Headsman: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
| name                  = Headsman
| name                  = Headsman
| icon                  = Headsman Ascendancy passive icon.png
| type                  = Ascendancy Notable
| type                  = Ascendancy Notable
| ascendancyclass        = Slayer
| ascendancyclass        = Slayer
| bonuses                =  
| bonuses                =
* 50% reduced Reflected Physical Damage taken
* 50% reduced Reflected Physical Damage taken
* 20% more Damage if you've Killed Recently
* 20% more Damage if you've Killed Recently
* 20% increased radius of Area Skills if you've Killed Recently
* 20% increased Radius of Area Skills if you've Killed Recently
}}</onlyinclude>
}}</onlyinclude>



Revision as of 22:43, 4 August 2016

Template:Passive

Headsman is a notable Ascendancy passive skill for the Slayer that grants damage reduction against reflected physical damage. It also grants more damage and increased area of effect of skills if you have killed recently.

Version history

Version Changes
2.3.0
  • Reworked:
    • Old: Hits deal 100% increased Damage against Enemies that are on Low Life, 20% chance to gain Onslaught for 3 seconds on Kill
    • New: 50% reduced Reflected Physical Damage taken, 20% more Damage if you've Killed Recently, 20% increased radius of Area Skills if you've Killed Recently
2.2.0
  • Added to the game.