Ice Spear: Difference between revisions
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Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance. | Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance. | ||
==Skill Functions and Interactions== | |||
Multiple Stages: This spell has two forms. The first form has 100% natural piercing. Once the projectile reaches a preset distance from the caster, it will instantly change to its second form. The second form will not pierce enemies without modification, but has +600% chance to critically strike. Ice Spear will do full spell damage to monsters hit in either form. | |||
Projectile Speed: Increased projectile speed will not affect the distance at which the spell changes to its second form, but will increase Ice Spear's travel speed. | |||
Increased Chill Duration: Chill effects caused by either form will last longer than they normally would for the given damage value. | |||
==Gem Levelling== | ==Gem Levelling== |
Revision as of 01:57, 25 June 2012
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Harnessing the freezing might of the far North, the caster conjures a lance of razor sharp ice crystal, and launches it at a target. The Ice Spear pierces armor and flesh alike, rocketing towards an enemy and exploding in a blast of deadly rime. The blast will freeze the blood of its target, locking them in place for a substantial duration. Enemies pierced by the spear take significant damage, but will avoid the paralysis of the main explosion.
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.
Skill Functions and Interactions
Multiple Stages: This spell has two forms. The first form has 100% natural piercing. Once the projectile reaches a preset distance from the caster, it will instantly change to its second form. The second form will not pierce enemies without modification, but has +600% chance to critically strike. Ice Spear will do full spell damage to monsters hit in either form.
Projectile Speed: Increased projectile speed will not affect the distance at which the spell changes to its second form, but will increase Ice Spear's travel speed.
Increased Chill Duration: Chill effects caused by either form will last longer than they normally would for the given damage value.
Gem Levelling
Level | Required Level | Required Intelligence | Mana Cost | Cold Damage | Increased Chill Duration % |
---|---|---|---|---|---|
1 | |||||
2 | |||||
3 | |||||
4 | |||||
5 | 15 | 34 | 12 | 13-20 | 48% |
6 | 19 | 41 | 14 | 17-26 | 50% |
7 | 23 | 48 | 16 | 22-33 | 52% |
8 | |||||
9 | |||||
10 | 39 | 77 | 24 | 48-72 | 58% |
11 | |||||
12 | |||||
13 | |||||
14 | |||||
15 | |||||
16 | |||||
17 | |||||
18 | |||||
19 | |||||
20 |
Gem Quality
Each percentage of quality adds +2% Projectiles Speed.