Ice Spear: Difference between revisions
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>Aezlo (adjusted table size, added gem quality info, spell cat) |
>ShadowKirby |
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! Required Intelligence | ! Required Intelligence | ||
! Mana Cost | ! Mana Cost | ||
! | ! Cold Damage | ||
! Increased Chill Duration % | |||
! Second Form Critical Chance % | |||
|- | |- | ||
| 1 || || || || | | 1 || || || || | ||
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| 9 || || || || | | 9 || || || || | ||
|- | |- | ||
| 10 || || || || | | 10 || 39 || 77 || 24 || 48-72 || 58% || 600% | ||
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| 11 || || || || | | 11 || || || || |
Revision as of 01:44, 12 June 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Harnessing the freezing might of the far North, the caster conjures a lance of razor sharp ice crystal, and launches it at a target. The Ice Spear pierces armor and flesh alike, rocketing towards an enemy and exploding in a blast of deadly rime. The blast will freeze the blood of its target, locking them in place for a substantial duration. Enemies pierced by the spear take significant damage, but will avoid the paralysis of the main explosion.
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.
Gem Levelling
Level | Required Level | Required Intelligence | Mana Cost | Cold Damage | Increased Chill Duration % | Second Form Critical Chance % |
---|---|---|---|---|---|---|
1 | ||||||
2 | ||||||
3 | ||||||
4 | ||||||
5 | ||||||
6 | ||||||
7 | ||||||
8 | ||||||
9 | ||||||
10 | 39 | 77 | 24 | 48-72 | 58% | 600% |
11 | ||||||
12 | ||||||
13 | ||||||
14 | ||||||
15 | ||||||
16 | ||||||
17 | ||||||
18 | ||||||
19 | ||||||
20 |
Gem Quality
Each percentage of quality adds +2% Projectiles Speed.