Inertia: Difference between revisions
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>OmegaK2 (Created page with "<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}} | Name = Inertia | Size = 1x1 | Rarity = Unique | Type...") |
>OmegaK2 m (radius) |
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Line 6: | Line 6: | ||
| Subtype = | | Subtype = | ||
| BaseItem = Crimson Jewel | | BaseItem = Crimson Jewel | ||
| Radius = | | Radius = Large | ||
| RandomMods = Dexterity from Passives in Radius is Transformed to Strength | | RandomMods = Dexterity from Passives in Radius is Transformed to Strength | ||
| FlavourText = There is no force without movement. | | FlavourText = There is no force without movement. |
Revision as of 22:55, 29 April 2015
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Inertia is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Version history
Version | Changes |
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2.0.0 |
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