Ice Spear: Difference between revisions
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! Increased Chill Duration % | ! Increased Chill Duration % | ||
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| 5 || 15 || 34 || 12 || 13-20 || 48% | | 5 || 15 || 34 || 12 || 13-20 || 48% | ||
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| 7 || 19 || 41 || 16 || 22-33 || 52% | | 7 || 19 || 41 || 16 || 22-33 || 52% | ||
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| 10 || 39 || 77 || 24 || 48-72 || 58% | | 10 || 39 || 77 || 24 || 48-72 || 58% | ||
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Revision as of 23:18, 16 June 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Harnessing the freezing might of the far North, the caster conjures a lance of razor sharp ice crystal, and launches it at a target. The Ice Spear pierces armor and flesh alike, rocketing towards an enemy and exploding in a blast of deadly rime. The blast will freeze the blood of its target, locking them in place for a substantial duration. Enemies pierced by the spear take significant damage, but will avoid the paralysis of the main explosion.
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.
Gem Levelling
600% Second Form Critical Chance
Level | Required Level | Required Intelligence | Mana Cost | Cold Damage | Increased Chill Duration % |
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1 | |||||
2 | |||||
3 | |||||
4 | |||||
5 | 15 | 34 | 12 | 13-20 | 48% |
6 | 15 | 34 | 14 | 17-26 | 50% |
7 | 19 | 41 | 16 | 22-33 | 52% |
8 | |||||
9 | |||||
10 | 39 | 77 | 24 | 48-72 | 58% |
11 | |||||
12 | |||||
13 | |||||
14 | |||||
15 | |||||
16 | |||||
17 | |||||
18 | |||||
19 | |||||
20 |
Gem Quality
Each percentage of quality adds +2% Projectiles Speed.