %
! Base Fire Damage Resist %
! Base Lightning Resist %
!Base Resist All Elements
|-
| of the Inuit||1||6 to 11||-||-||-
|-
| of the Whelpling||1||-||6 to 11||-||-
|-
| of the Cloud||1||-||-||6 to 11||-
|-
| of the Salamander||12||-||12 to 17||-||-
|-
| of the Crystal||12||-||-||-||3 to 5
|-
| of the Squall||13||-||-||12 to 17||-
|-
| of the Seal||14||12 to 17||-||-||-
|-
| of the Drake||24||-||18 to 23||-||-
|-
| of the Prism||24||-||-||-||6 to 8
|-
| of the Storm||25||-||-||18 to 23||-
|-
| of the Penguin||26||18 to 23||-||-||-
|-
| of the Kiln||36||-||24 to 29||-||-
|-
| of the Kaleidoscope||36||-||-||-||9 to 11
|-
| of the Thunderhead||37||-||-||24 to 29||-
|-
| of the Yeti||38||24 to 29||-||-||-
|-
| of the Furnace||48||-||30 to 35||-||-
|-
| of Variegation||48||-||-||-||12 to 14
|-
| of the Tempest||49||-||-||30 to 35||-
|-
| of the Walrus||50||30 to 35||-||-||-
|-
| of the Polar Bear||60||36 to 41||-||-||-
|-
| of the Volcano||60||-||36 to 41||-||
|-
| of the Maelstrom||60||-||-||36 to 41||-
|-
| of the Rainbow||60||-||-||-||15 to 16
|}
 
===Stun Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Impact||5||Base Stun Duration +%||11 to 15
|-
| of Dazing||18||Base Stun Duration +%||16 to 20
|-
| of Stunning||30||Base Stun Duration +%||21 to 25
|-
| of Slamming||44||Base Stun Duration +%||26 to 30
|-
| of Staggering||58||Base Stun Duration +%||31 to 35
|-
| of the Pugilist||5||Base Stun Threshold Reduction +%||5 to 7
|-
| of the Brawler||20||Base Stun Threshold Reduction +%||8 to 9
|-
| of the Boxer||30||Base Stun Threshold Reduction +%||10 to 11
|-
| of the Combatant||44||Base Stun Threshold Reduction +%||12 to 13
|-
| of the Gladiator||58||Base Stun Threshold Reduction +%||14 to 15
|}
 
===Stun Recovery Mods===
{| class="wikitable" style="width: 50%; text-align: center"
! Name
! Level
! Stat
! Value
|-
| of Thick Skin||1||Base Stun Recovery +%||11 to 13
|-
| of Stone Skin||17||Base Stun Recovery +%||14 to 16
|-
| of Iron Skin||28||Base Stun Recovery +%||17 to 19
|-
| of Steel Skin||42||Base Stun Recovery +%||20 to 22
|-
| of Adamantite Skin||56||Base Stun Recovery +%||23 to 25
|}

Latest revision as of 17:25, 2 March 2022

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