Ice Spear: Difference between revisions
>UristMcDwarfy |
>Aezlo m (moved TOC, fixed spell link, added links, xp column) |
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|description = | |description = | ||
|stats = 600% Second Form Critical Chance <br> | |stats = 600% Second Form Critical Chance <br> | ||
[[ | [[Spells]] | ||
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Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance. | Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance. | ||
__TOC__ | |||
==Skill Functions and Interactions== | ==Skill Functions and Interactions== | ||
Increased Chill Duration: Chill effects caused by either form will last longer than they normally would for the given damage value. | Increased Chill Duration: Chill effects caused by either form will last longer than they normally would for the given damage value. | ||
Multiple Stages: This spell has two forms. The first form has 100% natural piercing. Once the projectile reaches a preset distance from the caster, it will instantly change to its second form. The second form will not pierce enemies without modification, but has +600% chance to critically strike. Ice Spear will do full spell damage to monsters hit in either form. | Multiple Stages: This spell has two forms. The first form has 100% natural piercing. Once the projectile reaches a preset distance from the caster, it will instantly change to its second form. The second form will not pierce enemies without modification, but has +600% chance to [[Critical Strikes|critically strike]]. Ice Spear will do full spell damage to monsters hit in either form. | ||
Projectile Speed: Increased projectile speed will not affect the distance at which the spell changes to its second form, but will increase Ice Spear's travel speed. | Projectile Speed: Increased projectile speed will not affect the distance at which the spell changes to its second form, but will increase Ice Spear's travel speed. | ||
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Piercing: Increased chance to pierce will not affect the first form, but can cause the second form to pierce enemies while still retaining its critical chance bonus. | Piercing: Increased chance to pierce will not affect the first form, but can cause the second form to pierce enemies while still retaining its critical chance bonus. | ||
==Gem | ==Gem Leveling== | ||
{| class="wikitable" style="width: 50%; text-align: center" | {| class="wikitable" style="width: 50%; text-align: center" | ||
! Level | ! Level | ||
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! Cold Damage | ! Cold Damage | ||
! Increased Chill Duration % | ! Increased Chill Duration % | ||
! Experience to Level | |||
|- | |- | ||
| 1 || || || || || | | 1 || || || || || || | ||
|- | |- | ||
| 2 || || || || || | | 2 || || || || |||| | ||
|- | |- | ||
| 3 || || || || || | | 3 || || || || |||| | ||
|- | |- | ||
| 4 || || || || || | | 4 || || || || |||| | ||
|- | |- | ||
| 5 || 15 || 34 || 12 || 13-20 || 48% | | 5 || 15 || 34 || 12 || 13-20 || 48%|| | ||
|- | |- | ||
| 6 || 19 || 41 || 14 || 17-26 || 50% | | 6 || 19 || 41 || 14 || 17-26 || 50%|| | ||
|- | |- | ||
| 7 || 23 || 48 || 16 || 22-33 || 52% | | 7 || 23 || 48 || 16 || 22-33 || 52%|| | ||
|- | |- | ||
| 8 || || || || || | | 8 || || || || |||| | ||
|- | |- | ||
| 9 || || || || || | | 9 || || || || |||| | ||
|- | |- | ||
| 10 || 39 || 77 || 24 || 48-72 || 58% | | 10 || 39 || 77 || 24 || 48-72 || 58%|| | ||
|- | |- | ||
| 11 || || || || || | | 11 || || || || |||| | ||
|- | |- | ||
| 12 || || || || || | | 12 || || || || |||| | ||
|- | |- | ||
| 13 || || || || || | | 13 || || || || |||| | ||
|- | |- | ||
| 14 || || || || || | | 14 || || || || |||| | ||
|- | |- | ||
| 15 || || || || || | | 15 || || || || |||| | ||
|- | |- | ||
| 16 || || || || || | | 16 || || || || |||| | ||
|- | |- | ||
| 17 || || || || || | | 17 || || || || |||| | ||
|- | |- | ||
| 18 || || || || || | | 18 || || || || |||| | ||
|- | |- | ||
| 19 || || || || || | | 19 || || || || |||| | ||
|- | |- | ||
| 20 || || || || || | | 20 || || || || |||| | ||
|} | |} | ||
Revision as of 02:52, 25 June 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Harnessing the freezing might of the far North, the caster conjures a lance of razor sharp ice crystal, and launches it at a target. The Ice Spear pierces armor and flesh alike, rocketing towards an enemy and exploding in a blast of deadly rime. The blast will freeze the blood of its target, locking them in place for a substantial duration. Enemies pierced by the spear take significant damage, but will avoid the paralysis of the main explosion.
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.
Skill Functions and Interactions
Increased Chill Duration: Chill effects caused by either form will last longer than they normally would for the given damage value.
Multiple Stages: This spell has two forms. The first form has 100% natural piercing. Once the projectile reaches a preset distance from the caster, it will instantly change to its second form. The second form will not pierce enemies without modification, but has +600% chance to critically strike. Ice Spear will do full spell damage to monsters hit in either form.
Projectile Speed: Increased projectile speed will not affect the distance at which the spell changes to its second form, but will increase Ice Spear's travel speed.
Piercing: Increased chance to pierce will not affect the first form, but can cause the second form to pierce enemies while still retaining its critical chance bonus.
Gem Leveling
Level | Required Level | Required Intelligence | Mana Cost | Cold Damage | Increased Chill Duration % | Experience to Level |
---|---|---|---|---|---|---|
1 | ||||||
2 | ||||||
3 | ||||||
4 | ||||||
5 | 15 | 34 | 12 | 13-20 | 48% | |
6 | 19 | 41 | 14 | 17-26 | 50% | |
7 | 23 | 48 | 16 | 22-33 | 52% | |
8 | ||||||
9 | ||||||
10 | 39 | 77 | 24 | 48-72 | 58% | |
11 | ||||||
12 | ||||||
13 | ||||||
14 | ||||||
15 | ||||||
16 | ||||||
17 | ||||||
18 | ||||||
19 | ||||||
20 |
Gem Quality
Each percentage of quality adds +2% Projectiles Speed.